.: ./QCide_162_dist: ./QCide_162_dist/QCide: ./QCide_162_dist/QCide/My_proj: ./QCide_162_dist/QCide/My_proj/docs: ./QCide_162_dist/QCide/My_proj/qc: ./QCide_162_dist/QCide/docs: ./QCide_162_dist/QCide/v106qc: ./QCide_162_dist/QCide/v106qc/docs: ./QCide_162_dist/QCide/v106qc/qc: ./QCide_162_dist/QCide/v164qw: ./QCide_162_dist/QCide/v164qw/docs: ./QCide_162_dist/QCide/v164qw/qc: ./RECYCLER: ./RECYCLER/S-1-5-21-725345543-1677128483-1343024091-1000: ./backup: ./backup/tf lain: ./clean: ./clean/DudesAdv: ./clean/ID1: ./clean/ID1/modding: ./clean/ID1/textures: ./clean/ID1/tqdocs: ./clean/bin: ./clean/bin/gfx: ./clean/bin/gfx/wad: ./clean/bin/glquake: ./clean/bin/particles: ./clean/bin/textures: ./clean/bin/textures/decals: ./clean/bin/textures/particles: ./clean/estar: ./clean/estar/progs: ./clean/estar/skins: ./clean/estar/sound: ./clean/estar/sound/misc: ./clean/estar/sound/speech: ./clean/estar/sound/weapons: ./clean/ezquake: ./clean/ezquake/temp: ./clean/functest: ./clean/functest/maps: ./clean/functest/textures: ./clean/grx: ./clean/grx/gfx: ./clean/grx/gfx/env: ./clean/grx/maps: ./clean/grx/progs: ./clean/grx/textures: ./clean/qw: ./clean/telejano: ./clean/telejano/docs: ./clean/telejano/docs/telejano_docs: ./clean/telejano/docs/tomazquake_docs: ./clean/telejano/gfx: ./clean/telejano/gfx/env: ./clean/telejano/gfx/wad: ./clean/telejano/progs: ./clean/telejano/scripts: ./clean/telejano/sound: ./clean/telejano/textures: ./clean/telejano/textures/crosshairs: ./clean/telejano/textures/particle: ./clean/telejano_lite: ./clean/telejano_lite/docs: ./clean/telejano_lite/gfx: ./clean/telejano_lite/pics: ./clean/telejano_lite/sound: ./clean/telejano_lite/sound/weapons: ./clean/telejano_lite/textures: ./clean/telejano_lite/textures/particle: ./clean/tenebrae: ./darkplaces: ./darkplaces/CVS: ./darkplaces/Debug: ./darkplaces/Release: ./darkplaces/id1: ./dk_prealpha_3-21-1997: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/config: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/config/glkatana: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/dlls: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/init: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/maps: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/models: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/models/deco: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/models/deco/e1: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/models/deco/e2: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/models/deco/e3: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/models/deco/e4: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/models/explo: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sbar: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/skins: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sky: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/ambience: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/artifacts: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/artifacts/antidote: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/artifacts/envirosuit: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/artifacts/goldensoul: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/artifacts/megashield: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/artifacts/oxylung: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/artifacts/wraithorb: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/backup: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/doors: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/doors/e1: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/doors/e2: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/doors/e3: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/doors/e4: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/engine: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/explosions: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/items: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/menus: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/mikiko: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/misc: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/black: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/buboid: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/centurion: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/chaingang: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/croc: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/doombat: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/dwarf: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/femgang: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/ferryman: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/fletcher: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/froginator: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/gang1: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/gang2: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/griffon: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/harpy: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/inmater: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/lycanthir: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/priest: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/rat: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/rocketdude: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/rotworm: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/skeleton: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/sludge: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/spider: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/tentaclor: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/thunderskeet: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/monsters/white: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/placeholders: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/player: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/quake: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/shared: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/special: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/superfly: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/voices: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/voices/Mikiko: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/voices/Superfly: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/weapons: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/weapons/Metamaser: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/weapons/ShotCycler6: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/weapons/axe: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/weapons/c4: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/weapons/crossbow: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/weapons/discus: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/weapons/glock: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/weapons/pulserifle: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sounds/weapons/shotgun: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/data/sprites: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/gfx: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/gfx/env: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/gfx/sbar: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/init: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/maps: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/models: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/models/deco: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/models/deco/e1: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/models/deco/e2: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/models/deco/e3: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/models/deco/e4: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/models/explo: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/ambience: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/artifacts: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/artifacts/antidote: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/artifacts/envirosuit: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/artifacts/goldensoul: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/artifacts/megashield: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/artifacts/oxylung: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/artifacts/wraithorb: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/backup: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/doors: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/doors/e1: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/doors/e2: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/doors/e3: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/doors/e4: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/engine: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/explosions: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/items: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/menus: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/mikiko: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/misc: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/black: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/buboid: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/centurion: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/chaingang: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/croc: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/doombat: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/dwarf: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/femgang: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/ferryman: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/fletcher: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/froginator: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/gang1: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/gang2: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/griffon: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/harpy: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/inmater: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/lycanthir: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/priest: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/rat: