Discuss programming topics for any language, any source base. If it is programming related but doesn't fit in one of the below categories, it goes here.
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- Random level generator
by JasonX » Thu Dec 22, 2011 4:10 am
- 15 Replies
- 6428 Views
- Last post by Knightmare
Fri May 25, 2012 7:09 am
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- FrameDraw help...
by Rikku2000 » Tue May 01, 2012 5:48 pm
- 0 Replies
- 1404 Views
- Last post by Rikku2000
Tue May 01, 2012 5:48 pm
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- Carmack on functional programming in C++ (good reading)
by frag.machine » Mon Apr 30, 2012 8:07 pm
- 0 Replies
- 1485 Views
- Last post by frag.machine
Mon Apr 30, 2012 8:07 pm
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- Cel shading
by SimplySerenity » Sun Apr 15, 2012 12:05 am
- 19 Replies
- 4367 Views
- Last post by SimplySerenity
Wed Apr 25, 2012 7:18 pm
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- Differences between Q1, Quake World and Net codebases (qc)
by Spirit » Wed Apr 18, 2012 3:00 pm
- 0 Replies
- 3180 Views
- Last post by Spirit
Wed Apr 18, 2012 3:00 pm
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- Differences between Q1, Quake World and Net codebases (qc)
by JasonX » Fri Apr 13, 2012 1:54 am
- 31 Replies
- 4654 Views
- Last post by Spirit
Wed Apr 18, 2012 5:14 am
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- custom main menu quake 3
by el_rolas » Wed Mar 28, 2012 7:51 am
- 1 Replies
- 1486 Views
- Last post by leileilol
Wed Mar 28, 2012 1:28 pm
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- ioquake3 help
by el_rolas » Tue Mar 27, 2012 7:31 am
- 3 Replies
- 1469 Views
- Last post by el_rolas
Tue Mar 27, 2012 5:15 pm
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- Origins of why "char" is signed?
by Baker » Sun Mar 04, 2012 8:19 pm
- 1 Replies
- 1262 Views
- Last post by Baker
Sun Mar 04, 2012 8:27 pm
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- Stanford iOS 5 Lecture Videos Free
by Baker » Mon Nov 21, 2011 3:28 am
- 5 Replies
- 1799 Views
- Last post by Baker
Tue Feb 28, 2012 9:01 pm
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- Segmentation fault in FitzQuake SDL 0.80 with Ubuntu
by JasonX » Thu Feb 23, 2012 7:37 pm
- 5 Replies
- 1649 Views
- Last post by SleepwalkR
Tue Feb 28, 2012 1:19 pm
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- Alphabetize C functions in .c file?
by Baker » Thu Feb 23, 2012 1:57 am
- 7 Replies
- 1956 Views
- Last post by revelator
Thu Feb 23, 2012 9:09 pm
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- Xash 3D[engine]
by Max_Salivan » Fri Feb 10, 2012 7:16 pm
- 30 Replies
- 6584 Views
- Last post by mh
Wed Feb 22, 2012 12:48 pm
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- How are the games connected.
by Blackstar1000 » Sat Feb 04, 2012 4:47 pm
- 4 Replies
- 1411 Views
- Last post by Blackstar1000
Sun Feb 05, 2012 5:36 pm
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- Embedding textures into existing HL BSP
by JasonX » Fri Dec 16, 2011 1:53 am
- 11 Replies
- 2060 Views
- Last post by Ghost_Fang
Sun Jan 29, 2012 8:35 pm
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- [PSP - C++] Loading and Navigating a Simple 3D world?
by DusterdooSmock » Fri Jan 27, 2012 8:39 pm
- 4 Replies
- 1306 Views
- Last post by DusterdooSmock
Sat Jan 28, 2012 7:25 pm
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- Sources for old Q3 mods
by JasonX » Thu Nov 17, 2011 1:04 am
- 5 Replies
- 1413 Views
- Last post by leileilol
Fri Dec 23, 2011 11:42 am
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- HL BSP entity editor
by JasonX » Wed Dec 14, 2011 11:12 pm
- 4 Replies
- 2416 Views
- Last post by JasonX
Thu Dec 22, 2011 4:13 am
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- Need help finding Kurok's weapons.qc
by thommoboy » Mon Nov 21, 2011 6:37 am
- 9 Replies
- 2018 Views
- Last post by Baker
Tue Nov 29, 2011 3:30 am
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- 3D photos to textures
by mankrip » Sun Nov 13, 2011 2:19 pm
- 2 Replies
- 1140 Views
- Last post by qbism
Wed Nov 16, 2011 4:48 am
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- Daikatana pre-alpha's .skn format
by hogsy » Fri Sep 02, 2011 3:47 pm
- 0 Replies
- 1254 Views
- Last post by hogsy
Fri Sep 02, 2011 3:47 pm
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- Quake characterset utility tool
by Cobalt » Sun Aug 28, 2011 7:56 pm
- 0 Replies
- 1478 Views
- Last post by Cobalt
Sun Aug 28, 2011 7:56 pm
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- JavaScript LMP (QPic) Canvas library
by Spirit » Thu Aug 11, 2011 1:20 pm
- 0 Replies
- 1166 Views
- Last post by Spirit
Thu Aug 11, 2011 1:20 pm
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- SharpQuake tuts?
