Inspired by
Tronyn's SP map Top 10 lists in Underworldfan's booth, I got the idea of making a semi-random list of less well-known maps that either feature somewhat unusual themes or gameplay (especially concerning their date of creation), or that I felt at least deserve an honorable mention of some sort.
In no particular order/ranking:
Tale of Abbot's Rune (by Rain Rannu)
Unique style, story, somewhat abstract brushwork.
http://www.quaddicted.com/sgodrune.htmlAnonca base: The shamblin (by Rob Marton)
Unique style.
http://www.quaddicted.com/anonca1.htmlAnonca base 3 (by Rob Marton)
Unique style.
http://www.quaddicted.com/anonca3.htmlThe Monolith Complex (by Sascha Otterbein)
Unique style, non-linear gameplay.
http://www.quaddicted.com/tmc.htmlThe Cobalt Palace (by Mungo)
Unique style, use of textures/brushwork.
http://www.quaddicted.com/m_palace.htmlThe Middle Evil (by Jean-Marc Gruninger)
Novel approach to gameplay.
http://www.quaddicted.com/middle.htmlThe Well of Wishes (by Rick Lipsey)
Non-linear gameplay/progression.
http://www.quaddicted.com/wishes.htmlPrecipice Continuum (by Tim Elek)
Unique setting.
http://www.quaddicted.com/precipice_continuum.htmlSymbiotic Pipe Dream (by Gilt)
Smooth, curvy brushwork.
http://www.quaddicted.com/spd.htmlProject Monsterfree (by PuLSaR)
Novel approach to gameplay.
http://www.quaddicted.com/monfree.htmlAvanipaala Praasaada (by Killjoy)
Unique style/texture theme.
http://www.quaddicted.com/kjsp1.htmlThe Fly (by Markus Klar)
Interesting attempt at messing with the player's sense of game physics.
http://www.quaddicted.com/thefly.htmlWeird Comic Art Quake (by K.S.)
Poor map, but creative use of moving and non-moving mapobjects.
http://www.quaddicted.com/wca.htmlR_Speeds Be Damnded! (by necros)
Abstract brushwork, style.
http://www.quaddicted.com/nesp16.htmlVirtual World (by Digs)
Unique style/texture theme.
http://www.quaddicted.com/digs02.htmlIllhaven Winter & The Bastion of Skull (by Timothy R. Jervis)
Non-linear gameplay.
http://www.quaddicted.com/kewsampl.htmlFrom Hell (by Pete Burrows)
Unique setting, story.
http://www.quaddicted.com/fromhell.htmlNike (by Brenda Ellen Perdion)
Unique setting, attempt at realism mapping.
http://www.quaddicted.com/nike.html<< back