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Joins directly onto any of the other
prefabs in this group with the exception
of 4waybig which requires bigdoor.qGP to join.
To join to tunneldrop, a slight overlap
of about 4 units is required to prevent leaks.
On other prefabs in this group the join point
is visually obvious.
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4way joins as above.
4waybig is twice as large as 4way.map
and forms a large chamber - to join onto
anything else but itself will require
bigdoor
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Joins like tunnel.
The 90 degree corner of the set.
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Joins as above
Requires a slight overlap of 4 units to prevent leaks.
Drops down by the height of the tunnel (288 units)
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Joins as above.
The roof overlaps slightly to
prevent leaks. Has "windows"
with sky texture.
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Tunnel Door & Tunnel Door Big |
tunneldoor joins as above - it has a block
built around it to prevent leaks when door
entities are added.
bigdoor is the same size as tunneldoor,
but is built into a large tunnel seal and is
used to join onto any of the other prefabs.
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Tunnel Seal & Tunnel Seal Big |
Used to seal off the tunnels and doorways in this set.
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A nice set of octagonal pipe tunnels created using vertex editing.
Also included are a set of tunnel inserts for inserting the pipes into a square hole
and a set of tunnel seals for closing off tunnel ends.
Created by: Matthew "Bushboy" Trow
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A good group of tunnels that snap together seamlessly.
Includes a straight tunnel, a 90 degree corner,a 3way intersection, and a 4way
intersection.
Created by: WolfeN of WolfeN's LaiR
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