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InsideQC Forums • View topic - John Carmack leaves ID software

John Carmack leaves ID software

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John Carmack leaves ID software

Postby Nahuel » Fri Nov 22, 2013 10:33 pm

hi, I am nahuel, I love quake and qc.
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Re: John Carmack leaves ID software

Postby jitspoe » Sat Nov 23, 2013 12:17 am

"i"t's "d"ead software. :\

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Re: John Carmack leaves ID software

Postby scar3crow » Sat Nov 23, 2013 4:39 am

This was a blow to me. Though I think IGN should include a disclaimer on the article about their efforts to destroy his legacy through their abuse of community content inherited through acquisitions.
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
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Re: John Carmack leaves ID software

Postby goldenboy » Sat Nov 23, 2013 9:12 am

It was dead when they sold it, I think. They should have done something more creative, like scale everything back down, sell that render farm and do a kickstarter. People would have flung money at them.
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Re: John Carmack leaves ID software

Postby toneddu2000 » Sat Nov 23, 2013 1:34 pm

please, someone tells me it'not true. :(
id software IS videogames
- my first commercial game, made with FTEQW game engine
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Re: John Carmack leaves ID software

Postby leileilol » Sat Nov 23, 2013 8:06 pm




It was a sinking ship from that point on anyway, and look on the bright side - Carmack's contributions to VR headsets will be more important than Bethesda's overhyped piece of elder trash. :)


Condolences to anyone affected by the brash actions of this corporation... which are a lot, sadly. A lot of people can't make a living under the Zenimax brand unless it's Bethesda internal or what one game they bless their marketing budget on when they don't have an Elder Scrolls or Fallout game in the year...
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Re: John Carmack leaves ID software

Postby frag.machine » Sun Nov 24, 2013 1:56 am

TBH this doesn't surprise me at all. It was clear to me Carmack's mind and heart wasn't at id for a long time. Better to him (and for the gaming scene) he's so passionated about VR, somebody so gifted as Carmack can surely bring to reality many things that currently belongs to scifi (personnal holodeck FTW yay !). And Engine John was always about tech challenges. While things in 3D engines were a technological impossibility or challenge he was on it. Nowadays anyone can write a pretty decent 3D engine just reading a couple books, the challenge value is gone, so it was time to him to move to something else. I can understand this feeling.

As for id as a brand, I wish Bethesda could let it fade in the dark as a sign of respect to the brand's past, but I'm pretty sure this won't happen. :(
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: John Carmack leaves ID software

Postby CocoT » Fri Dec 13, 2013 5:44 pm

Ah!

Image
- New location: Update your bookmarks!
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Re: John Carmack leaves ID software

Postby leileilol » Fri Dec 13, 2013 10:40 pm

.
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Re: John Carmack leaves ID software

Postby scar3crow » Sat Dec 14, 2013 4:41 am

Well that was distressing to read, but... id was once small enough to run without much of a corporate structure and through the personalities of those present, but at their current size, process trumps personality, as process is hard to politicize or ignore, especially as more people follow it and thus become productive enough that they just stand out through basic competence. I find it interesting that the writer commented that the atmosphere cost them Carmack, rather than just he was too busy - yeah, Oculus is an interesting project to him, but something had to have happened to get him to consider leaving id in the first place.
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
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Re: John Carmack leaves ID software

Postby frag.machine » Sat Dec 14, 2013 2:49 pm

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: John Carmack leaves ID software

Postby revelator » Sat Dec 14, 2013 6:32 pm

Ouch :S

Looks like the zenimax aqusition broke whatever was left of the old id, might not have been intentional since it seems that they normally get quite well along.
Managment however .... oh my god.
Productivity is a state of mind.
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Re: John Carmack leaves ID software

Postby frag.machine » Sun Dec 15, 2013 3:57 am

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: John Carmack leaves ID software

Postby toneddu2000 » Sun Dec 15, 2013 8:47 am

- my first commercial game, made with FTEQW game engine
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Re: John Carmack leaves ID software

Postby revelator » Sun Dec 15, 2013 10:36 am

Was talking about id's old managment :) i read it the same way that zenimax actually was very patient.
Id is iconic in many ways and it seems some in the upper circles couldnt handle the fame :S sucks to be a developer who actually gives a damn then.

Sad to see them breaking up, zenimax should take the reins and try to get them back on track.
Productivity is a state of mind.
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