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InsideQC Forums • View topic - for community: models and other assets/kits

for community: models and other assets/kits

Discuss the creation of various model formats for Quake engines, and related matters to modeling.

Moderator: InsideQC Admins

for community: models and other assets/kits

Postby SlapMap » Thu Apr 04, 2013 7:05 pm

Wanted to share the models and other assets Iv made with community, fell free to use in your mods.
So far plasmagun and shotgun (ground model) with couple skin variants. Quake MDL format +external skins.
I hope to add more stuff soon and update the thread.

Image
Image

video http://www.youtube.com/watch?v=7xHvYJ1J ... r_embedded
Download:
for more info http://slapmap.wordpress.com/category/releasedownload/ (or just look into readme!)
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Re: for community: models and other assets/kits

Postby ceriux » Fri Apr 05, 2013 9:15 am

looks really good =)
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Re: for community: models and other assets/kits

Postby mankrip » Fri Apr 05, 2013 4:36 pm

Those looks really good. The shotgun gives me some ideas...
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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Re: for community: models and other assets/kits

Postby LordCortcha » Mon Feb 24, 2014 9:25 am

Here my work, Dolphines, need to get it work, something on end of technical thing, but its have the gun that I match to scale and the location of the previous gun in this thread, so it ok on transform, but still its don't work, but its final finished gun. its have the files, and blender file included. The mean of this model is organic new weapon that not be asymmetry here the picture(its the preview) and the download:


https://www.dropbox.com/s/d9c09obnzoxsw3n/Dolphines.zip
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