As I posted in the 'what are you working on' thread, I did a small FTEQW game fro the Ludum Dare 42 Compo. The game was made alone in 48 hours 'from scratch', meaning all the art assets were created during that time period, and the bulk of the gameplay code as well. As allowed in the rules, I did use an empty QC "template" with a basic menu utils system and the important entry points programmed in.
Escape from Space is a simple top down shooter where you play a marine in desperate need of a vacation trying to escape a space ship infested with aliens. The infestations is eating away the ship and you have to move quickly to not get consumed by it. You're equipped with a rifle to take care of smaller more aggressive life forms, and you can use explosives to clear out some obstacles.
You can find more information on the Ludum Dare compo page and downloads on the itch.io page:
Tools used to make this game:
- FTEQW (duh)
- fteqccgui
- Blender
- Trenchbroom 2
- GIMP
- Audacity
- Sunvox