ezQuake Manual: Input - Joystick Variables

in_raw_allbuttons 

Description

Forces RAW Input handler to treat more incoming signals as mouse buttons. Helps if you cannot get some mouse buttons working in the game.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1More events are interpreted as mouse buttons
0Only standard set of events is interpreted as mouse buttons

joystick 

Description

Toggles usage of joystick device.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1Use joystick input.
0Do not use joystick.

Last update: 09.11.2005 10:15 UTC
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