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InsideQC Forums • View topic - QuakeSpasm 0.85.9

QuakeSpasm 0.85.9

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QuakeSpasm 0.85.9

Postby szo » Fri Apr 12, 2013 7:35 pm

Version 0.85.9 of is released:




ChangeLog:
* fixes for several undefined behaviors in C code (gcc-4.8 support.)
* implemented Hor+ style field of view (FOV) scaling, useful for widescreen resolutions. configured by new cvar fov_adapt: set it to 1 and your fov will be scaled automatically according to the resolution. enabled by default.
* adjusted string buffers for PR_ValueString and friends to fix crashes with excessively long global strings seen in some rude mods.
* toned down warning messages from PF_VarString() a bit.
* fixed fitzquake's map existence check in changelevel (used to leak file handles which would end up in a Sys_Error() due to consuming all free handles if many maps reside not in pak files.)
* fixes/cleanups in chat mode handling. client no longer gets stuck in chat mode upon disconnect.
* mouse grab/key_dest fixes and key cleanups.
* the "speedkey" now acts as "slowkey" when "always run" is on.
* support for demo recording after connection to server. (thanks to Baker for a patch)
* corner case fixes in COM_Parse() for quoted strings and support for C-style /*..*/ comments.
* changed lightmaps to GL_RGBA instead of GL_RGB.
* better parse for opengl extensions list (from quakeforge.)
* vsync saving/loading fixes.
* fixed pointfile loading.
* multiple cleanups in gl_vidsdl.c.
* Opus music decoding support (as an optional patch only.)
* several other minor fixes/cleanups.



szo
 
Posts: 132
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Re: QuakeSpasm 0.85.9

Postby mh » Sat Aug 24, 2013 4:19 pm

Your "hor+" calculations are incorrect; see viewtopic.php?f=3&t=4239&p=50296#p50296
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