By
Brian Griffith 6/3/98
DOWNLOAD
NOW 2.25Meg
zip
"Your
mission is to infiltrate the complex, locate the mothership on the ground,
and board it before it takes off into hyperspace. USMC explosive
devices have been dropped to critical points on the surface by Viper Stealth
drop ships. Use these devices blow holes in walls to access new areas or
to disable the Strogg armament. Just walk up to one to arm the charge,
step back, and watch the show. These explosive charges may be vital
to completing your mission intact."~Brian Griffith
"Ok,
I admit it. Base levels are not my all time favorite. So when I see castles
in the title of any level, I already have a favorable predisposition towards
it. But quite frankly, Castles of Stroggos holds its own
no matter what title you put on it.
This
is a three level pack which is filled with excellent tough gameplay, large
expansive architecture, and plenty of interactive sequences. You will find
yourself running low on health often, dodging and scrambling as you carefully
plan your attack and sequence of moves to accomplish your next task. F1
is put to good use here, advising you on tasks and objects which you might
have overlooked.
Some
finer points of the map which really stand out include the interactive
explosive devices left by your pals, the large unmanned tracking gun which
took me by surprise and the collapsing pipe structure which floods the
room with water.
Castles
of Stroggos is a well thought out and nicely designed level. While
it may take more than a few minutes to download the sheer size of this
level will keep you busy for hours. Brian Griffith is certainly a name
to look for in the future!
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Great interactive
sequences, tough challenging gameplay. |
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What's with
the "black hole" in appearance satellite dish? |
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A large mega
level with engaging gameplay and plenty of surprises to keep your interest. |
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Guard hard at work, one of my favorite locations in Castles of Stroggos,
visit it and see why.
Just
look at all this gadgetry, and still yet another favorite location.
Kind of puts you in mind of Quake1 eh?.
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