hmm, nice code, i'll have to read that in-depth to extract it's juicyness
anyways,as for the .floats, well, I used .floats
but I believe (AND PLEASE CORRECT ME IF I'M WRONG)
that
self.way.MARK ============== self.mark
^^from zombies perspective______^^from waypoints perspective,
and since the waypoints must be global, then it won't nescessarily work :\ ... that is, if i'm right.
the example code that you showed me, (although as awesome as it is), isn't quite what i'm trying to achieve, you see, I need the zombie to be able to go to the player, regardless of whether it has seen the player or not, no matter where the player is on the map.