By James
Parkman 3/2/98
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"Strike team
Alpha dropped 2 days ago, but lost commlink sometime this morning,
apparently
in the vicinity of the baron's personal compound. We fear the worst. Their
mission was a search and destroy order on the baron himself. We need you
to go in, find the strike team, and assist any survivors in carrying out
these orders. If they have all been lost, you are to continue alone. If
the baron survives, we will once again be targets of the entire Strog empire.
We're counting on you. Godspeed marine." ~James Parkman
James Parkman
returns with a strong follow-up to his first map "Advanced
Weapons Facility 1 - Infiltration".
While not the
next in the series from the promised Weapons Facility Trilogy (this map
was designed for the QERadiant level contest of March '98) Abandon
is a step forward in level design and gameplay for James. It is very evident
that James has been learning his craft well. Thanks Felicia (his wife!)
for allowing Jim the time to advance in his craft.
Abandon
is a slugfest. While your compatriots have failed in their quest, you will
quickly put your Quake2 skills to the test as you alone attempt to complete
your mission against some of the strongest foes yet arrayed in a single
independent level. Do not despair, weaponry and health are in good supply
as long as you plan your strategy. Remember, a little careful (sometimes
blind) sniping goes a long way.
Architecture
is "heavy metal rust" with some very nice expansive courtyards. These counter
nicely the sometimes claustrophobic environment found indoors.
So go ahead,
abandon a few moments and download Abandon All Hope. You'll
be glad you did. |
Icarus and his twin try out their new jet packs.
In the court of the baron king, dispatch this metal monster and then defeat
the baron himself..
Within
the bowels of the rusting compound.. |