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[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
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[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
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[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
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[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
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InsideQC Forums • View topic - Another Mind-Boggler: Conditional Breakpoint Stops Bug

Another Mind-Boggler: Conditional Breakpoint Stops Bug

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Another Mind-Boggler: Conditional Breakpoint Stops Bug

Postby jitspoe » Tue Oct 08, 2013 6:43 am

My brain hurts lately. Now I have a new bizarre issue. I have this bug where, occasionally, if you hold the jump button down, you will jump multiple times, even though you're supposed to have to release and press the key again. This is in my Quake2 engine. I'm fairly sure it's related to the way I've decoupled the framerate and network packets, but here's the bizarre thing: when I try to catch it in the act by putting a conditional breakpoint in CL_BaseMove() for cmd->upmove < 200, the issue disappears.

I can type +moveup in the console and watch the character occasionally jump. Enable the breakpoint, and it stops. Disable the breakpoint, random jumping. So weird.

jitspoe
 
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Re: Another Mind-Boggler: Conditional Breakpoint Stops Bug

Postby frag.machine » Tue Oct 08, 2013 1:44 pm

Does the bug show in the release version too ?
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: Another Mind-Boggler: Conditional Breakpoint Stops Bug

Postby jitspoe » Tue Oct 08, 2013 5:58 pm


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