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InsideQC Forums • View topic - [OLD SHIT ENGINE] Pointless arena shooter

[OLD SHIT ENGINE] Pointless arena shooter

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Re: [id3][WIP] OpenArena3

Postby leileilol » Fri Feb 28, 2014 3:11 am

Working more on the ui scripts... trying more for elegance, since the mp ui seems designed for clutter and information overload. I'm probably missing something here.

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Re: [id3][WIP] OpenArena3

Postby toneddu2000 » Sat Mar 01, 2014 1:44 pm

Very nice. I suggest to reduce a little numbers size and alpha. Except that, is very elegant.
- my first commercial game, made with FTEQW game engine
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Re: [id3][WIP] OpenArena3

Postby leileilol » Wed Mar 05, 2014 9:13 pm

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Re: [id3][WIP] OpenArena3

Postby frag.machine » Thu Mar 06, 2014 12:21 am

Now THAT is what I call a lightning bolt!
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: [id3][WIP] OpenArena3

Postby jitspoe » Thu Mar 06, 2014 12:56 am


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Re: [id3][WIP] OpenArena3

Postby toneddu2000 » Thu Mar 06, 2014 10:51 am

Really good struff,leilei, really good stuff! I can feel the sense of power in that central beam. Maybe just a little more recoil(just a little)?
- my first commercial game, made with FTEQW game engine
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Re: [id3][WIP] OpenArena3

Postby leileilol » Sun Mar 09, 2014 3:37 pm

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Re: [id3][WIP] OpenArena3

Postby qbism » Tue Mar 11, 2014 3:48 am

yes, zipatone
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Re: [id3][WIP] OpenArena3

Postby Eukos » Tue Mar 11, 2014 7:35 am

Make a Floyd–Steinberg shader :D
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Re: [id3][WIP] OpenArena3

Postby leileilol » Fri Apr 04, 2014 12:59 pm

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Re: [id3][WIP] OpenArena3

Postby toneddu2000 » Fri Apr 04, 2014 1:33 pm

do you paint directly with blender 3d paint system? I really like your stile, very artistic
- my first commercial game, made with FTEQW game engine
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Re: [id3][WIP] OpenArena3

Postby leileilol » Sat May 03, 2014 3:17 pm

yes
and I also animate in it too


ImageImage



She's come a long way!!!



Also, i've recently stuck mod playback in the engine, because i'm going to have tracker modules for music, because size, because no cpu hungry ogg decoding, because GPL compliance.
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Re: [id3][WIP] OpenArena3

Postby qbism » Sat May 03, 2014 8:56 pm

OK, new stuff makes old stuff look crappy, but what's WIP without WIP?
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Re: [id3][WIP] OpenArena3

Postby leileilol » Tue May 06, 2014 10:54 am

.


Is there a better way I could map the eye? I'm getting sick of that edge twisting the iris.
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Re: [id3][WIP] OpenArena3

Postby toneddu2000 » Tue May 06, 2014 5:43 pm

Very cool, but I don't like boobs jelly movement. They should blob only during jump and run imo, not when player idles
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