by ArchAngel » Thu Jun 09, 2011 2:07 am
- 5 Replies
- 1592 Views
- Last post by ArchAngel
Fri Jun 10, 2011 5:12 pm
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- Screen shake when shooting
by JasonX » Sun Apr 10, 2011 7:24 pm
- 6 Replies
- 1906 Views
- Last post by necros
Mon Jun 06, 2011 10:35 pm
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- Regular Expressions + POSIX Dumping Grounds
by Baker » Fri Dec 12, 2008 8:17 am
- 2 Replies
- 3541 Views
- Last post by frag.machine
Mon Jun 06, 2011 4:46 am
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- .NET Zip file support rant
by ArchAngel » Sun Jun 05, 2011 4:42 pm
- 0 Replies
- 1197 Views
- Last post by ArchAngel
Sun Jun 05, 2011 4:42 pm
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- program needed - To make ER diagrams for QuakeC and C
by daemonicky » Thu Jun 02, 2011 12:15 pm
- 2 Replies
- 2385 Views
- Last post by daemonicky
Fri Jun 03, 2011 10:25 am
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- Quake in browser webGL
by daemonicky » Sun May 29, 2011 4:41 pm
- 3 Replies
- 1609 Views
- Last post by Labman
Thu Jun 02, 2011 12:26 pm
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- Why is Unreal more popular than Quake?
by daemonicky » Sun May 29, 2011 4:06 pm
- 7 Replies
- 1894 Views
- Last post by goldenboy
Wed Jun 01, 2011 12:24 pm
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- Darkplaces, Cube2 or Qfusion?
by daemonicky » Sun May 22, 2011 1:13 pm
- 3 Replies
- 1778 Views
- Last post by Baker
Mon May 23, 2011 7:26 pm
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- Firefox, Quake and attaching code while Quake runs
by daemonicky » Tue May 17, 2011 9:28 pm
- 3 Replies
- 1444 Views
- Last post by mh
Wed May 18, 2011 9:05 am
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- Differences in Quake and Unreal
by daemonicky » Fri May 13, 2011 12:10 pm
- 8 Replies
- 2359 Views
- Last post by Spike
Wed May 18, 2011 12:02 am
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- frikbot in a mod
by sigboy » Tue Apr 19, 2011 10:20 pm
- 2 Replies
- 1054 Views
- Last post by goldenboy
Tue May 10, 2011 2:44 pm
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- More complex transparency
by behind_you » Sat Apr 30, 2011 8:45 am
- 3 Replies
- 1128 Views
- Last post by behind_you
Mon May 02, 2011 6:35 am
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- quake1 for playstation1
by sigboy » Thu Apr 21, 2011 5:43 pm
- 6 Replies
- 1988 Views
- Last post by behind_you
Thu Apr 28, 2011 8:02 am
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- Other games?
by demnuh235 » Sun Apr 17, 2011 12:47 pm
- 2 Replies
- 1094 Views
- Last post by demnuh235
Sun Apr 17, 2011 5:40 pm
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- Animate shooting effect by code
by JasonX » Sun Apr 10, 2011 6:51 pm
- 6 Replies
- 1426 Views
- Last post by leileilol
Mon Apr 11, 2011 2:50 am
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- Bengt Jardrup's Source Code
by mh » Thu Mar 03, 2011 2:57 pm
- 4 Replies
- 1662 Views
- Last post by metlslime
Thu Mar 03, 2011 6:42 pm
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- Does anyone have the xreal engine source?
by silverjoel » Sat Feb 26, 2011 2:07 am
- 2 Replies
- 1483 Views
- Last post by silverjoel
Tue Mar 01, 2011 10:33 pm
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- 256 is such a small number
by behind_you » Sat Feb 26, 2011 11:11 pm
- 10 Replies
- 1883 Views
- Last post by behind_you
Sun Feb 27, 2011 3:22 pm
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- Custom Player models?
by Rikku2000 » Sun Feb 06, 2011 1:28 pm
- 8 Replies
- 2261 Views
- Last post by mankrip
Tue Feb 22, 2011 12:50 am
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- half life entities in quake
by behind_you » Sat Feb 19, 2011 8:08 am
- 1 Replies
- 1061 Views
- Last post by Spirit
Sat Feb 19, 2011 8:57 am
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- quake console appearing, then demo and menu
by behind_you » Tue Feb 15, 2011 3:20 pm
- 0 Replies
- 1136 Views
- Last post by behind_you
Tue Feb 15, 2011 3:20 pm
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- psps quake and pc quake
by behind_you » Sat Feb 05, 2011 8:55 am
- 4 Replies
- 1260 Views
- Last post by Spike
Mon Feb 07, 2011 5:00 pm
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- Quake, bouncing on platforms?
by Feared » Fri Jan 28, 2011 10:03 pm
- 3 Replies
- 1062 Views
- Last post by Feared
Sun Jan 30, 2011 11:56 pm
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- Doom3 forum
by metalmodman » Wed Jan 26, 2011 7:11 am
- 3 Replies
- 1141 Views
- Last post by Error
Fri Jan 28, 2011 10:15 pm
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- Stocking GLQuake with better Model Formats...
by Ranger366 » Sat Aug 14, 2010 5:30 pm
- 6 Replies
- 1935 Views
- Last post by Swift
Thu Jan 27, 2011 4:15 am
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- Simple 3D Rendering World
by Team Xlink » Wed Jan 05, 2011 12:53 am
- 3 Replies
- 1270 Views
- Last post by leileilol
Wed Jan 05, 2011 5:38 am
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- Quake 2 Berserker
by franqutrass » Sun Dec 05, 2010 4:45 am
- 0 Replies
- 1231 Views
- Last post by franqutrass
Sun Dec 05, 2010 4:45 am
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