by goldenboy » Mon Jun 01, 2009 8:58 pm
Nice tutorial and example mod.
This was added to RemakeQuake as a start, to experiment with csqc in our mod. I intend to eventually have a graphic inventory (we're using a centerprint right now) and similar stuff. Also rockets emitting sound (like in Quake 2) and more stuff like that.
I can also confirm that the whole thing works in software mode in FTE, and on Linux to boot.
If you get a problem with disappearing text in software, PM me for a conchars.lmp or hope that it'll get fixed in FTE.
The final bug I'm encountering is the same as qbism, I see the X cursor and an off-center menu, and can't click the buttons.
At smaller resolutions than 640x480, the whole text is even more off-center and scaled to really tiny size. O_o
(so what, I have a slow machine!)
Anyway, kudos to Spike for csqc and to avirox for the tutorial that finally made me try it.