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InsideQC Forums • View topic - Shockbot - taking its first steps

Shockbot - taking its first steps

Discuss Artificial Intelligence and Bot programming.

Moderator: InsideQC Admins

Postby Electro » Sat Nov 10, 2007 9:52 pm

Benjamin Darling


Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
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Postby Orion » Sat Nov 10, 2007 10:48 pm

I see.

What about fuhquake? Won't it work?
I have mvdsv here, if I create a server in mvdsv and connect to it using fuhquake or a regular QW engine will it work?
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Postby Electro » Sat Nov 10, 2007 11:43 pm

Benjamin Darling


Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
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Postby Electro » Sun Nov 11, 2007 9:23 am

This morning I wrote up the early signs of rocket jumping... again like the rest of the bot it's still in early stages and will be improved upon later on.

A cheeky little piece of emergent behaviour is that if they stuff it up sometimes, they will attempt again if they like ;)

I've sliced together some footage of the bots playing some different maps, to show their jumping abilities currently (although as basic as they are, it's sometimes cool to watch). As well as some combat and general stuff.

The vid is up here -

I think the video quality is even worse than last time... if that's possible (seems so! hah)

Let me know what you guys think :)
Benjamin Darling


Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
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Postby xaGe » Sun Nov 11, 2007 2:43 pm

..What do I think?! ..ummm.. awesome?? 8) ..They RL jump pretty player like and its great that they miss once in a while and try again sometimes...
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Postby Nash » Sun Nov 11, 2007 3:17 pm

I'm just wondering, is your bot anything like Nexuiz's bots? I really, REALLY hate Nexuiz's bots because they are either too dumb or too perfect. Hopefully yours is balanced.

(I will play your bot later this week... work's been pretty hectic)
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Postby xaGe » Sun Nov 11, 2007 3:42 pm

..Nash as far as I know ShockBot is not released yet... The bot is still in early development...
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Postby Nash » Sun Nov 11, 2007 8:15 pm

My bad!

I was watching the videos, but my brief scan-through of the original post led me to believe that it was out by looking at the link with an EXE (which turned out to be the personality editor). Just goes to show my crappy post-reading skills. :P

The AI does look very impressive. But I hope they won't suck like Nexuiz's. They're just no fun to play against.
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Postby Electro » Sun Nov 11, 2007 9:47 pm

Shockbot is meant to be like humans. I haven't seen the Nexuiz bots so I have no idea what they're like.
Benjamin Darling


Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
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Postby Orion » Mon Nov 12, 2007 11:29 pm

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Postby Electro » Tue Nov 13, 2007 12:09 am

Benjamin Darling


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Postby redrum » Tue Nov 13, 2007 4:48 am

Welcome to the Overlook Hotel: The-Overlook-Hotel.game-server.cc
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Postby Urre » Tue Nov 13, 2007 7:05 am

I was once a Quake modder
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Postby Nash » Tue Nov 13, 2007 1:05 pm

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Postby Orion » Tue Nov 13, 2007 2:50 pm

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