# missing files by map [base9] sound/world/fan1.wav [bitrnit] sound/weapons/gauss2.wav [bitrnit] sprites/laserbeam.spr [dmhous] sound/world/brkglas.wav [dmhous] sound/world/rocks1.wav [gauntq2dm] sound/world/amb24.wav [gauntq2dm] sound/world/amb8.wav [gauntq2dm] sound/world/comp_hum2.wav [gauntq2dm] sound/world/comp_hum3.wav [gauntq2dm] sound/world/drip_amb.wav [ledge1] progs/gpack.mdl [louix] sound/misc/bell.wav [map11] sound/world/amb2.wav [map11] sound/world/amb8.wav [map11] sound/world/fan1.wav [mcdm8] sound/world/amb10.wav [mcdm8] sound/world/amb12.wav [mcdm8] sound/world/amb8.wav [mcdm8] sound/world/bigpump2.wav [midarena] sound/world/drip_amb.wav [pkn1] sound/misc/ambient/tele_amb.wav [pnfort] sound/ambience/biggun2.wav [pnfort] models/can.mdl [pnfort] sprites/muzzleflash2.spr [sob2] sound/world/comp_hum1.wav [sob2] sound/world/comp_hum2.wav [sob2] sound/world/l_hum1.wav [sofdm2] sound/misc/forklift.wav [western] progs/s_blood1.spr