The General Store and the Saloon are just two of the places you will want to hitch your horse up to in Ghost Town 2.
 The local church and hotel.
Strange goings on in the Hotel these days.
"SETTING: Mesquite, Texas, circa 1873"...John Carmack has hidden a CD copy of the new Quake Arena code by sending it back in time for his great- great- great- grandpappy to safeguard. Now you must head back to old west Mesquite, find One Nut and recover the CD..."~Roger Staines.
Close to a year ago Roger Staines brought us his Quake1 humorous original western level entitled "Ghost Town". Just when you thought the old west was safe the treacherous Strogg have saddled up and ridden into town once more.
Ghost Town 2 features the same great old west architecture but spruced up a bit using the Quake2 engine. This time around prepare yourself for some very cool effects which include: lightning that is thunderous and lights up the sky, a honky tonk saloon with real player piano music, a flash flood which submerges a portion of town, a mill with a rotating water wheel and tons of secrets to be found.
Gameplay gets rather tough at the end but you should have enough ammo and health if you incorporate a bit of strategy to your playing.
The local "girls" and their "friends" in the hotel added a nice touch of humor.
If you enjoyed Roger's first Ghost Town you will certainly want to check out this Quake2 sequel. If the Ghost Town Series is new to you, then this is a great primer. Enjoy!
 
TITLE:
Ghost Town 2
AUTHOR:
Roger Staines
DATE ADDED:
July 18, 1998
FILESIZE:
1.81 MB
DOWNLOAD:
CDROM
H I G H S:
Original architecture, fun western theme. Colorful and helpful html readme file included.
L O W S:
A minor niggle only in the form of a few unlit textures.
N U T   S H E L L:
Roger Staines' return to the wild west first mined in the original Quake1 level Ghost Town.