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InsideQC Forums • View topic - RaQdoll

RaQdoll

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Re: RaQdoll

Postby Error » Sun Aug 31, 2014 4:32 pm

that's in slowmo. it actually falls in realtime.

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Re: RaQdoll

Postby toneddu2000 » Sun Aug 31, 2014 4:36 pm

yeah I noticed, but does it seem that the slowmo one (only the last one is in slowmo - or am I wrong?) bounces a little more than the others?
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Re: RaQdoll

Postby Error » Sun Aug 31, 2014 5:07 pm

it doesn't bounce more. it just bounces slow enough to see it.

I recorded those videos with Darkplaces and the framerate is all wonky. So I slowed it down to see it more.

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Re: RaQdoll

Postby toneddu2000 » Sun Aug 31, 2014 5:11 pm

ah ok. Incredible stuff anyway!
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Re: RaQdoll

Postby Cobalt » Thu Nov 13, 2014 8:39 pm

Was this done with DP ? Anyplace to look to see how it was done?
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Re: RaQdoll

Postby xaGe » Sat Nov 15, 2014 10:21 pm

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Re: RaQdoll

Postby Error » Wed Dec 10, 2014 9:41 am

The mod runs without any engine mods. I'll try to get the mod posted soon. I currently only have internet at work.

It's actually quite simple, spawn the body, 2 arms and 2 legs. Spawn 4 bouncing entities where the arms and legs are. Have the arms and legs change angles toward the bouncing entities. Like I said, it's really easy and quite a convincing effect.

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Re: RaQdoll

Postby mankrip » Sat Dec 13, 2014 2:15 pm

Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
==-=-=-=-=-=-=-=-=-=-==
/ /
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Re: RaQdoll

Postby Cobalt » Wed Dec 24, 2014 4:57 am

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Re: RaQdoll

Postby frag.machine » Wed Dec 24, 2014 6:32 pm

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: RaQdoll

Postby Cobalt » Wed Dec 24, 2014 7:56 pm

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Re: RaQdoll

Postby toneddu2000 » Thu Dec 25, 2014 7:56 am

Maybe you've been confused with /
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Re: RaQdoll

Postby Eukos » Fri Dec 26, 2014 2:54 pm

Yeah, Sagdoll even works in DOSQuake.
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Re: RaQdoll

Postby Cobalt » Mon Jan 05, 2015 7:42 pm

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Re: RaQdoll

Postby toneddu2000 » Mon Jan 05, 2015 10:16 pm

If you're using DP you've to stick to Error's multiple mdls system. Only FTE supports ragdoll today. I asked LordHavoc some time ago if he'd like to implement Spike's doll system but he never replied. If I should become more profienct a pure C code, maybe I'll try to implement it myself one day
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