ezQuake Manual: Unassigned Variables

cl_cmdline 

Description

Read-only variable showing you what were the commandline options used to launch the client

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: ./ezquake-gl.glx

Variable is string.

cl_curlybraces 

Description

Enables new syntax to be used for Quake scripting allowing you to enclose commands into curly braces

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1
0

See scripting manual for further info

cl_idrive 

Description

Emulates "strafe script". When turned on you will always move to some direction when holding both keys +moveleft and +moveright (or +forward and +back). If you have this turned on, it will be reported in your f_ruleset reply with as (+i) flag. Cannot be changed during the gameplay.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1Auto-releases one of the keys when both directions are pressed
0Pressing keys for both directions will cause stop in movement

cl_nolerp_onentity 

This variable has been renamed to cl_nolerp_on_entity

Description

Disables linear interpolation only when player is standing on an entity. It is a workaround to remove jittering of floating platforms.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1Will disable linear interpolation when player is standing on an entity
0Linear interpolation will always be enabled (unless cl_nolerp 1)

No effect if fps independent physics is turned off. See cl_nolerp

cl_voip_capturingvol  

Description

Voice (VOIP) support. Volume multiplier applied while capturing, to avoid your audio from being heard by others.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is integer.

cl_warncmd 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Enable the uknown command messages.
0Disable the unknown command messages.

Note: Not saved to config with cfg_save command.

developer 

Description

Enables debug mode which prints more messages into the console than for normal user

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1
0

enemycolor 

This variable has been deleted

Description

Set the enemies top- and bottomcolor

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
-1The color of enemies depends on theirs /color settings.
0Light-gray color

If you use one parameter, client will set that color for both top and bottom color. If you use two parameters, first goes for top color and the second for bottom color.

fs_cache 

Description

Enables Quake File System caching of files lists

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1
0

gl_anisotropic 

This variable has been deleted

Description

Anisotropic Filtering.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

Check your VGA card desctiption / drivers for supported levels and what number they have.

gl_strings 

Description

Read-only variable with info about your OpenGL renderer

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

hostname 

Description

Server variable, changes the name of the server displayed in server browsers and server lists.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

hud_fps_drop 

Description

Sets the value which will trigger displaying the fps (requires hud_fps_style 2 or 3). For example, with value hud_fps_drop 70, the fps will only be displayed if it drops to 70 or below. For fps values greater than 70, the fps will not be displayed.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

hud_fps_style 

Description

Alters how and when the fps is drawn. Please see hud_fps_drop for styles 2 and 3.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
0white text
1brown text
2white text, fps will show only if the client's fps is less than or equal to hud_fps_drop value
3brown text, same as 2

in_builtinkeymap 

Description

Allows you tu use old Quake keyboard mapping

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1Use Quake keyboard layout
0Use your operating system keyboard layout

mapname 

Description

Contains the name of the current map

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

match_challenge 

Description

When enabled, sends announcements to duel ladder server about match start and match end. Can be activated by special startup *.qw file or by opening special qw: URL.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1
0

match_challenge_url 

Description

Web address where POST requests announcing challenge match start and end will be sent.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

match_ladder_id 

Description

Identification of the current duel ladder. Not used right now, always 1.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Description

Shows/hides advanced options entries in the Options menu

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1Show advanced options
0Hide advanced options

Description

Enables/disables ingame menu - menu that typically appears if you press Esc key during the game.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1in-game menu enabled
0in-game menu disabled

Description

The color of the selected entry in options menu.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 20 20 20 128

Variable is string.

Description

Speed of menu entry highlight flashing. Zero disables the flashing effect.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 4

Variable is float.

password 

Description

Password players have to use to connect to local server

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

Server-side

qconsole_log_say 

Description

Log chat messages into the main server console log.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1
0

qport 

Description

Local port the client uses to connect to servers

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 33200

Variable is integer.

qtv_password 

Description

Password required for QTV to connect to the streamport.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

qtv_streamport 

Description

Server variable, TCP port on which the server will listen for QTV connections.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is integer.

rcon_address 

Description

Address of the server to query with remote console commands

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

rcon_password 

Description

Password used for remote console communication

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

re_trigger_match_0 

Description

Whole matched pattern of the regular expression match.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

re_trigger_match_1 

Description

First matched subpattern of the regexp match.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

scr_autoid_drawname 

Description

Controls if the player name should be drawn when using scr_autoid >0.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1Player name is drawn above player when scr_autoid >0
0Player name is not drawn above player when scr_autoid >0

scr_centerMenu 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Centers the menu vertically (has no effect if you're playing in 320x200 mode, same applies to scr_centersbar).
0Off.

scr_cursor_alpha 

Description

Level of transparency of the cursor used in menus and HUD editor.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

scr_cursor_iconoffset_x 

Description

Offset of the cursor image used in menus and HUD editor.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 10

Variable is integer.

scr_cursor_iconoffset_y 

Description

Offset of the cursor image used in menus and HUD editor.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Variable is integer.

scr_cursor_scale 

Description

Size of the cursor image used in menus and HUD editor.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.2

Variable is float.

scr_cursor_sensitivity 

Description

Mouse sensitivity for the cursor used in menus and HUD editor.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

scr_scaleMenu 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Scales the frontend menu to match the resolution you are using.
0Disable scaling.

scr_scoreboard_death_color 

Description

Changes the color of the "dths" (deaths) column in your scoreboard when >0. Uses RGB values.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

scr_scoreboard_kill_color 

Description

Changes the color of the "kills" column in your scoreboard when >0. Uses RGB values.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

scr_scoreboard_posx 

Description

Controls the X-offset of the scoreboard.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is integer.
If 0, scoreboard will be shown at the left of the screen (scr_scoreboard_centered 0) or middle (scr_scoreboard_centered 1). If nonzero, the scoreboard will be shifted left (negative values) or right (positive values).

scr_scoreboard_spectator_name 

Description

This variable will change what spectators are called in the scoreboard. When teamplay is not on, this variable is cut to 4 characters. &cRGB values are not accepted.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

scr_scoreboard_tk_color 

Description

Changes the color of the "tks" column in your scoreboard when >0. Uses RGB values.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

spectator_password 

Description

A password spectators must use to connect to local server

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

sv_aim 

Description

Sets the value for auto-aiming leniency.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

sv_forcenqprogs 

Description

Force loading of NetQuake progs - if progs.dat (typically from Quake 1 sigle player / mods) is present in the gamedir, it will be preferred over qwprogs.dat and spprogs.dat (QW game mods).

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1
0

s_other_file 

This variable has been renamed to s_otherchat_file

Description

You can specify notification sound for other messages (than messagemode, messagemode2 and from spectators).

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

s_volume 

Description

Sets sound volume.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

Even higher values than 1 are possible, but sound usually gets faithless with them.

teamcolor 

This variable has been deleted

Description

Set the teammates top- and bottomcolor.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
-1The color pf teammates depends on theirs /color settings.
0Light-gray color

timeout 

This variable has been renamed to sv_timeout

Description

Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

tp_name_rlg 

Description

Customizes item

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

userdir 

Description

userdir [dir [type]] Addition of the given directory to the list searched files

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
0<quake_dir>/<gamedir>/<dir>
1<quake_dir>/<dir>/<gamedir>
2<quake_dir>/qw/<dir>/<gamedir>
3<quake_dir>/qw/<dir>
4<quake_dir>/<dir>
5$HOME/qw/<dir>

zombietime 

Description

The number of minutes that the server will keep the character of a player on the map who seems to have disconnected.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is integer.

Last update: 09.11.2005 10:15 UTC
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