by scar3crow » Fri Jan 23, 2015 7:28 am
They directly acknowledge id games, specifically Wolf 3d, Doom, and Quake. But they do randomize the levels. Rooms have chunks that are movable which makes them available for ambushes, secrets, or connections. No wording on how much verticality is planned in the layouts. If you pay attention, they're kind of role playing that it is 1996. The site is filled with rotating skulls and dripping blood gifs, FAQ has periods between it, there is a manual html age gate, etc.
It has good potential, I've reached out to them about doing some QA... Indie projects have a history of quality concerns... Throw in randomized levels, AI, and decal/casing permanence and you've got a lot of factors to consider.
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.