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 Post subject: [NEW MODE] - Head Hunters
PostPosted: Mon Aug 18, 2008 1:28 am 
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Rune Quake Head Hunters Mode

Type vote-heads to enable this mode.

Rune Quake's head hunter mode is a recreation of Charlie Zimmerman's Head Hunter mod.

To test head hunters mode, go to quake.shmack.net:26003.

Instructions

Killng your opponent will always result in decapitation. Instead of getting a frag for your kill, you must pick up the head and bring it to the altar, which looks like the teleporter on e1m7 in pent room. The more heads you bring to the altar at once, the more frags you will receive from The Gods. For example,

1 head = 1 frag
2 heads = 3 frags
3 heads = 6 frags
4 heads = 10 frags
5 heads = 15 frags
etc,.

Improvements / Bug Fixes

  • Heads that fall out of the level or land in lava respawn elsewhere on the level.
  • Phoenix rune holders cannot be picked up and don't spawn a new head when resurrected.
  • Switch rune switches the heads you carry. [Suggestion by Zop]
  • Added max visible heads, currently 16.

Known Issues

  • There is know command to check the amount of heads you are carrying or how many frags you will score.

The mode is currently under development so please report any bugs!

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 Post subject: Re: [NEW MODE] - Head Hunters
PostPosted: Tue Aug 19, 2008 1:52 am 
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Joined: Mon Mar 10, 2003 11:41 am
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Freakin awesome mod. Thanks for reviving it.

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 Post subject: Re: [NEW MODE] - Head Hunters
PostPosted: Wed Aug 20, 2008 11:47 pm 
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Whoops, I was using an older version of the server for the mod and vote impulses weren't working. All fixed.

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 Post subject: Re: [NEW MODE] - Head Hunters
PostPosted: Sun Aug 24, 2008 4:56 pm 
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Posts: 196
Thanks for this, sounds like lotsa fun :!: :D


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