Discuss the construction of maps and the tools to create maps for 3D games.
Moderator: InsideQC Admins
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- Small question on WC3.3 (selecting sides)
by CocoT » Mon Sep 30, 2013 3:26 am
- 3 Replies
- 731 Views
- Last post by CocoT
Mon Sep 30, 2013 6:39 pm
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- _sun_mangle
by ajay » Sun Sep 22, 2013 12:48 pm
- 2 Replies
- 733 Views
- Last post by goldenboy
Tue Sep 24, 2013 8:54 am
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- Worldcraft - parts of the maps disappearing....
by ajay » Fri Sep 20, 2013 6:55 pm
- 5 Replies
- 953 Views
- Last post by ceriux
Mon Sep 23, 2013 12:07 pm
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- Fog - in buildings
by ajay » Mon Sep 16, 2013 6:42 pm
- 4 Replies
- 901 Views
- Last post by Seven
Sun Sep 22, 2013 7:01 pm
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- subdivideFace error
by ajay » Fri Sep 06, 2013 5:15 pm
- 2 Replies
- 686 Views
- Last post by ajay
Fri Sep 06, 2013 6:10 pm
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- RTLights
by sock » Sat Aug 24, 2013 5:14 pm
- 10 Replies
- 1509 Views
- Last post by sock
Tue Sep 03, 2013 7:32 pm
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- BSP2 and Darkplaces
by ajay » Sat Aug 03, 2013 2:13 pm
- 5 Replies
- 971 Views
- Last post by ajay
Sat Aug 03, 2013 5:09 pm
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- equakeutils
by goldenboy » Wed Feb 08, 2012 1:46 pm
- 14 Replies
- 2863 Views
- Last post by negke
Sun Jun 02, 2013 7:26 am
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- [Darkplaces]Correctly sizing textures in NetRadiant/q3map2?
by jjsullivan5196 » Tue May 21, 2013 1:00 am
- 5 Replies
- 1915 Views
- Last post by goldenboy
Thu May 23, 2013 10:06 am
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- GTKRadiant, Darkplaces, importing models?
by Mexicouger » Sat Sep 15, 2012 5:43 pm
- 11 Replies
- 4281 Views
- Last post by Mexicouger
Wed May 15, 2013 6:00 pm
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- BSP Quake Editor - source code?
by qbism » Wed Feb 15, 2012 6:04 pm
- 99 Replies
- 19885 Views
- Last post by revelator
Tue Apr 23, 2013 12:17 pm
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- Best way to do Vegetation?
by Mexicouger » Wed Apr 03, 2013 5:00 pm
- 4 Replies
- 1615 Views
- Last post by leileilol
Sun Apr 07, 2013 5:03 am
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- bsp models size question.
by ceriux » Sun Feb 24, 2013 10:41 pm
- 6 Replies
- 1513 Views
- Last post by Spike
Wed Feb 27, 2013 8:07 am
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- Does Darkplaces have reflections?
by Mexicouger » Thu Dec 13, 2012 7:34 pm
- 7 Replies
- 2801 Views
- Last post by Mexicouger
Tue Dec 18, 2012 5:59 am
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- Q3 BSP to Q1 BSP?
by DusterdooSmock » Tue Dec 27, 2011 12:41 am
- 6 Replies
- 3343 Views
- Last post by Madfox
Fri Oct 19, 2012 8:13 am
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- Counter
by ingewanduh » Tue Aug 28, 2012 11:01 am
- 5 Replies
- 2013 Views
- Last post by qbism
Thu Sep 20, 2012 4:06 am
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- Canyon Terrain Editor
by Entar » Fri Jan 08, 2010 5:38 pm
- 46 Replies
- 13056 Views
- Last post by hogsy
Thu Sep 13, 2012 9:49 am
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- Quake Map Sources
by FrikaC » Thu Oct 12, 2006 5:03 pm
- 42 Replies
- 17913 Views
- Last post by leileilol
Sun Sep 09, 2012 9:09 pm
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- Quake 3 BSP skyboxes?
by Mexicouger » Sat Sep 01, 2012 8:15 am
- 4 Replies
- 1840 Views
- Last post by Mexicouger
Sat Sep 01, 2012 2:49 pm
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- Mergefaces
by SimplySerenity » Thu Aug 23, 2012 8:36 pm
- 3 Replies
- 1457 Views
- Last post by SimplySerenity
Fri Aug 24, 2012 1:21 pm
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- Thread quake map editor
by revelator » Tue Aug 07, 2012 7:45 am
- 3 Replies
- 1970 Views
- Last post by leileilol
Fri Aug 17, 2012 10:39 am
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- Visibility problems in DarkPlaces
by cce » Sat Jun 16, 2012 12:33 pm
- 3 Replies
- 1953 Views
- Last post by cce
Sat Jun 16, 2012 6:46 pm
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- Mapping limitations in Darkplaces?
by Tiger Schwert » Tue Jun 12, 2012 2:35 am
- 4 Replies
- 1903 Views
- Last post by Seven
Tue Jun 12, 2012 1:29 pm
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- Optimizing a large q3bsp with fog
by Nahuel » Sat May 26, 2012 1:13 pm
- 7 Replies
- 2798 Views
- Last post by Chip
Tue May 29, 2012 9:37 am
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- sun light in DP
by toneddu2000 » Sat Apr 14, 2012 9:59 pm
- 15 Replies
- 4876 Views
- Last post by Chip
Fri May 18, 2012 8:16 am
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- Qoole99
by revelator » Mon Mar 19, 2012 5:11 pm
- 13 Replies
- 2605 Views
- Last post by revelator
Wed Apr 25, 2012 10:15 am
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- Secrets
by ajay » Sun Apr 22, 2012 8:06 pm
- 2 Replies
- 1425 Views
- Last post by Spirit
Mon Apr 23, 2012 2:10 pm
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- Texture size
by SimplySerenity » Mon Apr 16, 2012 8:38 pm
- 12 Replies
- 2119 Views
- Last post by SimplySerenity
Fri Apr 20, 2012 4:29 am
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- how can i get this?
