thanks gb but unfortunately it doesn't work
I tried objs and ase (I had to use ase model files since Blender Institute seems to abandon development of ASE model exporter - the only one I found is but it's broken . some triangles not seen)
I used FTEQW 1.03 stable 32bit and last svn trunk (32bit I presume) - fteglqw.exe-
@Spike: did you know that stable version and svn one are completely different?
On stable
- fmf text file for proper game structure works
- realtime ligths with csaddon works
- console commands like r_wireframe exist
on svn version
- no
. illumination (created with stable version with csaddon) is completely scrambled
- not present
How's that possible?
Thanks both for your help