ezQuake Manual: Sound Settings Variables

bgmvolume 

Description

This variable sets the volume of the CD music.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

cl_staticSounds 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Enable static sounds.
0Disable static sounds.

cl_voip_micamp 

Description

Amplifies your microphone when using voip.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 2

Variable is integer.

cl_voip_play 

Description

Enables voip (voice chat) playback.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1
0

cl_voip_send 

Description

Enable sending of voice (voip) to the server.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
0disabled
1voice-activated
2always activated

Commands +void / -void emulate toggling this value to 2.

cl_voip_showmeter 

Description

Shows your speech volume above the at the bottom-left of the screen.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
0Hide
1Show when transmitting
2Always show (ignore voice-activation)

cl_voip_showmeter_x 

Description

Adjust horizontal position of the voice volume meter.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Variable is integer.

See cl_voip_showmeter.

cl_voip_showmeter_y 

Description

Adjust vertical position of the voice volume meter.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Variable is integer.

See cl_voip_showmeter.

cl_voip_vad_delay 

Description

Keeps sending voice data for this many seconds after voice activation would normally stop.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.3

Variable is float.

cl_voip_vad_threshhold 

Description

This is the threshhold for voice-activation-detection when sending voip data.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 15

Variable is float.

sys_inactiveSound 

Description

Enables sounds when the application is not focused

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1
0

s_alsa_device 

Description

Sets which device ALSA will be trying to open (when s_driver is set to alsa). Default is: "default", if that fails it will try "hw" and if that fails too, "plug:hw" will be tried.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: default

Variable is string.

s_alsa_latency 

Description

Specifies latency for ALSA. If you got distortion in sound, upper the value a bit. If you experience delays, try lowering this value.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.04

Variable is float.

s_alsa_noworkaround 

Description

If you are having problems with ALSA you can try to set this var to 1 before you try legacy drivers.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
0Workaround enabled.
1Workaround disabled. Try this if you are having problems with new ALSA driver.

Linux/FreeBSD only.

s_ambientfade 

Description

How fast the volume of ambient sounds changes as you move around the map.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 100

Variable is float.

s_ambientlevel 

Description

Volume level of ambient sounds (produced by liquid and sky brushes).

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.3

Variable is float.

s_bits 

Description

This defines how many sampling bits should be used, when using 16 bits the interpolation quality will be better.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 16

Values

valuedescription
88 bit sound
1616 bit sound

Linux only. Use s_restart after you change it.

s_device 

Description

Allows you to choose from multiple sound devices.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: plug:hw

Variable is string.
device name

Linux only. Use snd_restart after you change it. For OSS you should use "/dev/dsp", "/dev/dsp0", "/dev/dsp1", etc For ALSA use "default", "dmix", etc

s_driver 

Description

Specifices which sounddriver to use: ALSA/OSS or experimental Pulseaudio.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: alsa

Values

valuedescription
alsaWill use ALSA drivers
ossWill use OSS drivers
pulseWill use experimental Pulseaudio drivers (note: have to be set in all loading configs before starting ezQuake to work!)

s_khz 

Description

The client includes "sound interpolation" which allows it to play sounds at higher frequencies, than the default 11025 Hz with perfect quality. In addition to "s_khz" also "s_bits" (linux only) will have an influence on interpolation quality. This variable allows you to choose the frequency you want to interpolate the sounds to. You will quickly discover, that the shaft sound is different at increased sampling rate. That's because shaft sounds were recorded at 22050 kHz, so probably that's how they should sound from the beginning. If you don't like it, you can always convert them to 11025.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 11

Values

valuedescription
1111khz sound (default)
2222khz sound
4444khz sound
4848khz sound (Linux only)

Also you can change it 'on fly' - just do snd_restart after you change s_khz

s_loadas8bit 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1On (The sound samples will be loaded in 8-bit mode thus making them a little smaller.
0Off.

This will give a little performance boost when playing the game at the cost of quality for the sound samples.)

s_mixahead 

Description

Only affects OSS and legacy ALSA: This variable defines the delay time for sounds. How low you can set your sound mixahead depends on your FPS, when you set it too low, your sound will start crackling. Generally, with 72 FPS you should be able to use a delay of 0.06 seconds.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.1

Variable is float.

s_mm1_file 

Description

You can specify notification sound for messagemode1 (/messagemode or /say foo) messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: misc/talk.wav

Variable is float.

s_mm1_volume 

Description

You can specify volume of notification sound for messagemode1 (/messagemode or /say foo) messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

s_mm2_file 

Description

You can specify notification sound for messagemode2 (/messagemode2 or /say_team foo) messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: misc/talk.wav

Variable is float.

s_mm2_volume 

Description

You can specify volume of notification sound for messagemode2 (/messagemode2 or /say_team foo) messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

s_noalsa 

Description

Determinates sound output for linux clients: ALSA (0=default) or OSS.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
0Use ALSA sound output
1Use OSS sound output

If you dont know what is ALSA and OSS - leave it at default value.

s_noextraupdate 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1Don't use extra sound updates. Gives a slight fps boost, but may lead to choppy sound on low-end machines
0Makes Quake update its sound buffers more often to avoid choppy sound when your fps is really low (20 or worse)

s_nosound 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1Disable the playback of sounds. Note that it effectively just resets sound volume to zero, but the sound engine still runs. If you want disable sound in order to get more fps, use the -nosound command line option instead.
0Enable the playback of sounds.

s_oss_device 

Description

Specifies which device OSS will try to open. Default is "/dev/dsp"

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: /dev/dsp

Variable is string.

s_otherchat_file 

Description

You can specify notification sound for other messages (than messagemode, messagemode2 and from spectators).

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: misc/talk.wav

Variable is float.

s_otherchat_volume 

Description

You can specify volume of notification sound for other messages (than messagemode, messagemode2 and from spectators).

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

s_precache 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Enable automatic sound caching.
0Disable automatic sound caching.

s_pulseaudio_latency 

Description

Specifies latency for Pulseaudio. If you got distortion in sound, upper the value a bit. If you experience delays, try lowering this value.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.04

Variable is float.

s_raw_volume 

Description

Controls volume of voice (voip) playback.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

See cl_voip_play.

s_show 

Description

Toggles displaying how many and/or which sound files are currently being played.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
0Do not show anything.
1Print the number of sounds playing.
2Print the volume in left/right speakers, name of sound file playing, and number of sounds playing.

s_spec_file 

Description

You can specify notification sound for spectator messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: misc/talk.wav

Variable is float.

s_spec_volume 

Description

You can specify volume of notification sound for spectator messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

s_stereo 

Description

Use stereo or mono sound

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1stereo
0mono

Linux only. Use s_restart after you change it.

s_swapstereo 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1Will swap left and right sound channels.
0Off

s_uselegacydrivers 

Description

If you are having problems with the new ALSA/OSS drivers you can enable this to be able to use legacy sound drivers, as in the ones used before v2.1.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
0Will use new sound drivers for ALSA/OSS
1Will use legacy drivers for ALSA/OSS (as used in versions before 2.1)

Linux/FreeBSD only.

volume 

This variable has been updated

Description

Sets sound volume.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.7

Variable is float.
Use values from 0 to 1.

Even higher values than 1 are possible, but sound quality degrades.

Last update: 09.11.2005 10:15 UTC
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