by Nahuel » Wed Apr 11, 2012 5:55 pm
- 6 Replies
- 1980 Views
- Last post by Nahuel
Thu Apr 12, 2012 5:24 pm
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- True Rotation DP/TXQBSP
by Ghost_Fang » Sun Feb 12, 2012 7:52 pm
- 30 Replies
- 5340 Views
- Last post by metlslime
Sun Apr 08, 2012 9:28 am
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- Light colour
by ajay » Sun Apr 01, 2012 4:02 pm
- 21 Replies
- 3180 Views
- Last post by frag.machine
Thu Apr 05, 2012 12:57 am
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- problems in darkened room
by el_rolas » Wed Mar 21, 2012 9:37 pm
- 7 Replies
- 1764 Views
- Last post by Spiney
Sat Mar 24, 2012 10:13 pm
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- TrenchBroom - A Modern Quake Editor For Mac OS X
by SleepwalkR » Wed Mar 14, 2012 5:00 pm
- 22 Replies
- 3846 Views
- Last post by ceriux
Fri Mar 23, 2012 4:09 am
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- Missing (custom) shaders in Quake 3
by Dirge Inferno » Mon Mar 12, 2012 9:24 am
- 2 Replies
- 1526 Views
- Last post by Dirge Inferno
Mon Mar 12, 2012 3:32 pm
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- water too bright
by el_rolas » Tue Feb 28, 2012 5:20 am
- 2 Replies
- 1622 Views
- Last post by leileilol
Sat Mar 03, 2012 3:33 am
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- Request: well6 "closable grate"
by OneManClan » Sun Feb 05, 2012 3:58 am
- 14 Replies
- 2404 Views
- Last post by haze
Sat Feb 18, 2012 8:23 pm
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- Layers support in Radiant?
by toneddu2000 » Thu Feb 16, 2012 1:01 pm
- 12 Replies
- 2464 Views
- Last post by goldenboy
Sat Feb 18, 2012 4:49 pm
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- Worldcraft - grid
by ajay » Sun Feb 12, 2012 8:45 pm
- 9 Replies
- 1870 Views
- Last post by ajay
Sat Feb 18, 2012 7:38 am
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- Smoother Shadows? (TXQBSP)
by Ghost_Fang » Sun Feb 12, 2012 1:08 am
- 4 Replies
- 2529 Views
- Last post by Ghost_Fang
Sun Feb 12, 2012 4:53 pm
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- Compiling .map files into common model formats (3DS, FBX)?
by JasonX » Wed Feb 08, 2012 7:14 pm
- 5 Replies
- 1852 Views
- Last post by ceriux
Fri Feb 10, 2012 6:44 am
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- BSP2
by ajay » Sat Feb 04, 2012 8:40 pm
- 16 Replies
- 3066 Views
- Last post by ceriux
Tue Feb 07, 2012 6:09 pm
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- DarkPlaces Limits
by toneddu2000 » Sat Jan 28, 2012 3:00 pm
- 7 Replies
- 2025 Views
- Last post by toneddu2000
Tue Jan 31, 2012 9:56 pm
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- fake bumpmapping to q3bsp
by Nahuel » Fri Jan 27, 2012 7:35 pm
- 7 Replies
- 2235 Views
- Last post by ceriux
Tue Jan 31, 2012 5:38 pm
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- Brushes ---> Faces / Verts / Polys / Edges
by Baker » Thu Jan 26, 2012 3:05 am
- 6 Replies
- 1888 Views
- Last post by Baker
Fri Jan 27, 2012 10:02 am
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- PSPortal (renamed to Quartal) Mapping competition winners
by WeeGee9000 » Wed Jan 25, 2012 6:31 pm
- 12 Replies
- 2564 Views
- Last post by Baker
Fri Jan 27, 2012 4:13 am
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- PSPORTAL MAPPING COMPETITON :)
by WeeGee9000 » Thu Dec 29, 2011 1:49 pm
- 16 Replies
- 3744 Views
- Last post by WeeGee9000
Wed Jan 25, 2012 12:10 pm
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- Decals
by Blackstar1000 » Fri Jan 06, 2012 9:27 pm
- 7 Replies
- 2227 Views
- Last post by mh
Fri Jan 13, 2012 2:44 am
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- variables
by ingewanduh » Sat Nov 19, 2011 9:01 am
- 9 Replies
- 2400 Views
- Last post by ingewanduh
Sat Dec 03, 2011 1:25 am
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- BSP Formats and performance using DarkPlaces.
by Qrv » Tue Nov 15, 2011 1:58 pm
- 7 Replies
- 2201 Views
- Last post by stoleYourBike
Sat Dec 03, 2011 1:21 am
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- Nodes? Singleplayer.
by Blackstar1000 » Fri Dec 02, 2011 7:38 pm
- 2 Replies
- 1326 Views
- Last post by Blackstar1000
Fri Dec 02, 2011 9:27 pm
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