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/rocketdude: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/rotworm: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/skeleton: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/sludge: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/spider: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/tentaclor: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/thunderskeet: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/monsters/white: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/placeholders: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/player: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/quake: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/shared: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/special: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/superfly: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/voices: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/voices/Mikiko: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/voices/Superfly: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/weapons: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/weapons/Metamaser: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/weapons/ShotCycler6: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/weapons/axe: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/weapons/c4: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/weapons/crossbow: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/weapons/discus: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/weapons/glock: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/weapons/pulserifle: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sounds/weapons/shotgun: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/sprites: ./dk_prealpha_3-21-1997/DK_PreAlpha_3-21-1997/id1/textures: ./ozy: ./ozy/Oz1: ./ozy/Oz1/gfx: ./ozy/Oz1/gfx/src: ./ozy/Oz1/maps: ./ozy/Oz1/progs: ./ozy/Oz1/src: ./ozy/Oz1/src/src_clogic: ./ozy/Oz1/src/src_fx: ./ozy/Oz1/terra: ./ozy/Oz1/textures: ./ozy/data: ./ozy/data/Llano: ./ozy/data/Llano1: ./q3f2: ./q3f2/fonts: ./q3f2/gfx: ./q3f2/gfx/flares: ./q3f2/gfx/ftflame: ./q3f2/gfx/hud: ./q3f2/gfx/misc: ./q3f2/gfx/muzzleflashes: ./q3f2/gfx/napalm: ./q3f2/gfx/scope: ./q3f2/gfx/sfx: ./q3f2/howtos: ./q3f2/howtos/configs: ./q3f2/howtos/huds: ./q3f2/howtos/huds/1h-like: ./q3f2/howtos/huds/athan: ./q3f2/howtos/huds/howto: ./q3f2/howtos/huds/tutorial: ./q3f2/howtos/huds/tutorial/pics: ./q3f2/howtos/servers: ./q3f2/howtos/servers/docs: ./q3f2/howtos/servers/examples: ./q3f2/howtos/servers/examples/adv_server_scripts: ./q3f2/howtos/servers/examples/adv_server_scripts/pub_schedule: ./q3f2/howtos/servers/examples/adv_server_scripts/pub_schedule/config: ./q3f2/howtos/servers/examples/adv_server_scripts/pub_schedule/config/mapconfigs: ./q3f2/howtos/servers/examples/adv_server_scripts/pub_schedule/config/mapconfigs/day: ./q3f2/howtos/servers/examples/adv_server_scripts/pub_schedule/config/mapconfigs/night: ./q3f2/howtos/servers/examples/adv_server_scripts/pub_schedule/config/mapconfigs/standard: ./q3f2/howtos/servers/examples/adv_server_scripts/pub_simple: ./q3f2/howtos/servers/examples/adv_server_scripts/pub_simple/config: ./q3f2/howtos/servers/examples/adv_server_scripts/pub_simple/config/mapconfigs: ./q3f2/howtos/servers/examples/adv_server_scripts/pub_simple/config/mapconfigs/default: ./q3f2/howtos/visual aids: ./q3f2/howtos/war planner: ./q3f2/icons: ./q3f2/include: ./q3f2/levelshots: ./q3f2/maps: ./q3f2/menu: ./q3f2/menu/art: ./q3f2/models: ./q3f2/models/ammo: ./q3f2/models/ammo/clusterbomb: ./q3f2/models/ammo/flashgren: ./q3f2/models/ammo/gasgren: ./q3f2/models/ammo/grenade: ./q3f2/models/ammo/nail: ./q3f2/models/ammo/nailbomb: ./q3f2/models/ammo/napalm: ./q3f2/models/ammo/pipebomb: ./q3f2/models/ammo/pulse: ./q3f2/models/ammo/stungren: ./q3f2/models/classes: ./q3f2/models/classes/agent: ./q3f2/models/classes/civilian: ./q3f2/models/classes/engineer: ./q3f2/models/classes/flametrooper: ./q3f2/models/classes/grenadier: ./q3f2/models/classes/minigunner: ./q3f2/models/classes/paramedic: ./q3f2/models/classes/recon: ./q3f2/models/classes/sniper: ./q3f2/models/classes/soldier: ./q3f2/models/flags: ./q3f2/models/mapobjects: ./q3f2/models/mapobjects/atlantis: ./q3f2/models/mapobjects/cross: ./q3f2/models/mapobjects/duck: ./q3f2/models/mapobjects/egypt: ./q3f2/models/mapobjects/el_jumppad: ./q3f2/models/mapobjects/goalitem2nd: ./q3f2/models/mapobjects/ka_light: ./q3f2/models/mapobjects/multiplant: ./q3f2/models/mapobjects/skeletons: ./q3f2/models/mapobjects/spider1: ./q3f2/models/mapobjects/televised: ./q3f2/models/mapobjects/wallhead: ./q3f2/models/objects: ./q3f2/models/objects/backpack: ./q3f2/models/objects/charge: ./q3f2/models/objects/sentry: ./q3f2/models/objects/supplystation: ./q3f2/models/playerfx: ./q3f2/models/playerfx/stunned: ./q3f2/models/q3f_sorrow: ./q3f2/models/q3f_vilify: ./q3f2/models/weaphits: ./q3f2/models/weaphits/explosion: ./q3f2/models/weaphits/plsbeam: ./q3f2/models/weaphits/plsboom: ./q3f2/models/weaphits/plsring: ./q3f2/models/weapons2: ./q3f2/models/weapons2/axe: ./q3f2/models/weapons2/bioweapon: ./q3f2/models/weapons2/dartgun: ./q3f2/models/weapons2/eng_railgun: ./q3f2/models/weapons2/flamer: ./q3f2/models/weapons2/grenlauncher: ./q3f2/models/weapons2/knife: ./q3f2/models/weapons2/minigun: ./q3f2/models/weapons2/nailgun: ./q3f2/models/weapons2/rocketl: ./q3f2/models/weapons2/shotgun: ./q3f2/models/weapons2/single_shotgun: ./q3f2/models/weapons2/sniper_rifle: ./q3f2/models/weapons2/super_nailgun: ./q3f2/models/weapons2/wrench: ./q3f2/models/worldfx: ./q3f2/models/worldfx/watersplash: ./q3f2/music: ./q3f2/scripts: ./q3f2/scripts/f2r: ./q3f2/sound: ./q3f2/sound/classes: ./q3f2/sound/classes/agent: ./q3f2/sound/classes/civilian: ./q3f2/sound/classes/engineer: ./q3f2/sound/classes/flametrooper: ./q3f2/sound/classes/grenadier: ./q3f2/sound/classes/minigunner: ./q3f2/sound/classes/paramedic: ./q3f2/sound/classes/recon: ./q3f2/sound/classes/sniper: ./q3f2/sound/classes/soldier: ./q3f2/sound/feedback: ./q3f2/sound/footsteps: ./q3f2/sound/footsteps/heavy: ./q3f2/sound/footsteps/light: ./q3f2/sound/footsteps/medium: ./q3f2/sound/grentimer: ./q3f2/sound/maps: ./q3f2/sound/maps/requiem: ./q3f2/sound/maps/urban: ./q3f2/sound/misc: ./q3f2/sound/player: ./q3f2/sound/voices: ./q3f2/sound/voices/hellchick: ./q3f2/sound/voices/spencer: ./q3f2/sound/voices/xian: ./q3f2/sound/weapons: ./q3f2/sound/weapons/axe: ./q3f2/sound/weapons/dartgun: ./q3f2/sound/weapons/deploy: ./q3f2/sound/weapons/explosive: ./q3f2/sound/weapons/flamer: ./q3f2/sound/weapons/foley: ./q3f2/sound/weapons/grenlauncher: ./q3f2/sound/weapons/impact: ./q3f2/sound/weapons/knife: ./q3f2/sound/weapons/minigun: ./q3f2/sound/weapons/nailgun: ./q3f2/sound/weapons/railgun: ./q3f2/sound/weapons/rocket: ./q3f2/sound/weapons/shotgun: ./q3f2/sound/weapons/sniper: ./q3f2/sound/weapons/syringe: ./q3f2/sound/weapons/wrench: ./q3f2/sound/world: ./q3f2/textures: ./q3f2/textures/base_floor: ./q3f2/textures/ctf: ./q3f2/textures/effects: ./q3f2/textures/egyptsoc_floor: ./q3f2/textures/egyptsoc_mat: ./q3f2/textures/egyptsoc_sfx: ./q3f2/textures/egyptsoc_trim: ./q3f2/textures/egyptsoc_wall: ./q3f2/textures/evil1_trims: ./q3f2/textures/evil1_walls: ./q3f2/textures/evil2_basewall: ./q3f2/textures/evil3_floors: ./q3f2/textures/evil4_d_techwalls: ./q3f2/textures/evil4_fx: ./q3f2/textures/evil4_lights: ./q3f2/textures/evil4_metals: ./q3f2/textures/evil4_techtrims: ./q3f2/textures/evil5_floor: ./q3f2/textures/evil5_metal: ./q3f2/textures/evil5_trim: ./q3f2/textures/evil5_wall: ./q3f2/textures/evil6_bmtls: ./q3f2/textures/evil6_ctf: ./q3f2/textures/evil6_floors: ./q3f2/textures/evil6_lights: ./q3f2/textures/evil6_support: ./q3f2/textures/evil6_trims: ./q3f2/textures/evil6_walls: ./q3f2/textures/evil8_base: ./q3f2/textures/evil8_floor: ./q3f2/textures/evil8_fx: ./q3f2/textures/evil8_grate: ./q3f2/textures/evil8_lights: ./q3f2/textures/evil8_trim: ./q3f2/textures/evil8_wall: ./q3f2/textures/gothic_ceiling: ./q3f2/textures/gothic_light: ./q3f2/textures/hh3: ./q3f2/textures/industrial: ./q3f2/textures/liquids: ./q3f2/textures/q3f_2stag2: ./q3f2/textures/q3f_banners: ./q3f2/textures/q3f_bases: ./q3f2/textures/q3f_cathedrals: ./q3f2/textures/q3f_effects: ./q3f2/textures/q3f_forts: ./q3f2/textures/q3f_hud: ./q3f2/textures/q3f_japanc: ./q3f2/textures/q3f_muon: ./q3f2/textures/q3f_muon/hud: ./q3f2/textures/q3f_nickelplated: ./q3f2/textures/q3f_requiem: ./q3f2/textures/q3f_requiem/hud: ./q3f2/textures/q3f_sfx: ./q3f2/textures/q3f_sky: ./q3f2/textures/q3f_sky/env: ./q3f2/textures/q3f_spazball: ./q3f2/textures/q3f_urban: ./q3f2/textures/q3f_vilify: ./q3f2/textures/q3f_well: ./q3f2/textures/s_structural: ./q3f2/textures/sbvrs_metal: ./q3f2/textures/sbvrs_natural: ./q3f2/textures/sbvrs_stoned: ./q3f2/textures/skies: ./q3f2/ui: ./q3f2/ui/data: ./q3f2/ui/fui: ./q3f2/ui/gfx: ./q3f2/ui/gfx/hud: ./q3f2/ui/gfx/hud/icons: ./q3f2/ui/hud: ./q3f2/ui/models: ./q3f2/ui/sound: ./q3f2/video: ./q3f2/vm: ./quake: ./quake/!docs: ./quake/!docs/!!!console!!!: ./quake/!docs/a3-docs: ./quake/!docs/alk10-docs: ./quake/!docs/alk11-docs: ./quake/!docs/alk13-docs: ./quake/!docs/atf-docs: ./quake/!docs/belief-docs: ./quake/!docs/bloodmage-docs: ./quake/!docs/bluehell-docs: ./quake/!docs/coe-docs: ./quake/!docs/curse-docs: ./quake/!docs/czg-docs: ./quake/!docs/darkplaces-docs: ./quake/!docs/descent-docs: ./quake/!docs/e5-docs: ./quake/!docs/fantasy-docs: ./quake/!docs/fqreal-docs: ./quake/!docs/gl-quake-docs: ./quake/!docs/gmsp1-docs: ./quake/!docs/golgotha-docs: ./quake/!docs/hipnotic-docs: ./quake/!docs/jjspq3-docs: ./quake/!docs/lastgame-docs: ./quake/!docs/malice-docs: ./quake/!docs/mexx10-docs: ./quake/!docs/mexx8-docs: ./quake/!docs/mexx9-docs: ./quake/!docs/moonlite-docs: ./quake/!docs/n3sp-docs: ./quake/!docs/nehahra-docs: ./quake/!docs/oblivion-docs: ./quake/!docs/omnicron-docs: ./quake/!docs/perssp2-docs: ./quake/!docs/pro-quake-docs: ./quake/!docs/prodigy-docs: ./quake/!docs/qdq-docs: ./quake/!docs/quake-docs: ./quake/!docs/rally-docs: ./quake/!docs/rapture-docs: ./quake/!docs/rde-docs: ./quake/!docs/rubicon-docs: ./quake/!docs/sfq-docs: ./quake/!docs/shrak-docs: ./quake/!docs/soe-docs: ./quake/!docs/soe-docs/html: ./quake/!docs/soe-docs/html/img: ./quake/!docs/soe-docs/html/img/dh: ./quake/!docs/soe-docs/html/img/m: ./quake/!docs/solarfall-docs: ./quake/!docs/tdk-docs: ./quake/!docs/the dig-docs: ./quake/!docs/tomaz-docs: ./quake/!docs/twisted-docs: ./quake/!docs/x-war-docs: ./quake/!docs/xmen-docs: ./quake/!docs/ypod-docs: ./quake/!docs/zerstoerer-docs: ./quake/3wave: ./quake/3wave/gfx: ./quake/3wave/maps: ./quake/3wave/misc: ./quake/3wave/sound: ./quake/3wave/sound/rune: ./quake/515: ./quake/515/(515)_v055_src: ./quake/515/(515)_v055_src/515bot: ./quake/515/(515)_v055_src/frikbot: ./quake/515/(515)_v055_src/i515i: ./quake/515/(515)_v055_src/i515i/gametypes: ./quake/515/515: ./quake/515/515bot: ./quake/515/data: ./quake/515/data/ents: ./quake/515/data/foots: ./quake/515/data/ways: ./quake/515/frikbot: ./quake/515/gfx: ./quake/515/gfx/chars: ./quake/515/gfx/env: ./quake/515/gfx/hud: ./quake/515/gfx/hud/ammo: ./quake/515/gfx/hud/feedback: ./quake/515/gfx/hud/items: ./quake/515/gfx/menu: ./quake/515/gfx/numbers: ./quake/515/gfx/numbers_small: ./quake/515/gfx/radiomenus: ./quake/515/i515i: ./quake/515/i515i/gametypes: ./quake/515/maps: ./quake/515/maps/cfgs: ./quake/515/progs: ./quake/515/progs/ctf: ./quake/515/progs/dom: ./quake/515/progs/dtc: ./quake/515/progs/harv: ./quake/515/progs/items: ./quake/515/progs/misc: ./quake/515/progs/qgibs: ./quake/515/scripts: ./quake/515/sound: ./quake/515/sound/515: ./quake/515/sound/amb: ./quake/515/sound/ambience: ./quake/515/sound/ctf: ./quake/515/sound/dom: ./quake/515/sound/feedback: ./quake/515/sound/feedback/win: ./quake/515/sound/footsteps: ./quake/515/sound/malevoice: ./quake/515/sound/misc: ./quake/515/sound/misc/count: ./quake/515/sound/radio: ./quake/515/sound/radio/male2: ./quake/515/sound/radio/male2/kill: ./quake/515/sound/radio/male2/team1: ./quake/515/sound/vox: ./quake/515/sound/weapons: ./quake/515/sound/weapons/machinegun: ./quake/515/sound/weapons/nailgun: ./quake/515/sound/weapons/pistol: ./quake/515/sound/weapons/plasmagun: ./quake/515/sound/weapons/rocket_launcher: ./quake/515/sound/weapons/shotgun: ./quake/515/sound/weapons/sniperrifle: ./quake/515/src2: ./quake/515/src2/515bot: ./quake/515/src2/frikbot: ./quake/515/src2/i515i: ./quake/515/src2/i515i/gametypes: ./quake/515/ways: ./quake/8ball: ./quake/8roids: ./quake/8roids/MAPS: ./quake/8roids/PROGS: ./quake/Ascent: ./quake/Ascent/gfx: ./quake/Ascent/gfx/env: ./quake/Ascent/maps: ./quake/Ascent/progs: ./quake/Ascent/sound: ./quake/Ascent/sound/attack: ./quake/Ascent/sound/demon: ./quake/Ascent/sound/hook: ./quake/Ascent/sound/player: ./quake/Ascent/src: ./quake/Ascent/src/lp: ./quake/Ascent/src/mn: ./quake/Assault: ./quake/Assault/Maps: ./quake/Assault/Progs: ./quake/Assault/Sound: ./quake/BANK: ./quake/BANK/PROGS: ./quake/BANK/SOUND: ./quake/BANK/SOUND/BAZOOKA: ./quake/BANK/SOUND/PLAYER: ./quake/BANK/shots: ./quake/BM: ./quake/BM/maps: ./quake/BM/screenies: ./quake/BM/shots: ./quake/Blackops: ./quake/Blackops/GFX: ./quake/Blackops/Maps: ./quake/Blackops/SOUND: ./quake/Blackops/SOUND/SHAMBLER: ./quake/Blackops/docs: ./quake/Blackops/frik: ./quake/Blackops/progs: ./quake/CodePC: ./quake/CodePC/gfx: ./quake/CodePC/maps: ./quake/CodePC/progs: ./quake/CodePC/screenies: ./quake/CodePC/sound: ./quake/CodePC/sound/ambience: ./quake/CodePC/sound/items: ./quake/CodePC/sound/misc: ./quake/CodePC/sound/music: ./quake/CodePC/sound/player: ./quake/CodePC/sound/weapons: ./quake/CodePC/src: ./quake/CodePC/src/frikbot: ./quake/Conquest: ./quake/Conquest/data: ./quake/Conquest/docs: ./quake/Conquest/docs/credits: ./quake/Conquest/gfx: ./quake/Conquest/gfx/wad: ./quake/Conquest/glquake: ./quake/Conquest/maps: ./quake/Conquest/progs: ./quake/Conquest/progs/monsters: ./quake/Conquest/screenshots: ./quake/Conquest/sound: ./quake/Conquest/sound/attack: ./quake/Conquest/sound/attack/crossbow: ./quake/Conquest/sound/attack/unused: ./quake/Conquest/sound/attack/unused/handgun: ./quake/Conquest/sound/kills: ./quake/Conquest/sound/kills new: ./quake/Conquest/sound/mhknight: ./quake/Conquest/sound/misc: ./quake/Conquest/sound/monsters: ./quake/Conquest/sound/monsters/horror: ./quake/Conquest/sound/mturret: ./quake/Conquest/sound/weapons: ./quake/Conquest/src: ./quake/Conquest/src/frikbot: ./quake/Conquest/src/frikbot/OLD FBXa: ./quake/Conquest/src/lp: ./quake/Conquest/src/mapway: ./quake/Conquest/src/mn: ./quake/Conquest/src/oldcompilers: ./quake/Conquest/src/unused: ./quake/DPROXY: ./quake/Deadzone: ./quake/Deadzone/maps: ./quake/Deadzone/progs: ./quake/Deadzone/runes: ./quake/Deadzone/sound: ./quake/Deadzone/sound/explode: ./quake/Deadzone/sound/items: ./quake/Deadzone/sound/misc: ./quake/Deadzone/sound/player: ./quake/Deadzone/sound/weapons: ./quake/Demo: ./quake/Demo/Maps: ./quake/Demo/Progs: ./quake/FT-1: ./quake/Fq: ./quake/GlQuakeTen: ./quake/HIPNOTIC: ./quake/IDX: ./quake/IDX/gfx: ./quake/IDX/maps: ./quake/IDX/progs: ./quake/IDX/skins: ./quake/IDX/sound: ./quake/IDX/sound/ambience: ./quake/IDX/sound/boss1: ./quake/IDX/sound/buttons: ./quake/IDX/sound/demon: ./quake/IDX/sound/dog: ./quake/IDX/sound/doors: ./quake/IDX/sound/hknight: ./quake/IDX/sound/items: ./quake/IDX/sound/knight: ./quake/IDX/sound/misc: ./quake/IDX/sound/ogre: ./quake/IDX/sound/plats: ./quake/IDX/sound/player: ./quake/IDX/sound/shambler: ./quake/IDX/sound/soldier: ./quake/IDX/sound/weapons: ./quake/IDX/sound/wizard: ./quake/IDX/sound/zombie: ./quake/Kickflip: ./quake/Kickflip/gfx: ./quake/Kickflip/glquake: ./quake/Kickflip/maps: ./quake/Kickflip/progs: ./quake/Kickflip/scr: ./quake/Kickflip/screenies: ./quake/Kickflip/sound: ./quake/Kickflip/sound/demon: ./quake/Kickflip/sound/player: ./quake/MW: ./quake/MW/maps: ./quake/MW/media: ./quake/Matrix: ./quake/Matrix/gfx: ./quake/Matrix/maps: ./quake/Matrix/progs: ./quake/Matrix/sound: ./quake/Matrix/sound/soldier: ./quake/Matrix/sound/weapons: ./quake/Medieval: ./quake/Medieval/glquake: ./quake/Medieval/maps: ./quake/Medieval/progs: ./quake/Medieval/sound: ./quake/Medieval/sound/ambience: ./quake/Medieval/sound/demon: ./quake/Medieval/sound/misc: ./quake/Medieval/sound/music: ./quake/Medieval/sound/player: ./quake/MegaTF: ./quake/MegaTF/fortress: ./quake/MegaTF/fortress/ALTPROGS: ./quake/MegaTF/fortress/GFX: ./quake/MegaTF/fortress/MCYCLE: ./quake/MegaTF/fortress/QWMCYCLE: ./quake/MegaTF/fortress/client: ./quake/MegaTF/fortress/glquake: ./quake/MegaTF/fortress/graphics: ./quake/MegaTF/fortress/graphics/display: ./quake/MegaTF/fortress/graphics/faces: ./quake/MegaTF/fortress/graphics/menu: ./quake/MegaTF/fortress/graphics/numbers: ./quake/MegaTF/fortress/graphics/render: ./quake/MegaTF/fortress/graphics/sky: ./quake/MegaTF/fortress/infoconf: ./quake/MegaTF/fortress/maps: ./quake/MegaTF/fortress/maps/cfgs: ./quake/MegaTF/fortress/megaconf: ./quake/MegaTF/fortress/music: ./quake/MegaTF/fortress/progs: ./quake/MegaTF/fortress/skins: ./quake/MegaTF/fortress/sound: ./quake/MegaTF/fortress/sound/ambience: ./quake/MegaTF/fortress/sound/ambient: ./quake/MegaTF/fortress/sound/artifact: ./quake/MegaTF/fortress/sound/auras: ./quake/MegaTF/fortress/sound/buttons: ./quake/MegaTF/fortress/sound/damage: ./quake/MegaTF/fortress/sound/demon: ./quake/MegaTF/fortress/sound/doors: ./quake/MegaTF/fortress/sound/effects: ./quake/MegaTF/fortress/sound/enforcer: ./quake/MegaTF/fortress/sound/engines: ./quake/MegaTF/fortress/sound/helo: ./quake/MegaTF/fortress/sound/hknight: ./quake/MegaTF/fortress/sound/items: ./quake/MegaTF/fortress/sound/misc: ./quake/MegaTF/fortress/sound/plats: ./quake/MegaTF/fortress/sound/player: ./quake/MegaTF/fortress/sound/shambler: ./quake/MegaTF/fortress/sound/speech: ./quake/MegaTF/fortress/sound/speech/radio: ./quake/MegaTF/fortress/sound/speech/yell: ./quake/MegaTF/fortress/sound/sub: ./quake/MegaTF/fortress/sound/turret: ./quake/MegaTF/fortress/sound/utils: ./quake/MegaTF/fortress/sound/weapons: ./quake/MegaTF/fortress/sound/wizard: ./quake/MegaTF/fortress/sound/zombie: ./quake/MegaTF/fortress/temp: ./quake/MegaTF/fortress/textures: ./quake/MegaTF/fortress/textures/2fort5: ./quake/MegaTF/fortress/textures/2fort5r: ./quake/MegaTF/fortress/textures/bam4: ./quake/MegaTF/fortress/textures/canalzon: ./quake/MegaTF/fortress/textures/well6: ./quake/MegaTF/fortress/txts: ./quake/MegaTF/id1: ./quake/MegaTF/qw: ./quake/MegaTF/qw/glquake: ./quake/MonkeyRatsAwesomeSentry: ./quake/MonkeyRatsawesomedispenser: ./quake/Oz: ./quake/Oz/maps: ./quake/Oz/progs: ./quake/Oz/shots: ./quake/Oz/src: ./quake/Oz/terra: ./quake/Oz/textures: ./quake/QuArK: ./quake/QuArK/help: ./quake/QuArK/help/configuration: ./quake/QuArK/help/explorer: ./quake/QuArK/help/faq: ./quake/QuArK/help/gif: ./quake/QuArK/help/glossary: ./quake/QuArK/help/mapeditor: ./quake/QuArK/help/maps: ./quake/QuArK/help/maptutorial: ./quake/QuArK/help/modeleditor: ./quake/QuArK/help/modeltutorial: ./quake/QuArK/help/plugins: ./quake/QuArK/images: ./quake/QuArK/plugins: ./quake/QuArK/quarkpy: ./quake/Quake: ./quake/Quake/DD: ./quake/ROGUE: ./quake/RPG4: ./quake/RPG4/glquake: ./quake/RPG4/maps: ./quake/RPG4/models: ./quake/RPG4/models/objects: ./quake/RPG4/models/objects/swq_laser: ./quake/RPG4/models/vehicles: ./quake/RPG4/models/vehicles/Airspeeder: ./quake/RPG4/sound: ./quake/Renegade: ./quake/Renegade/maps: ./quake/Renegade/progs: ./quake/Renegade/sound: ./quake/Requiem: ./quake/Requiem/progs: ./quake/Requiem/progs/unused: ./quake/Requiem/sound: ./quake/Requiem/sound/attack: ./quake/Requiem/sound/attack/toadd: ./quake/Requiem/sound/attack/toadd/airgun: ./quake/Requiem/sound/attack/toadd/flamer: ./quake/Requiem/sound/kills: ./quake/Requiem/sound/kills new: ./quake/Requiem/sound/misc: ./quake/Requiem/sound/weapons: ./quake/Requiem/src: ./quake/Requiem/src/frikbot: ./quake/Requiem/src/lp: ./quake/Requiem/src/mapway: ./quake/Requiem/src/mn: ./quake/SFFD: ./quake/SFFD/CFGBAK: ./quake/SFFD/MUSIC: ./quake/SFFD/PROGS: ./quake/SFFD/PROGS/RENAME: ./quake/SFFD/SOUND: ./quake/SFFD/SOUND/WEAPONS: ./quake/SFFD/SRC: ./quake/SFFD/SRC/DRS: ./quake/SFFD/SRC/FBX: ./quake/SFFD/SRC/WAZAT: ./quake/SFFD/SRC/WORM: ./quake/SHRAK: ./quake/SRAK: ./quake/SRAK/gfx: ./quake/SRAK/maps: ./quake/SRAK/progs: ./quake/SRAK/sound: ./quake/SRAK/sound/ambience: ./quake/SRAK/sound/buttons: ./quake/SRAK/sound/doors: ./quake/SRAK/sound/gorok: ./quake/SRAK/sound/items: ./quake/SRAK/sound/misc: ./quake/SRAK/sound/ohmi: ./quake/SRAK/sound/plats: ./quake/SRAK/sound/player: ./quake/SRAK/sound/ruckus: ./quake/SRAK/sound/sandworm: ./quake/SRAK/sound/scorp: ./quake/SRAK/sound/spider: ./quake/SRAK/sound/viscor: ./quake/SRAK/sound/weapons: ./quake/SRAK/sound/zed: ./quake/ScragHUNT: ./quake/ScragHUNT/maps: ./quake/ScragHUNT/progs: ./quake/ScragHUNT/sound: ./quake/ScragHUNT/sound/enforcer: ./quake/ScragHUNT/sound/weapons: ./quake/Tribal: ./quake/Tribal/TQ146: ./quake/Tribal/TQ146/dxsdk: ./quake/Tribal/TQ146/dxsdk/SDK: ./quake/Tribal/TQ146/dxsdk/SDK/INC: ./quake/Tribal/TQ146/dxsdk/SDK/LIB: ./quake/Tribal/TQ146/release_gl: ./quake/Tribal/TQ146/scitech: ./quake/Tribal/TQ146/scitech/INCLUDE: ./quake/Tribal/TQ146/scitech/LIB: ./quake/Tribal/TQ146/scitech/LIB/WIN32: ./quake/Tribal/TQ146/scitech/LIB/WIN32/VC: ./quake/Tribal/progs: ./quake/Volley: ./quake/Volley/maps: ./quake/Volley/progs: ./quake/Volley/sound: ./quake/Volley/src: ./quake/YPOD: ./quake/YPOD/SOUND: ./quake/YPOD/SOUND/ACTION: ./quake/YPOD/SOUND/ARACH: ./quake/YPOD/SOUND/CACO: ./quake/YPOD/SOUND/CYBER: ./quake/YPOD/SOUND/DEMON: ./quake/YPOD/SOUND/DOORS: ./quake/YPOD/SOUND/IMP: ./quake/YPOD/SOUND/ITEMS: ./quake/YPOD/SOUND/KNIGHT: ./quake/YPOD/SOUND/MANCU: ./quake/YPOD/SOUND/MUSIC: ./quake/YPOD/SOUND/PLAYER: ./quake/YPOD/SOUND/REV: ./quake/YPOD/SOUND/SOLDIER: ./quake/YPOD/SOUND/SPIDER: ./quake/YPOD/SOUND/VILE: ./quake/YPOD/SOUND/WEAPONS: ./quake/aalien: ./quake/acenails_beta: ./quake/acenails_beta/PROGS: ./quake/acenails_beta/PROGS/element: ./quake/acenails_beta/SRC: ./quake/acenails_beta/SRC/FRIKBOT: ./quake/acenails_beta/SRC/LP: ./quake/acenails_beta/SRC/MAPWAY: ./quake/acenails_beta/SRC/MN: ./quake/acenails_beta/zSOUND: ./quake/acenails_beta/zSOUND/ATTACK: ./quake/acenails_beta/zSOUND/KILLS: ./quake/acenails_beta/zSOUND/MISC: ./quake/acenails_beta/zSOUND/WEAPONS: ./quake/acenails_beta/zSOUND/element: ./quake/acenails_beta/zSOUND/kills new: ./quake/acenails_beta2: ./quake/acenails_beta2/PROGS: ./quake/acenails_beta2/PROGS/ELEMENT: ./quake/acenails_beta2/PROGS/ELEMENT/OLD: ./quake/acenails_beta2/SOUND: ./quake/acenails_beta2/SOUND/ATTACK: ./quake/acenails_beta2/SOUND/ELEMENT: ./quake/acenails_beta2/SOUND/KILLS: ./quake/acenails_beta2/SOUND/MISC: ./quake/acenails_beta2/SOUND/WEAPONS: ./quake/acenails_beta2/SOUND/kills new: ./quake/acenails_beta2/SRC: ./quake/acenails_beta2/SRC/FRIKBOT: ./quake/acenails_beta2/SRC/LP: ./quake/acenails_beta2/SRC/MAPWAY: ./quake/acenails_beta2/SRC/MN: ./quake/acenails_beta2/SRC/backup: ./quake/acenails_beta2/SRC/srcs: ./quake/acenails_beta2/SRC/srcs/conf: ./quake/acenails_beta2/SRC/srcs/dav: ./quake/acenails_beta2/SRC/srcs/db: ./quake/acenails_beta2/SRC/srcs/hooks: ./quake/acenails_beta2/SRC/srcs/locks: ./quake/acenails_beta2/maps: ./quake/airq100: ./quake/airq100/aqsource: ./quake/airq100/gfx: ./quake/airq100/gfx/env: ./quake/airq100/gfx/mech: ./quake/airq100/gfx/wad: ./quake/airq100/gfx/zcrosshairs: ./quake/airq100/maps: ./quake/airq100/maps/cfgs: ./quake/airq100/newmedia: ./quake/airq100/pix: ./quake/airq100/progs: ./quake/airq100/sound: ./quake/airq100/sound/engines: ./quake/airq100/sound/speech: ./quake/airq100/textures: ./quake/airq1002: ./quake/airq1002/aqsource: ./quake/airq1002/gfx: ./quake/airq1002/gfx/env: ./quake/airq1002/gfx/mech: ./quake/airq1002/gfx/wad: ./quake/airq1002/gfx/zcrosshairs: ./quake/airq1002/glquake: ./quake/airq1002/maps: ./quake/airq1002/maps/cfgs: ./quake/airq1002/newmedia: ./quake/airq1002/pix: ./quake/airq1002/progs: ./quake/airq1002/scripts: ./quake/airq1002/shots: ./quake/airq1002/sound: ./quake/airq1002/sound/engines: ./quake/airq1002/sound/speech: ./quake/airq1002/terra: ./quake/airq1002/textures: ./quake/airq101: ./quake/airq101/aqsource: ./quake/airq101/gfx: ./quake/airq101/gfx/env: ./quake/airq101/gfx/env/k: ./quake/airq101/gfx/mech: ./quake/airq101/gfx/wad: ./quake/airq101/gfx/zcrosshairs: ./quake/airq101/maps: ./quake/airq101/maps/cfgs: ./quake/airq101/newmedia: ./quake/airq101/newmedia/newmedia: ./quake/airq101/newmedia/progs: ./quake/airq101/pix: ./quake/airq101/progs: ./quake/airq101/progs/progs: ./quake/airq101/sound: ./quake/airq101/sound/engines: ./quake/airq101/sound/speech: ./quake/airq101/textures: ./quake/airq24: ./quake/airq24/GFX: ./quake/airq24/MAPS: ./quake/airq24/MAPS/canyon: ./quake/airq24/MAPS/newmaps: ./quake/airq24/MAPS/teamplay maps: ./quake/airq24/glquake: ./quake/airq24/progs: ./quake/airq24/textures: ./quake/airq24/texturesz: ./quake/airquake: ./quake/airquake/gfx: ./quake/airquake/glquake: ./quake/airquake/maps: ./quake/airquake/progs: ./quake/airquake/screenies: ./quake/airquake/shots: ./quake/airquake/sound: ./quake/airquake/sound/engines: ./quake/airquake/sound/speech: ./quake/airquake/terra: ./quake/airx: ./quake/airx/aqsource: ./quake/airx/gfx: ./quake/airx/gfx/env: ./quake/airx/gfx/env/k: ./quake/airx/gfx/mech: ./quake/airx/gfx/wad: ./quake/airx/gfx/zcrosshairs: ./quake/airx/maps: ./quake/airx/maps/cfgs: ./quake/airx/newmedia: ./quake/airx/newmedia/newmedia: ./quake/airx/newmedia/progs: ./quake/airx/pix: ./quake/airx/progs: ./quake/airx/progs/progs: ./quake/airx/sound: ./quake/airx/sound/engines: ./quake/airx/sound/speech: ./quake/airx/textures: ./quake/alba01: ./quake/alba01/screenies: ./quake/alienq: ./quake/alienq/GFX: ./quake/alienq/MAPS: ./quake/alienq/PROGS: ./quake/alienq/SOUND: ./quake/alienq/SOUND/AMBIENCE: ./quake/alienq/SOUND/BLAZE: ./quake/alienq/SOUND/DEMON: ./quake/alienq/SOUND/EGG: ./quake/alienq/SOUND/ENFORCER: ./quake/alienq/SOUND/FACE: ./quake/alienq/SOUND/JAR: ./quake/alienq/SOUND/PROBE: ./quake/alienq/SOUND/QUEEN: ./quake/alienq/SOUND/SOLDIER: ./quake/alienq/SOUND/WEAPONS: ./quake/alienq/SOUND/WIZARD: ./quake/aliens: ./quake/aliens/GFX: ./quake/aliens/PROGS: ./quake/aliens/SOUND: ./quake/aliens/SOUND/AMBIENCE: ./quake/aliens/SOUND/DOG: ./quake/aliens/SOUND/DOORS: ./quake/aliens/SOUND/Demon: ./quake/aliens/SOUND/FISH: ./quake/aliens/SOUND/KNIGHT: ./quake/aliens/SOUND/SHALRATH: ./quake/aliens/SOUND/SOLDIER: ./quake/aliens/SOUND/WEAPONS: ./quake/aliens/SOUND/colon: ./quake/aliens/SOUND/music: ./quake/aliens/SOUND/player: ./quake/aliens/maps: ./quake/aliens/setgamma: ./quake/aliens/setup: ./quake/aliens/textures: ./quake/alk: ./quake/alk/alk15: ./quake/alk/shots: ./quake/alt: ./quake/amfquake: ./quake/amfquake/fuhquake: ./quake/ammobox: ./quake/ammobox/www.b3ta.com: ./quake/ammobox/www.b3ta.com/challenge: ./quake/ammobox/www.b3ta.com/challenge/kinderegg: ./quake/aof: ./quake/aof/maps: ./quake/apsp1: ./quake/apsp1/apsp1: ./quake/apthunt: ./quake/archer: ./quake/archer/maps: ./quake/archer/progs: ./quake/arena: ./quake/arena/glquake: ./quake/arena/maps: ./quake/arena/sound: ./quake/armor: ./quake/artifact: ./quake/auk: ./quake/auk/gfx: ./quake/auk/sound: ./quake/aural: ./quake/avsa: ./quake/avsa/glquake: ./quake/avsa/maps: ./quake/avsa/pics: ./quake/avsa/progs: ./quake/avsa/screenies: ./quake/avsa/shots: ./quake/avsa/sound: ./quake/avsa/sound/ambience: ./quake/avsa/sound/demon: ./quake/avsa/sound/grem: ./quake/avsa/sound/misc: ./quake/avsa/sound/music: ./quake/avsa/sound/pistol: ./quake/avsa/sound/player: ./quake/avsa/sound/shotgun: ./quake/avsa/sound/weapons: ./quake/awesome: ./quake/awesome/maps: ./quake/awesome/progs: ./quake/awesome/sound: ./quake/awesome/sound/demon: ./quake/awesome/sound/items: ./quake/awesome/sound/misc: ./quake/awesome/sound/player: ./quake/awesome/sound/weapons: ./quake/base: ./quake/base/docs: ./quake/base/textures: ./quake/base/textures/bmodels: ./quake/base/textures/charsets: ./quake/base/textures/models: ./quake/base/textures/wad: ./quake/bastion: ./quake/bastion/textures: ./quake/bees: ./quake/bigmap: ./quake/bigmap/glquake: ./quake/bigmap/maps: ./quake/bigmap/progs: ./quake/bigmap/sound: ./quake/blah: ./quake/bmech: ./quake/bmech/cheapalert: ./quake/bmech/cheapalert/sound: ./quake/bmech/cheapalert/sound/weapons: ./quake/bmech/gfx: ./quake/bmech/maps: ./quake/bmech/progs: ./quake/bmech/progs/unused: ./quake/bmech/progs/vwep: ./quake/bmech/sound: ./quake/bmech/sound/misc: ./quake/bmech/sound/weapons: ./quake/bmech/sound1: ./quake/bmech/sound1/misc: ./quake/bmech/sound1/weapons: ./quake/bmech/src: ./quake/bmech/src/ctf: ./quake/bmech/src/ents: ./quake/bmech/src/frikbot: ./quake/bmech/src/lp: ./quake/bmodels: ./quake/bmodels/qw: ./quake/bmodels/qw/textures: ./quake/bondo: ./quake/botmatch: ./quake/botmatch/BAT: ./quake/botmatch/BOTS: ./quake/botmatch/BOTS/666: ./quake/botmatch/BOTS/9: ./quake/botmatch/BOTS/DR: ./quake/botmatch/BOTS/amd: ./quake/botmatch/BOTS/die: ./quake/botmatch/BOTS/duel: ./quake/botmatch/BOTS/ffa: ./quake/botmatch/BOTS/soul: ./quake/botmatch/LOCS: ./quake/botmatch/gfx: ./quake/botmatch/glquake: ./quake/botmatch/manuals: ./quake/botmatch/progs: ./quake/botmatch/sound: ./quake/botmatch/sound/ra: ./quake/botmatch/stats: ./quake/botmatch/stats/localhost(26001): ./quake/brushes: ./quake/bulka: ./quake/bulka/shots: ./quake/bull: ./quake/burnnman: ./quake/burnnman/Maps: ./quake/burnnman/Progs: ./quake/burnnman/Sound: ./quake/burnnman/Sound/Enforcer: ./quake/burnnman/Sound/items: ./quake/burnnman/Sound/ogre: ./quake/cannon: ./quake/cannon/SRC: ./quake/cannon/maps: ./quake/cannon/progs: ./quake/cannon/sound: ./quake/cannon/textures: ./quake/cannon/textures/cannon: ./quake/cbse: ./quake/cbse/PROGS: ./quake/cbse/PROGS/COMPRESS: ./quake/cbse/sound: ./quake/cbse/sound/WEAPONS: ./quake/cbse/sound/items: ./quake/change: ./quake/change/maps: ./quake/change/screenies: ./quake/change/textures: ./quake/charli: ./quake/charli/progs: ./quake/charli/sound: ./quake/charli/sound/weapons: ./quake/chpx1: ./quake/chpx1/gfx: ./quake/chpx1/gfx/crosshairs: ./quake/chpx1/gfx/env: ./quake/chpx1/gfx/mapshots: ./quake/chpx1/progs: ./quake/chpx1/scripts: ./quake/chpx1/textures: ./quake/chpx1/textures/chphack: ./quake/chpx2: ./quake/chpx2/screenies: ./quake/classic3d: ./quake/classic3d/gfx: ./quake/classic3d/gfx/particles: ./quake/classic3d/glquake: ./quake/classic3d/maps: ./quake/classic3d/music: ./quake/classic3d/progs: ./quake/classic3d/textures: ./quake/classic3d/textures/particle: ./quake/code: ./quake/code/GFX: ./quake/code/MAPS: ./quake/code/PROGS: ./quake/code/SOUND: ./quake/code/SOUND/BRAIN: ./quake/code/SOUND/MISC: ./quake/code/SOUND/ROBOT1: ./quake/code/SOUND/ROBOT2: ./quake/code/SOUND/ROBOT3: ./quake/code/SOUND/ROBOT4: ./quake/code/SOUND/ROBOT5: ./quake/code/SOUND/ROBOT7: ./quake/code/SOUND/ROBOT8: ./quake/code/SOUND/SPAWNER: ./quake/coe: ./quake/coe/file: ./quake/coe/files: ./quake/com: ./quake/com/sound: ./quake/combo: ./quake/combo/MAPS: ./quake/combo/PROGS: ./quake/combo/SOUND: ./quake/combo/SOUND/AMBIENCE: ./quake/combo/SOUND/PLAYER: ./quake/combo/SOUND/WEAPONS: ./quake/combo/SRC: ./quake/combo/TEXT: ./quake/combo/shots: ./quake/commander: ./quake/commander/maps: ./quake/commander/maps/cfgs: ./quake/commander/progs: ./quake/commander/progs/old: ./quake/commander/progs/old/pics: ./quake/commander/progs/old/sound: ./quake/commander/progs/old/sound/ambience: ./quake/commander/progs/old/sound/demon: ./quake/commander/progs/old/sound/grem: ./quake/commander/progs/old/sound/misc: ./quake/commander/progs/old/sound/music: ./quake/commander/progs/old/sound/pistol: ./quake/commander/progs/old/sound/player: ./quake/commander/progs/old/sound/shotgun: ./quake/commander/progs/old/sound/weapons: ./quake/commander/progs/old/textures: ./quake/commander/shots: ./quake/commander/sound: ./quake/commander/src: ./quake/commander/src/frikbot: ./quake/commander/textures: ./quake/comp: ./quake/cool: ./quake/cool/gfx: ./quake/cool/gfx/wad: ./quake/cool/progs: ./quake/cool/shots: ./quake/cool/textures: ./quake/cool/textures/dm2: ./quake/coolserver: ./quake/coolweps: ./quake/coolweps/progs: ./quake/coolweps/progs/venomus: ./quake/coolweps/sound: ./quake/coolweps/sound/venomus: ./quake/coolweps/src: ./quake/coolweps/src/frikbot: ./quake/coolweps/src/venomus: ./quake/cqmm: ./quake/cqmm/Source: ./quake/cqmm/Source/frikbot: ./quake/cqmm/maps: ./quake/cqmm/progs: ./quake/cqmm/sound: ./quake/cqmm/sound/weapons: ./quake/cqt: ./quake/cqt/Source: ./quake/cqt/Source/frikbot: ./quake/cqt/progs: ./quake/cqt/sound: ./quake/cqt/sound/enforcer: ./quake/cqt/sound/misc: ./quake/cqt/sound/player: ./quake/cqt/sound/soldier: ./quake/cqt/sound/weapons: ./quake/crmod: ./quake/crmod/cameras: ./quake/crmod/config: ./quake/crmod/entities: ./quake/crosshairs: ./quake/cv: ./quake/cv/CV: ./quake/cv/maps: ./quake/cv/old: ./quake/cv/progs: ./quake/cv/shots: ./quake/cv/sound: ./quake/cv/sound/bat: ./quake/cv/sound/bgm: ./quake/cv/sound/demon: ./quake/cv/sound/misc: ./quake/cv/sound/richter: ./quake/cv/sound/skeleton: ./quake/cv/sound/zombie: ./quake/cv/src: ./quake/cv/src/chars: ./quake/cv/src/entity: ./quake/cv/src/misc: ./quake/cv/textures: ./quake/cvsfteqw: ./quake/cvsfteqw/CVS: ./quake/cvsfteqw/CVSROOT: ./quake/cvsfteqw/CVSROOT/CVS: ./quake/cvsfteqw/GNO: ./quake/cvsfteqw/GNO/CVS: ./quake/cvsfteqw/GNO/src: ./quake/cvsfteqw/GNO/src/CVS: ./quake/cvsfteqw/LIBS: ./quake/cvsfteqw/LIBS/CVS: ./quake/cvsfteqw/QCLIB: ./quake/cvsfteqw/QCLIB/CVS: ./quake/cvsfteqw/QCLIB/qcc___Win32_GUIDebug: ./quake/cvsfteqw/QW: ./quake/cvsfteqw/QW/CVS: ./quake/cvsfteqw/QW/client: ./quake/cvsfteqw/QW/client/CVS: ./quake/cvsfteqw/QW/client/gltod3d: ./quake/cvsfteqw/QW/client/gltod3d/CVS: ./quake/cvsfteqw/QW/client/gltod3d/SDK7: ./quake/cvsfteqw/QW/client/gltod3d/SDK7/CVS: ./quake/cvsfteqw/QW/client/gltod3d/SDK7/include: ./quake/cvsfteqw/QW/client/gltod3d/SDK7/include/CVS: ./quake/cvsfteqw/QW/client/gltod3d/SDK7/lib: ./quake/cvsfteqw/QW/client/gltod3d/SDK7/lib/CVS: ./quake/cvsfteqw/QW/email: ./quake/cvsfteqw/QW/email/CVS: ./quake/cvsfteqw/QW/ftequake: ./quake/cvsfteqw/QW/ftequake/CVS: ./quake/cvsfteqw/QW/ftequake/MDebug: ./quake/cvsfteqw/QW/ftequake/Release: ./quake/cvsfteqw/QW/gas2masm: ./quake/cvsfteqw/QW/gas2masm/CVS: ./quake/cvsfteqw/QW/gas2masm/Debug: ./quake/cvsfteqw/QW/http: ./quake/cvsfteqw/QW/http/CVS: ./quake/cvsfteqw/QW/irc: ./quake/cvsfteqw/QW/irc/CVS: ./quake/cvsfteqw/QW/light: ./quake/cvsfteqw/QW/light/CVS: ./quake/cvsfteqw/QW/light/light___Win32_GLDebug: ./quake/cvsfteqw/QW/nqnet: ./quake/cvsfteqw/QW/nqnet/CVS: ./quake/cvsfteqw/QW/qwui: ./quake/cvsfteqw/QW/qwui/CVS: ./quake/cvsfteqw/QW/qwui/Debug: ./quake/cvsfteqw/QW/server: ./quake/cvsfteqw/QW/server/CVS: ./quake/cvsfteqw/QW/server/Debug: ./quake/cvsfteqw/QW/sndcodec: ./quake/cvsfteqw/QW/sndcodec/CVS: ./quake/cvsfteqw/comtools: ./quake/cvsfteqw/comtools/CVS: ./quake/cvsfteqw/light: ./quake/cvsfteqw/light/CVS: ./quake/cvsfteqw/qbsp: ./quake/cvsfteqw/qbsp/CVS: ./quake/cvsfteqw/qbsp/Debug: ./quake/cyber: ./quake/cyber/gfx: ./quake/cyber/glquake: ./quake/cyber/maps: ./quake/cyber/progs: ./quake/cyber/sound: ./quake/cyber/sound/weapons: ./quake/dad: ./quake/darkbot: ./quake/darkbot/bot: ./quake/darkbot/mod: ./quake/darkbot/oldsrc: ./quake/darkbot/source: ./quake/darkplaces: ./quake/darkplaces/qc: ./quake/darkplacesenginesource20040823beta2: ./quake/darkplacesenginesource20040823beta2/darkplaces: ./quake/darkplacesenginesource20040823beta2/darkplaces/CVS: ./quake/darkplacesenginesource20040823beta2/darkplaces/Debug: ./quake/data: ./quake/data/gfx: ./quake/data/gfx/hud: ./quake/data/maps: ./quake/data/pics: ./quake/data/progs: ./quake/data/progs/old: ./quake/data/qcsrc: ./quake/data/sound: ./quake/data/sound/items: ./quake/data/sound/weapons: ./quake/data/src: ./quake/data/textures: ./quake/dbz1: ./quake/dbz1/GOKUH: ./quake/dbz1/Gfx: ./quake/dbz1/MAPS: ./quake/dbz1/PICCOLO: ./quake/dbz1/PROGS: ./quake/dbz1/SOUND: ./quake/dbz1/SOUND/FISH: ./quake/dbz1/SOUND/GOKUH: ./quake/dbz1/SOUND/ITEMS: ./quake/dbz1/SOUND/MISC: ./quake/dbz1/SOUND/OGRE: ./quake/dbz1/SOUND/PICCOLO: ./quake/dbz1/SOUND/PLAYER: ./quake/dbz1/SOUND/SHAMBLER: ./quake/dbz1/SOUND/SOLDIER: ./quake/dbz1/SOUND/VEGETA: ./quake/dbz1/SOUND/WEAPONS: ./quake/dbz1/SOUND/WIZARD: ./quake/dbz1/SOUND/ZOMBIE: ./quake/dbz1/VEGETA: ./quake/dc1: ./quake/dc1/gfx: ./quake/dc1/glquake: ./quake/dc1/maps: ./quake/dc1/progs: ./quake/dc1/sound: ./quake/dc1/sound/ambience: ./quake/dc1/sound/buttons: ./quake/dc1/sound/doors: ./quake/dc1/sound/hknight: ./quake/dc1/sound/items: ./quake/dc1/sound/misc: ./quake/dc1/sound/music: ./quake/dc1/sound/plats: ./quake/dc1/sound/player: ./quake/dc1/sound/weapons: ./quake/dc1/sound/wizard: ./quake/dc1/viewmap: ./quake/dem: ./quake/dem/maps: ./quake/demonquake: ./quake/demos: ./quake/demos/gfx: ./quake/demos/gfx/wad: ./quake/demos/maps: ./quake/detpack: ./quake/did: ./quake/did/docs: ./quake/did/gfx: ./quake/did/gfx/wad: ./quake/did/maps: ./quake/did/maps/cfgs: ./quake/did/newsrc: ./quake/did/old: ./quake/did/pics: ./quake/did/progs: ./quake/did/progs/newmedia: ./quake/did/progs/progs: ./quake/did/scripts: ./quake/did/shots: ./quake/did/sound: ./quake/did/sound/bug1: ./quake/did/sound/bug2: ./quake/did/sound/player: ./quake/did/sound/weapons: ./quake/did/sound/weapons/units: ./quake/did/sound/weapons/units2: ./quake/did/src: ./quake/did/terra: ./quake/did/terra/particles: ./quake/did/textures: ./quake/did/textures/crosshairs: ./quake/did/worldsrc: ./quake/didx: ./quake/didx/docs: ./quake/didx/gfx: ./quake/didx/gfx/wad: ./quake/didx/maps: ./quake/didx/maps/cfgs: ./quake/didx/newsrc: ./quake/didx/old: ./quake/didx/pics: ./quake/didx/progs: ./quake/didx/progs/newmedia: ./quake/didx/progs/progs: ./quake/didx/scripts: ./quake/didx/shots: ./quake/didx/sound: ./quake/didx/sound/bug1: ./quake/didx/sound/bug2: ./quake/didx/sound/player: ./quake/didx/sound/weapons: ./quake/didx/sound/weapons/units: ./quake/didx/sound/weapons/units2: ./quake/didx/src: ./quake/didx/terra: ./quake/didx/terra/particles: ./quake/didx/textures: ./quake/didx/textures/crosshairs: ./quake/didx/worldsrc: ./quake/didz: ./quake/didz/docs: ./quake/didz/gfx: ./quake/didz/gfx/wad: ./quake/didz/maps: ./quake/didz/maps/cfgs: ./quake/didz/newsrc: ./quake/didz/old: ./quake/didz/pics: ./quake/didz/progs: ./quake/didz/progs/newmedia: ./quake/didz/progs/progs: ./quake/didz/scripts: ./quake/didz/sound: ./quake/didz/sound/bug1: ./quake/didz/sound/bug2: ./quake/didz/sound/player: ./quake/didz/sound/weapons: ./quake/didz/sound/weapons/units: ./quake/didz/sound/weapons/units2: ./quake/didz/src: ./quake/didz/terra: ./quake/didz/terra/particles: ./quake/didz/textures: ./quake/didz/textures/crosshairs: ./quake/didz/worldsrc: ./quake/dll: ./quake/dm3: ./quake/dme: ./quake/dntp5: ./quake/dntp5/MAPS: ./quake/dntp5/PROGS: ./quake/dntp5/PROGS/BLARG: ./quake/dntp5/PROGS/CYBER: ./quake/dntp5/PROGS/TERM: ./quake/dntp5/SOUND: ./quake/dntp5/SOUND/AMBIENCE: ./quake/dntp5/SOUND/BAZOOKA: ./quake/dntp5/SOUND/BLARG: ./quake/dntp5/SOUND/BOSS2: ./quake/dntp5/SOUND/CYBER: ./quake/dntp5/SOUND/ENFORCER: ./quake/dntp5/SOUND/GREM: ./quake/dntp5/SOUND/IMP: ./quake/dntp5/SOUND/OGRE: ./quake/dntp5/SOUND/TALK: ./quake/dntp5/SOUND/TANK: ./quake/dntp5/SOUND/TERM: ./quake/dntp5/SOUND/WALL: ./quake/dntp5/SOUND/WEAPONS: ./quake/dntp5/SRC: ./quake/doc: ./quake/doc/misc: ./quake/doc/português: ./quake/doc-html: ./quake/doc-html/eng: ./quake/doc-html/rus: ./quake/doc-txt: ./quake/docs: ./quake/docs/AMF: ./quake/dom1: ./quake/dom1/HL-Engine: ./quake/dom1/HL-Engine/CBDom: ./quake/dom1/HL-Engine/CBDom/v106qc: ./quake/dom1/HL-Engine/Debug: ./quake/dom1/HL-Engine/QC: ./quake/dom1/HL-Engine/QC/v106qc: ./quake/dom1/HL-Engine/Release: ./quake/dom1/HL-Engine/docs: ./quake/dom1/HL-Engine/dxsdk: ./quake/dom1/HL-Engine/dxsdk/SDK: ./quake/dom1/HL-Engine/dxsdk/SDK/INC: ./quake/dom1/HL-Engine/dxsdk/SDK/LIB: ./quake/dom1/HL-Engine/gas2masm: ./quake/dom1/HL-Engine/gas2masm/Debug: ./quake/dom1/HL-Engine/gas2masm/Release: ./quake/dom1/HL-Engine/release_gl: ./quake/dom1/HL-Engine/scitech: ./quake/dom1/HL-Engine/scitech/INCLUDE: ./quake/dom1/HL-Engine/scitech/LIB: ./quake/dom1/HL-Engine/scitech/LIB/WIN32: ./quake/dom1/HL-Engine/scitech/LIB/WIN32/VC: ./quake/dom1/gfx: ./quake/dom1/gfx/env: ./quake/dom1/glquake: ./quake/dom1/maps: ./quake/dom1/progs: ./quake/dom1/sound: ./quake/dom1/sound/events: ./quake/dom1/sound/player: ./quake/dom1/sound/weapons: ./quake/dom1/textures: ./quake/dpmod: ./quake/dpmod/CVS: ./quake/dpmod/gfx: ./quake/dpmod/gfx/CVS: ./quake/dpmod/maps: ./quake/dpmod/maps/CVS: ./quake/dpmod/menu: ./quake/dpmod/menu/CVS: ./quake/dpmod/progs: ./quake/dpmod/progs/CVS: ./quake/dpmod/qc: ./quake/dpmod/qc/CVS: ./quake/dpmod/qc/menu: ./quake/dpmod/qc/menu/CVS: ./quake/dpmod/sound: ./quake/dpmod/sound/CVS: ./quake/dpmod/sound/fire: ./quake/dpmod/sound/fire/CVS: ./quake/dpmod/sound/misc: ./quake/dpmod/sound/misc/CVS: ./quake/dpmod/sound/plasma: ./quake/dpmod/sound/plasma/CVS: ./quake/dpmod/sound/weapons: ./quake/dpmod/sound/weapons/CVS: ./quake/dpmod/sound/weapons/bomb: ./quake/dpmod/sound/weapons/bomb/CVS: ./quake/dt12: ./quake/dt12/MAPS: ./quake/dt12/PROGS: ./quake/dt12/glquake: ./quake/dt12/sound: ./quake/dt12/sound/misc: ./quake/dt12/sound/new: ./quake/dt12/sound/sc1: ./quake/dt12/sound/sc2: ./quake/dt12/sound/sc3: ./quake/dt12/sound/sc3/part1: ./quake/dt12/sound/sc3/part2: ./quake/dt12/sound/sc3/part3: ./quake/dt12/sound/sc3/part4: ./quake/dt12/sound/sc4: ./quake/dt12/sound/sc5: ./quake/dt12/sound/sc5/part1: ./quake/dt12/sound/sc5/part2: ./quake/dt12/sound/sc5/part3: ./quake/dt12/sound/sc5/part4: ./quake/dt12/sound/sc5/part5: ./quake/easter: ./quake/easter/gfx: ./quake/easter/maps: ./quake/easter/progs: ./quake/easter/sound: ./quake/eastermod: ./quake/eastermod/progs: ./quake/eastermod/sound: ./quake/eastermod/sound/demon: ./quake/eastermod/sound/goblin: ./quake/eastermod/sound/missiles: ./quake/eastermod/sound/rabbit: ./quake/ebsp: ./quake/ebsp/maps: ./quake/ebsp/shots: ./quake/empires: ./quake/empires/gfx: ./quake/empires/maps: ./quake/empires/progs: ./quake/empires/progs/bigun: ./quake/empires/progs/boxes: ./quake/empires/progs/gibs: ./quake/empires/progs/proj: ./quake/empires/progs/sprites: ./quake/empires/progs/weapons: ./quake/empires/screenies: ./quake/env: ./quake/envtest: ./quake/envtest/gfx: ./quake/envtest/gfx/env: ./quake/envtest/maps: ./quake/envtest/progs: ./quake/envtest/scripts: ./quake/envtest/shots: ./quake/envtest/terra: ./quake/envtest/terra/maps: ./quake/eot: ./quake/eot/gfx: ./quake/eot/maps: ./quake/eot/progs: ./quake/eot/sound: ./quake/eot/sound/enforcer: ./quake/eot/sound/hknight: ./quake/eot/sound/hook: ./quake/eot/sound/misc: ./quake/eot/sound/shambler: ./quake/eot/sound/weapons: ./quake/eot/sound/wizard: ./quake/etic: ./quake/etic/gfx: ./quake/etic/gfx/env: ./quake/etic/gfx/wad: ./quake/etic/maps: ./quake/etic/progs: ./quake/etic/qdisunion_beamgun: ./quake/etic/qdisunion_beamgun/beamgun: ./quake/etic/qdisunion_beamgun/beamgun/progs: ./quake/etic/screenies: ./quake/etic/scripts: ./quake/etic/sound: ./quake/etic/sound/ambience: ./quake/etic/sound/bazooka: ./quake/etic/sound/female: ./quake/etic/sound/lobo: ./quake/etic/sound/misc: ./quake/etic/sound/pino: ./quake/etic/sound/weapons: ./quake/etic/textures: ./quake/ex: ./quake/ex/extras: ./quake/ex/maps: ./quake/ex/progs: ./quake/ex/progs/mapprogs: ./quake/ex/screenies: ./quake/ex/sound: ./quake/ex/sound/misc: ./quake/ex/sound/weapons: ./quake/ex/src: ./quake/ex/src/extras: ./quake/ex/src/frikbot: ./quake/extras: ./quake/extras/maps: ./quake/extras/progs: ./quake/extras/sound: ./quake/extras/sound/misc: ./quake/extras/sound/weapons: ./quake/extras/src: ./quake/extras/src/extras: ./quake/extras/src/frikbot: ./quake/ezq: ./quake/ezq/easy: ./quake/ezq/maps: ./quake/ezq/progs: ./quake/ezq/sound: ./quake/ezq/sound/amb: ./quake/ezq/sound/dm: ./quake/ezq/sound/player: ./quake/ezq/sound/weapons: ./quake/ezq12: ./quake/ezq12/gfx: ./quake/ezq12/maps: ./quake/ezq12/progs: ./quake/ezq12/sound: ./quake/ezq12/sound/amb: ./quake/ezq12/sound/dm: ./quake/ezq12/sound/misc: ./quake/ezq12/sound/player: ./quake/ezq12/sound/weapons: ./quake/ezquake: ./quake/ezquake/cfg: ./quake/ezquake/docs: ./quake/ezquake/docs/fuhquake: ./quake/ezquake/sb: ./quake/ezquake/sb/cache: ./quake/ezquake/temp: ./quake/fast: ./quake/fast/maps: ./quake/fast/maps/cfgs: ./quake/fast/pics: ./quake/fast/progs: ./quake/fast/scripts: ./quake/fast/sound: ./quake/fast/sound/ambience: ./quake/fast/sound/demon: ./quake/fast/sound/grem: ./quake/fast/sound/misc: ./quake/fast/sound/music: ./quake/fast/sound/pistol: ./quake/fast/sound/player: ./quake/fast/sound/shotgun: ./quake/fast/sound/weapons: ./quake/fast/src: ./quake/fast/src/frikbot: ./quake/fast/textures: ./quake/fbi: ./quake/fbqtank: ./quake/fbqtank/friksrc: ./quake/fbx: ./quake/fbx/maps: ./quake/fbx/progs: ./quake/fear: ./quake/fear/GFX: ./quake/fear/PROGS: ./quake/fear/SOUND: ./quake/fear/SOUND/BFG: ./quake/fear/SOUND/BLAZE: ./quake/fear/SOUND/PLAYER: ./quake/fear/SOUND/WEAPONS: ./quake/fear/SOUND/YELL: ./quake/feb: ./quake/feb/maps: ./quake/fh1: ./quake/fh1/glquake: ./quake/fh1/particles: ./quake/fiendhistory: ./quake/fiendx: ./quake/fizz: ./quake/flesh1: ./quake/flesh1/flesh: ./quake/fortress: ./quake/fortress/ALTPROGS: ./quake/fortress/GFX: ./quake/fortress/MCYCLE: ./quake/fortress/QWMCYCLE: ./quake/fortress/client: ./quake/fortress/graphics: ./quake/fortress/graphics/display: ./quake/fortress/graphics/faces: ./quake/fortress/graphics/menu: ./quake/fortress/graphics/numbers: ./quake/fortress/graphics/render: ./quake/fortress/graphics/sky: ./quake/fortress/infoconf: ./quake/fortress/maps: ./quake/fortress/maps/cfgs: ./quake/fortress/megaconf: ./quake/fortress/music: ./quake/fortress/progs: ./quake/fortress/skins: ./quake/fortress/sound: ./quake/fortress/sound/ambience: ./quake/fortress/sound/ambient: ./quake/fortress/sound/artifact: ./quake/fortress/sound/auras: ./quake/fortress/sound/buttons: ./quake/fortress/sound/damage: ./quake/fortress/sound/doors: ./quake/fortress/sound/edge: ./quake/fortress/sound/effects: ./quake/fortress/sound/engines: ./quake/fortress/sound/helo: ./quake/fortress/sound/items: ./quake/fortress/sound/misc: ./quake/fortress/sound/player: ./quake/fortress/sound/speech: ./quake/fortress/sound/speech/radio: ./quake/fortress/sound/speech/yell: ./quake/fortress/sound/sub: ./quake/fortress/sound/turret: ./quake/fortress/sound/utils: ./quake/fortress/sound/weapons: ./quake/fortress/sound/zombie: ./quake/fortress/temp: ./quake/fortress/textures: ./quake/fortress/textures/2fort5: ./quake/fortress/textures/2fort5r: ./quake/fortress/textures/bam4: ./quake/fortress/textures/canalzon: ./quake/fortress/textures/well6: ./quake/fortress/txts: ./quake/fqreal: ./quake/fqreal/docs: ./quake/fqreal/progs: ./quake/ft1: ./quake/fuhquake: ./quake/fuhquake/configs: ./quake/fuhquake/gfx: ./quake/fuhquake/temp: ./quake/fuhquake/textures: ./quake/fuhquake/textures/particles: ./quake/fxtanx: ./quake/fxtanx/maps: ./quake/fxtanx/maps/cfgs: ./quake/fxtanx/progs: ./quake/fxtanx/progs/imports: ./quake/fxtanx/progs/old: ./quake/fxtanx/progs/tgas: ./quake/fxtanx/qc: ./quake/fxtanx/qc/fbx: ./quake/fxtanx/screenies: ./quake/fxtanx/sound: ./quake/fxtanx/sound/imports: ./quake/galactix: ./quake/galactix/gfx: ./quake/galactix/gfx/env: ./quake/galactix/maps: ./quake/galactix/progs: ./quake/galactix/progs/working: ./quake/galactix/screenies: ./quake/galactix/sound: ./quake/galactix/src: ./quake/galactixend: ./quake/galactixend/gfx: ./quake/galactixend/gfx/env: ./quake/galactixend/maps: ./quake/galactixend/progs: ./quake/galactixend/sound: ./quake/galactixend/src: ./quake/garri: ./quake/garri/gfx: ./quake/gcv: ./quake/gcv/gfx: ./quake/gcv/gfx/bars: ./quake/gcv/gfx/env: ./quake/gcv/gfx/mech: ./quake/gcv/maps: ./quake/gcv/models: ./quake/gcv/models/mak1: ./quake/gcv/progs: ./quake/gcv/scripts: ./quake/gcv/sound: ./quake/gcv/sound/demon: ./quake/gcv/sound/gcv: ./quake/gcv/sound/jump: ./quake/gcv/sound/misc: ./quake/gcv/sound/weapons: ./quake/generic: ./quake/gfx: ./quake/gfx/env: ./quake/gno: ./quake/gno/maps: ./quake/gno/models: ./quake/gno/progs: ./quake/gno/sound: ./quake/gno/sound/gunz: ./quake/gno/sound/items: ./quake/gno/sound/vehicles: ./quake/goofyquake: ./quake/goofyquake/env: ./quake/goofyquake/gfx: ./quake/goofyquake/maps: ./quake/goofyquake/progs: ./quake/goofyquake/sound: ./quake/goofyquake/sound/enforcer: ./quake/goofyquake/sound/hknight: ./quake/goofyquake/sound/knight: ./quake/goofyquake/sound/misc: ./quake/goofyquake/sound/ogre: ./quake/goofyquake/sound/player: ./quake/goofyquake/sound/shambler: ./quake/goofyquake/sound/soldier: ./quake/goofyquake/sound/weapons: ./quake/goofyquake/textures: ./quake/grx: ./quake/grx/gfx: ./quake/grx/gfx/env: ./quake/grx/gfx/wad: ./quake/grx/gfx/wad/qw: ./quake/grx/gfx/wad/qw/textures: ./quake/grx/maps: ./quake/grx/progs: ./quake/grx/progs/grass: ./quake/grx/scripts: ./quake/grx/shots: ./quake/grx/sound: ./quake/grx/textures: ./quake/grx/textures/old: ./quake/gta3: ./quake/gta3/gtaq: ./quake/gta3/maps: ./quake/gta3/progs: ./quake/gta3/sound: ./quake/gta3/sound/engine: ./quake/gta3/src: ./quake/gtaq: ./quake/gtaq/maps: ./quake/gtaq/progs: ./quake/gtaq/sound: ./quake/gtaq/sound/engine: ./quake/gtaq/src: ./quake/hallo: ./quake/hallo/progs: ./quake/hallo/sound: ./quake/hallo/sound/ambience: ./quake/hallo/sound/halloween: ./quake/hallo/sound/misc: ./quake/hallo/sound/phone: ./quake/hammy-bob: ./quake/hammy-bob/SAVE: ./quake/hammy-bob/cl_dlls: ./quake/hammy-bob/dlls: ./quake/hammy-bob/gfx: ./quake/hammy-bob/gfx/env: ./quake/hammy-bob/gfx/shell: ./quake/hammy-bob/maps: ./quake/hammy-bob/maps/graphs: ./quake/hammy-bob/media: ./quake/hammy-bob/models: ./quake/hammy-bob/models/player: ./quake/hammy-bob/models/player/7upguy: ./quake/hammy-bob/models/player/80sman: ./quake/hammy-bob/models/player/8bitman: ./quake/hammy-bob/models/player/Al_Kaprielian: ./quake/hammy-bob/models/player/Borg: ./quake/hammy-bob/models/player/Brak: ./quake/hammy-bob/models/player/Drew_carey: ./quake/hammy-bob/models/player/Frieza: ./quake/hammy-bob/models/player/Garg_OO: ./quake/hammy-bob/models/player/McHammin: ./quake/hammy-bob/models/player/PapaSmurf: ./quake/hammy-bob/models/player/SpaceGhost2: ./quake/hammy-bob/models/player/VAMPIER: ./quake/hammy-bob/models/player/XD: ./quake/hammy-bob/models/player/alien: ./quake/hammy-bob/models/player/arm: ./quake/hammy-bob/models/player/armycommander: ./quake/hammy-bob/models/player/artclass: ./quake/hammy-bob/models/player/awesomegman: ./quake/hammy-bob/models/player/barneyawesome: ./quake/hammy-bob/models/player/battlearmor: ./quake/hammy-bob/models/player/bif: ./quake/hammy-bob/models/player/big_mom: ./quake/hammy-bob/models/player/bighead: ./quake/hammy-bob/models/player/bigjoe: ./quake/hammy-bob/models/player/bigted: ./quake/hammy-bob/models/player/bill: ./quake/hammy-bob/models/player/billy: ./quake/hammy-bob/models/player/bob: ./quake/hammy-bob/models/player/brainer: ./quake/hammy-bob/models/player/brightsci: ./quake/hammy-bob/models/player/bumpmapgordon: ./quake/hammy-bob/models/player/burnie: ./quake/hammy-bob/models/player/cathev: ./quake/hammy-bob/models/player/cell: ./quake/hammy-bob/models/player/chickensuit: ./quake/hammy-bob/models/player/chickensuitremix: ./quake/hammy-bob/models/player/circle: ./quake/hammy-bob/models/player/coolspot: ./quake/hammy-bob/models/player/cowboy: ./quake/hammy-bob/models/player/crapalien: ./quake/hammy-bob/models/player/crazyman: ./quake/hammy-bob/models/player/crazyted: ./quake/hammy-bob/models/player/cyberbiscuit: ./quake/hammy-bob/models/player/darfous: ./quake/hammy-bob/models/player/darkgargnew: ./quake/hammy-bob/models/player/deathzombie: ./quake/hammy-bob/models/player/dende: ./quake/hammy-bob/models/player/dominos: ./quake/hammy-bob/models/player/domokun: ./quake/hammy-bob/models/player/doughnut: ./quake/hammy-bob/models/player/dukenukem: ./quake/hammy-bob/models/player/elite: ./quake/hammy-bob/models/player/evilbot: ./quake/hammy-bob/models/player/fa: ./quake/hammy-bob/models/player/fat: ./quake/hammy-bob/models/player/fatgman: ./quake/hammy-bob/models/player/fh: ./quake/hammy-bob/models/player/filecabinet2: ./quake/hammy-bob/models/player/firebrand: ./quake/hammy-bob/models/player/firebrand_aerial: ./quake/hammy-bob/models/player/firebrand_ground: ./quake/hammy-bob/models/player/firebrand_legendary: ./quake/hammy-bob/models/player/firebrand_tidal: ./quake/hammy-bob/models/player/firebrand_ultimate: ./quake/hammy-bob/models/player/fishman: ./quake/hammy-bob/models/player/fredted: ./quake/hammy-bob/models/player/frogman: ./quake/hammy-bob/models/player/frozenzombie: ./quake/hammy-bob/models/player/funnygarg: ./quake/hammy-bob/models/player/funnygordonremix: ./quake/hammy-bob/models/player/funnyman: ./quake/hammy-bob/models/player/funnyskull: ./quake/hammy-bob/models/player/furbyhater: ./quake/hammy-bob/models/player/gabe: ./quake/hammy-bob/models/player/garg-cheapy: ./quake/hammy-bob/models/player/garg-feb02: ./quake/hammy-bob/models/player/garg_O_o: ./quake/hammy-bob/models/player/garg_aerial: ./quake/hammy-bob/models/player/garg_aerialremix: ./quake/hammy-bob/models/player/garg_b0bzied: ./quake/hammy-bob/models/player/garg_blue: ./quake/hammy-bob/models/player/garg_blue2: ./quake/hammy-bob/models/player/garg_brooklyn: ./quake/hammy-bob/models/player/garg_brown: ./quake/hammy-bob/models/player/garg_cory: ./quake/hammy-bob/models/player/garg_corys: ./quake/hammy-bob/models/player/garg_fbrand: ./quake/hammy-bob/models/player/garg_gargeh: ./quake/hammy-bob/models/player/garg_gbrain: ./quake/hammy-bob/models/player/garg_grass: ./quake/hammy-bob/models/player/garg_green: ./quake/hammy-bob/models/player/garg_hammyness: ./quake/hammy-bob/models/player/garg_lilred: ./quake/hammy-bob/models/player/garg_red: ./quake/hammy-bob/models/player/garg_rusty: ./quake/hammy-bob/models/player/garg_sand: ./quake/hammy-bob/models/player/garg_scary: ./quake/hammy-bob/models/player/garg_shadow: ./quake/hammy-bob/models/player/garg_shiny: ./quake/hammy-bob/models/player/garg_sky: ./quake/hammy-bob/models/player/garg_stone: ./quake/hammy-bob/models/player/garg_warbast: ./quake/hammy-bob/models/player/garg_zzt: ./quake/hammy-bob/models/player/gman: ./quake/hammy-bob/models/player/gmcfc: ./quake/hammy-bob/models/player/goku: ./quake/hammy-bob/models/player/hammy-monster: ./quake/hammy-bob/models/player/happeh: ./quake/hammy-bob/models/player/happehelite: ./quake/hammy-bob/models/player/hbmhev: ./quake/hammy-bob/models/player/hbshirt1: ./quake/hammy-bob/models/player/hbshirt2: ./quake/hammy-bob/models/player/hevrecon: ./quake/hammy-bob/models/player/hevt: ./quake/hammy-bob/models/player/hevt2: ./quake/hammy-bob/models/player/hevt3: ./quake/hammy-bob/models/player/hgrunt: ./quake/hammy-bob/models/player/hgrunt2: ./quake/hammy-bob/models/player/huh: ./quake/hammy-bob/models/player/inense: ./quake/hammy-bob/models/player/intel_suit: ./quake/hammy-bob/models/player/jenny-jim: ./quake/hammy-bob/models/player/jenny-jim2: ./quake/hammy-bob/models/player/jennyjimv1: ./quake/hammy-bob/models/player/jim-tim: ./quake/hammy-bob/models/player/jim-tim3: ./quake/hammy-bob/models/player/jimmy: ./quake/hammy-bob/models/player/jimmy-fen: ./quake/hammy-bob/models/player/jimmycackson: ./quake/hammy-bob/models/player/knight: ./quake/hammy-bob/models/player/kungfu: ./quake/hammy-bob/models/player/kurt_hectic: ./quake/hammy-bob/models/player/leet: ./quake/hammy-bob/models/player/lilblue: ./quake/hammy-bob/models/player/m2: ./quake/hammy-bob/models/player/macho: ./quake/hammy-bob/models/player/mad: ./quake/hammy-bob/models/player/magog: ./quake/hammy-bob/models/player/magog2: ./quake/hammy-bob/models/player/mchammin2: ./quake/hammy-bob/models/player/mfroghat: ./quake/hammy-bob/models/player/midgetremix: ./quake/hammy-bob/models/player/milkman: ./quake/hammy-bob/models/player/moddb: ./quake/hammy-bob/models/player/moltar: ./quake/hammy-bob/models/player/monster2: ./quake/hammy-bob/models/player/mrroboto: ./quake/hammy-bob/models/player/newtimjim: ./quake/hammy-bob/models/player/nottimjim: ./quake/hammy-bob/models/player/oddtimjim: ./quake/hammy-bob/models/player/omg: ./quake/hammy-bob/models/player/orkinman: ./quake/hammy-bob/models/player/orville: ./quake/hammy-bob/models/player/ownoclue: ./quake/hammy-bob/models/player/pants: ./quake/hammy-bob/models/player/piccolo: ./quake/hammy-bob/models/player/piccolold: ./quake/hammy-bob/models/player/pielover: ./quake/hammy-bob/models/player/pigfarmer: ./quake/hammy-bob/models/player/pirate: ./quake/hammy-bob/models/player/poopman: ./quake/hammy-bob/models/player/potatoe: ./quake/hammy-bob/models/player/psychofarmer: ./quake/hammy-bob/models/player/psychofurby: ./quake/hammy-bob/models/player/pumpkinhead: ./quake/hammy-bob/models/player/q1marine: ./quake/hammy-bob/models/player/recon: ./quake/hammy-bob/models/player/repman: ./quake/hammy-bob/models/player/roar: ./quake/hammy-bob/models/player/robo: ./quake/hammy-bob/models/player/rofl: ./quake/hammy-bob/models/player/roflskull: ./quake/hammy-bob/models/player/ron-john: ./quake/hammy-bob/models/player/ron-john2.0: ./quake/hammy-bob/models/player/ron-johnremix: ./quake/hammy-bob/models/player/ronald: ./quake/hammy-bob/models/player/rusty: ./quake/hammy-bob/models/player/santaguard: ./quake/hammy-bob/models/player/sas: ./quake/hammy-bob/models/player/scarygman: ./quake/hammy-bob/models/player/scaryscary: ./quake/hammy-bob/models/player/sci: ./quake/hammy-bob/models/player/scientisperv: ./quake/hammy-bob/models/player/sephiroth: ./quake/hammy-bob/models/player/shakey: ./quake/hammy-bob/models/player/shambler: ./quake/hammy-bob/models/player/shamblerhax: ./quake/hammy-bob/models/player/shinybarney: ./quake/hammy-bob/models/player/sidekick: ./quake/hammy-bob/models/player/skullman: ./quake/hammy-bob/models/player/skullmanarmor2.1: ./quake/hammy-bob/models/player/smileypp: ./quake/hammy-bob/models/player/smilieface: ./quake/hammy-bob/models/player/snotty: ./quake/hammy-bob/models/player/snowman: ./quake/hammy-bob/models/player/spikeyman: ./quake/hammy-bob/models/player/stick: ./quake/hammy-bob/models/player/superhero: ./quake/hammy-bob/models/player/superhero2: ./quake/hammy-bob/models/player/teacher: ./quake/hammy-bob/models/player/teamblue: ./quake/hammy-bob/models/player/teamred: ./quake/hammy-bob/models/player/thematrixgotme: ./quake/hammy-bob/models/player/tim-jim2: ./quake/hammy-bob/models/player/tim-jimzombie: ./quake/hammy-bob/models/player/timbot: ./quake/hammy-bob/models/player/timjim2: ./quake/hammy-bob/models/player/timjim2.0: ./quake/hammy-bob/models/player/timjimct: ./quake/hammy-bob/models/player/timjimnormal: ./quake/hammy-bob/models/player/timjimr: ./quake/hammy-bob/models/player/timjimscousin: ./quake/hammy-bob/models/player/timjimshaved: ./quake/hammy-bob/models/player/timjimsister: ./quake/hammy-bob/models/player/timjimson: ./quake/hammy-bob/models/player/timjimsuit: ./quake/hammy-bob/models/player/timjimsuitremix: ./quake/hammy-bob/models/player/timjimswife: ./quake/hammy-bob/models/player/timjimswife2: ./quake/hammy-bob/models/player/timjimswife2ninja: ./quake/hammy-bob/models/player/timstealth: ./quake/hammy-bob/models/player/tjwlowpoly: ./quake/hammy-bob/models/player/tom: ./quake/hammy-bob/models/player/tordatalon5000: ./quake/hammy-bob/models/player/tratiorfag: ./quake/hammy-bob/models/player/turd: ./quake/hammy-bob/models/player/vectorman: ./quake/hammy-bob/models/player/w00tman: ./quake/hammy-bob/models/player/warcheese: ./quake/hammy-bob/models/player/warronjohn: ./quake/hammy-bob/models/player/warsquirrel: ./quake/hammy-bob/models/player/wartimjim: ./quake/hammy-bob/models/player/wartimjim2: ./quake/hammy-bob/models/player/weirdman: ./quake/hammy-bob/models/player/worf: ./quake/hammy-bob/models/player/ww2officer: ./quake/hammy-bob/models/player/ww2officer2: ./quake/hammy-bob/models/player/ww2timjim: ./quake/hammy-bob/models/player/xmasgman: ./quake/hammy-bob/models/player/zack-jack: ./quake/hammy-bob/models/player/zombie: ./quake/hammy-bob/models/player/zombie2: ./quake/hammy-bob/models/player/zombieXD: ./quake/hammy-bob/models/player/zorak: ./quake/hammy-bob/sound: ./quake/hammy-bob/sound/agrunt: ./quake/hammy-bob/sound/ambience: ./quake/hammy-bob/sound/brooklyn: ./quake/hammy-bob/sound/common: ./quake/hammy-bob/sound/debris: ./quake/hammy-bob/sound/fvox: ./quake/hammy-bob/sound/hornet: ./quake/hammy-bob/sound/items: ./quake/hammy-bob/sound/misc: ./quake/hammy-bob/sound/music: ./quake/hammy-bob/sound/player: ./quake/hammy-bob/sound/voicey: ./quake/hammy-bob/sound/weapons: ./quake/hammy-bob/sprites: ./quake/hammy-bob/textures: ./quake/hardcore: ./quake/hbq: ./quake/hbq/progs: ./quake/hbq/qcsrc: ./quake/hbq/sound: ./quake/hbq/sound/weapons: ./quake/heli: ./quake/heli/GFX: ./quake/heli/MAPS: ./quake/heli/MAPS/cfgs: ./quake/heli/aqsource: ./quake/heli/progs: ./quake/heli/sound: ./quake/heli/sound/engines: ./quake/heli/textures: ./quake/helm: ./quake/helm/helmsrc: ./quake/helm/helmsrc/backup: ./quake/helm/maps: ./quake/helm/progs: ./quake/hhouse: ./quake/hhouse/maps: ./quake/hipa: ./quake/hipa/gfx: ./quake/hipa/gfx/env: ./quake/hipa/locs: ./quake/hipa/maps: ./quake/hipa/maps/cfgs: ./quake/hipa/models: ./quake/hipa/models/mapobjects: ./quake/hipa/progs: ./quake/hipa/progs/mdl: ./quake/hipa/shots: ./quake/hipa/sound: ./quake/hipa/src: ./quake/hipa/src/dxsdk: ./quake/hipa/src/dxsdk/SDK: ./quake/hipa/src/dxsdk/SDK/INC: ./quake/hipa/src/dxsdk/SDK/LIB: ./quake/hipa/src/jpeg: ./quake/hipa/src/jpeg/Jpeg: ./quake/hipa/src/jpeg/Jpeg/Debug: ./quake/hipa/src/release_gl: ./quake/hipa/src_con: ./quake/hipa/src_engine: ./quake/hipa/src_fx: ./quake/hipa/src_uml: ./quake/hipa/textures: ./quake/hipa/textures/invade4a: ./quake/hpbar_test: ./quake/hpbar_test/progs: ./quake/hpbar_test/progs/digit: ./quake/hpbar_test/progs/hpbar: ./quake/hpbar_test/src: ./quake/hudtest: ./quake/hudtest/pics: ./quake/hudtest/src: ./quake/huntermech: ./quake/huntermech/progs: ./quake/huntermech/progs/mech: ./quake/huntermech/progs/vwep: ./quake/huntermech/sound: ./quake/huntermech/sound/weapons: ./quake/huntermech/src: ./quake/huntermech/src/lp: ./quake/huntermech/src/mn: ./quake/id1: ./quake/id1/gfx: ./quake/id1/gfx/crosshairs: ./quake/id1/gfx/env: ./quake/id1/gfx/mapshots: ./quake/id1/gfx/particles: ./quake/id1/gfx/terra: ./quake/id1/gfx/terra/particles: ./quake/id1/gfx/wad: ./quake/id1/glquake: ./quake/id1/maps: ./quake/id1/particles: ./quake/id1/progs: ./quake/id1/screenshots: ./quake/id1/textures: ./quake/id1/textures/caustics: ./quake/id1/textures/env: ./quake/id1/textures/particles: ./quake/id1/textures/terra: ./quake/id1/textures/terra/particles: ./quake/id1/textures/wad: ./quake/impel: ./quake/impel/maps: ./quake/impel/shots: ./quake/industri: ./quake/insomnia: ./quake/invader: ./quake/invader/src: ./quake/jano: ./quake/jano/docs: ./quake/jano/docs/modding: ./quake/jano/docs/tqdocs: ./quake/jano/gfx: ./quake/jano/scripts: ./quake/jano/textures: ./quake/jaws: ./quake/jaws/shots: ./quake/jergot: ./quake/jergot/maps: ./quake/jergot/progs: ./quake/jergot/sound: ./quake/jergot/sound/attack: ./quake/jergot/sound/kills: ./quake/jergot/sound/misc: ./quake/jergot/sound/weapons: ./quake/jergot/src: ./quake/jergot/src/frikbot: ./quake/jergot/src/lp: ./quake/jergot/src/mapway: ./quake/jergot/src/mn: ./quake/joequake: ./quake/jzspq2: ./quake/k3: ./quake/k3/glquake: ./quake/kanada: ./quake/kanada/gfx: ./quake/kanada/gfx/back: ./quake/kanada/gfx/env: ./quake/kanada/gfx/env/mntsun: ./quake/kanada/gfx/hud: ./quake/kanada/gfx/particles: ./quake/kanada/gfx/wad: ./quake/kanada/maps: ./quake/kanada/progs: ./quake/kanada/rc: ./quake/kanada/rc/day: ./quake/kanada/rc/dlg: ./quake/kanada/save: ./quake/kanada/scripts: ./quake/kanada/sound: ./quake/kanada/sound/ambience: ./quake/kanada/sound/com: ./quake/kanada/sound/fx: ./quake/kanada/sound/fx2: ./quake/kanada/sound/fx3: ./quake/kanada/sound/spider: ./quake/kanada/sound/unit: ./quake/kanada/sound/wizard: ./quake/karate: ./quake/karate/src: ./quake/keygrip: ./quake/keygrip/move2id1: ./quake/kgw: ./quake/kgw/glquake: ./quake/kgw/maps: ./quake/kgw/progs: ./quake/kgw/progs/tskins: ./quake/klon: ./quake/klon/bondo30src: ./quake/klon/bondo30src/frikbot: ./quake/klon/capture: ./quake/klon/maps: ./quake/klon/progs: ./quake/klon/sound: ./quake/klon/sound/weapons: ./quake/kosa: ./quake/kosa/aqsource: ./quake/kosa/dust: ./quake/kosa/gfx: ./quake/kosa/gfx/env: ./quake/kosa/gfx/env/k: ./quake/kosa/gfx/wad: ./quake/kosa/jungle: ./quake/kosa/maps: ./quake/kosa/maps/cfgs: ./quake/kosa/moon: ./quake/kosa/newmedia: ./quake/kosa/newmedia/newmedia: ./quake/kosa/newmedia/progs: ./quake/kosa/pix: ./quake/kosa/progs: ./quake/kosa/progs/progs: ./quake/kosa/progs2: ./quake/kosa/progs2/models: ./quake/kosa/progs2/models/turret: ./quake/kosa/progs2/players: ./quake/kosa/progs2/players/hatch: ./quake/kosa/screenies: ./quake/kosa/sound: ./quake/kosa/sound/engines: ./quake/kosa/sound/speech: ./quake/kosa/textures: ./quake/krun: ./quake/krun/maps: ./quake/krun/progs: ./quake/krun/sound: ./quake/krun/v106qc: ./quake/krun/v106qc/combat: ./quake/krun/v106qc/items: ./quake/krun/v106qc/npc: ./quake/krun/v106qc/npc/tmp: ./quake/ktpro.doc: ./quake/lame: ./quake/lame/gfx: ./quake/lame/gfx/env: ./quake/lame/gfx/env/elbrus: ./quake/lame/gfx/env/end: ./quake/lame/gfx/env/hallucion: ./quake/lame/gfx/env/morose: ./quake/lame/gfx/env/nansen: ./quake/lame/gfx/env/xyloote: ./quake/lame/gfx/scripts: ./quake/lame/gfx/textures: ./quake/lame/gfx/textures/elbrus: ./quake/lame/gfx/textures/end: ./quake/lame/gfx/textures/hallucion: ./quake/lame/gfx/textures/nansen: ./quake/lame/gfx/textures/xyloote: ./quake/lame/glquake: ./quake/lame/llama: ./quake/lame/llama/v106qc: ./quake/lame/maps: ./quake/lame/progs: ./quake/lame/progs/mapprogs: ./quake/lame/scripts: ./quake/lame/shots: ./quake/lame/sound: ./quake/lame/sound/SPIDER: ./quake/lame/src: ./quake/lame/src/extras: ./quake/lame/src/frikbot: ./quake/lame/textures: ./quake/lanserver: ./quake/lostcolony: ./quake/lostcolony/docs: ./quake/lostcolony/gfx: ./quake/lostcolony/gfx/wad: ./quake/lostcolony/maps: ./quake/lostcolony/progs: ./quake/lostcolony/scripts: ./quake/lostcolony/sound: ./quake/lostcolony/sound/player: ./quake/lostcolony/sound/weapons: ./quake/lostcolony/sound/weapons/units: ./quake/lostcolony/src: ./quake/lostcolony/textures: ./quake/lunkin: ./quake/lunkin/gfx: ./quake/lunkin/gfx/env: ./quake/lunkin/maps: ./quake/lunkin/progs: ./quake/lunkin/sound: ./quake/lunkin/sound/SPIDER: ./quake/lunkin/sound/music: ./quake/maggot: ./quake/maggot/glquake: ./quake/maggot/maps: ./quake/maggot/progs: ./quake/maggot/screenies: ./quake/maggot/src: ./quake/malize: ./quake/malize/frik26src: ./quake/malize/frik26src/frik26src: ./quake/malize/frik26src/frik26src/compiler: ./quake/malize/frik26src/frik26src/compiler/frikqcc___Win32_QCEDIT_Release: ./quake/malize/frik26src/frik26src/decompiler: ./quake/malize/frik26src/frik26src/decompiler/frikdec___win32_debug: ./quake/malize/frik26src/frik26src/res: ./quake/malize/gfx: ./quake/malize/maps: ./quake/malize/progs: ./quake/malize/shots: ./quake/malize/sound: ./quake/malize/sound/ambience: ./quake/malize/sound/baboon: ./quake/malize/sound/banshee: ./quake/malize/sound/blowfish: ./quake/malize/sound/bossman: ./quake/malize/sound/buttons: ./quake/malize/sound/damage: ./quake/malize/sound/demon: ./quake/malize/sound/doors: ./quake/malize/sound/frogman: ./quake/malize/sound/hunter: ./quake/malize/sound/items: ./quake/malize/sound/mercbabe: ./quake/malize/sound/misc: ./quake/malize/sound/plats: ./quake/malize/sound/player: ./quake/malize/sound/probe: ./quake/malize/sound/rat: ./quake/malize/sound/rider: ./quake/malize/sound/riot: ./quake/malize/sound/sub: ./quake/malize/sound/swat: ./quake/malize/sound/torcher: ./quake/malize/sound/turbine: ./quake/malize/sound/utils: ./quake/malize/sound/vasquez: ./quake/malize/sound/weapons: ./quake/malize/terra: ./quake/maps: ./quake/maps/maps: ./quake/maps/maps/OnePair: ./quake/maps/pausegame: ./quake/marines: ./quake/marines/gfx: ./quake/marines/progs: ./quake/marines/sound: ./quake/marines/sound/grab-bag: ./quake/marines/sound/hook: ./quake/marines/sound/player: ./quake/marines/sound/soldier: ./quake/marines/sound/speech: ./quake/marines/sound/weapons: ./quake/marines/sound/wizard: ./quake/marines/sound/zombie: ./quake/md3: ./quake/md3/2: ./quake/md3/maps: ./quake/md3/progs: ./quake/md3/scripts: ./quake/md3/sound: ./quake/md3/sound/weapons: ./quake/md3/textures2: ./quake/md32: ./quake/md32/maps: ./quake/md32/progs: ./quake/mech1: ./quake/mech1/PROGS: ./quake/mech1/SOUND: ./quake/mech1/SOUND/MECH: ./quake/mechlth: ./quake/mechlth/glquake: ./quake/mechlth/progs: ./quake/mechlth/progs/blaster: ./quake/mechlth/progs/bomb: ./quake/mechlth/progs/cannon: ./quake/mechlth/progs/crossbow: ./quake/mechlth/progs/explode: ./quake/mechlth/progs/gauss: ./quake/mechlth/progs/mech: ./quake/mechlth/progs/monsters: ./quake/mechlth/progs/plasma: ./quake/mechlth/progs/q2: ./quake/mechlth/progs/q2/rhino: ./quake/mechlth/progs/rockets: ./quake/mechlth/progs/station: ./quake/mechlth/progs/temp: ./quake/mechlth/qc: ./quake/mechlth/qc/shot1: ./quake/mechlth/qc/shot2: ./quake/mechlth/qc/shot3: ./quake/mechlth/qc/shot4: ./quake/mechlth/screenies: ./quake/mechlth/sound: ./quake/mechlth/sound/blaster: ./quake/mechlth/sound/bomb: ./quake/mechlth/sound/cannon: ./quake/mechlth/sound/chaingun: ./quake/mechlth/sound/crossbow: ./quake/mechlth/sound/gauss: ./quake/mechlth/sound/mech: ./quake/mechlth/sound/mech/idle: ./quake/mechlth/sound/mech/idle/originals: ./quake/mechlth/sound/mech/move: ./quake/mechlth/sound/mech/move/originals: ./quake/mechlth/sound/mech/pain: ./quake/mechlth/sound/nailgun: ./quake/mechlth/sound/plasma: ./quake/mechlth/sound/pulse: ./quake/mechlth/sound/railgun: ./quake/mechlth/sound/rockets: ./quake/mechlth/sound/shotgun: ./quake/mechlth/sound/temp: ./quake/mechlth/texts: ./quake/mechz: ./quake/medievalodd: ./quake/medievalodd/gfx: ./quake/medievalodd/maps: ./quake/medievalodd/progs: ./quake/medievalodd/sound: ./quake/medievalodd/sound/ambience: ./quake/medievalodd/sound/bio: ./quake/medievalodd/sound/buttons: ./quake/medievalodd/sound/demon: ./quake/medievalodd/sound/demon2: ./quake/medievalodd/sound/doors: ./quake/medievalodd/sound/dragon: ./quake/medievalodd/sound/duke: ./quake/medievalodd/sound/ettercap: ./quake/medievalodd/sound/gargoyle: ./quake/medievalodd/sound/items: ./quake/medievalodd/sound/knight: ./quake/medievalodd/sound/misc: ./quake/medievalodd/sound/music: ./quake/medievalodd/sound/new: ./quake/medievalodd/sound/player: ./quake/medievalodd/sound/shalrath: ./quake/medievalodd/sound/skeleton: ./quake/medievalodd/sound/weapons: ./quake/medievalodd/sound/wyvern: ./quake/medievalodd/sound/zombie: ./quake/medievalodd/src: ./quake/medievalodd/src/frikbot: ./quake/mfe: ./quake/mfe/maps: ./quake/mfe/progs: ./quake/mfe/progs/Gals: ./quake/mfe/progs/Guys: ./quake/mfe/progs/Its: ./quake/mfe/sound: ./quake/mfe/sound/berserk: ./quake/mfe/sound/demon: ./quake/mfe/sound/femsnd: ./quake/mfe/sound/foot: ./quake/mfe/sound/monsnd: ./quake/mfe/sound/scourge: ./quake/mfe/sound/weapons: ./quake/mhsrc1: ./quake/mhsrc1/Debug: ./quake/mhsrc1/dxsdk: ./quake/mhsrc1/dxsdk/SDK: ./quake/mhsrc1/dxsdk/SDK/INC: ./quake/mhsrc1/dxsdk/SDK/LIB: ./quake/mhsrc1/gas2masm: ./quake/mhsrc1/gas2masm/Debug: ./quake/mhsrc1/gas2masm/Release: ./quake/mhsrc1/release_gl: ./quake/mhsrc1/scitech: ./quake/mhsrc1/scitech/INCLUDE: ./quake/mhsrc1/scitech/LIB: ./quake/mhsrc1/scitech/LIB/WIN32: ./quake/mhsrc1/scitech/LIB/WIN32/VC: ./quake/minako: ./quake/minako/gfx: ./quake/minako/gfx/env: ./quake/minako/glquake: ./quake/minako/maps: ./quake/minako/progs: ./quake/minako/q2models: ./quake/minako/q2models/spore: ./quake/minako/sound: ./quake/minako/sound/glaive: ./quake/minako/sound/items: ./quake/minako/sound/player: ./quake/minako/sound/snakeman: ./quake/minako/sound/spore: ./quake/minako/sound/weapons: ./quake/minako/sprites: ./quake/minefield: ./quake/minefield/glquake: ./quake/minefield/scrach: ./quake/minefield/src: ./quake/mira06a: ./quake/mira06a/GFX: ./quake/mira06a/PROGS: ./quake/mira06a/SOUND: ./quake/mira06a/SOUND/PLAYER: ./quake/modbeta: ./quake/modbeta/P: ./quake/modbeta/glquake: ./quake/modbeta/progs: ./quake/modbeta/sound: ./quake/modbeta/sound/DOG: ./quake/modbeta/sound/DOG/OLD: ./quake/modbeta/sound/SOLDIER: ./quake/modbeta/sound/SOLDIER/oldgog: ./quake/modbeta/sound/misc: ./quake/modbeta/sound/weapons: ./quake/modelpack: ./quake/modelpack/maps: ./quake/modelpack/progs: ./quake/modelpack/scripts: ./quake/models: ./quake/models/flags: ./quake/models/mapobjects: ./quake/models/mapobjects/banner: ./quake/models/mapobjects/pipe: ./quake/models/mapobjects/podium: ./quake/models/mapobjects/wallhead: ./quake/models/powerups: ./quake/models/powerups/health: ./quake/models/powerups/holdable: ./quake/models/powerups/instant: ./quake/models/weapons2: ./quake/models/weapons2/bfg: ./quake/models/weapons2/plasma: ./quake/models/weapons2/railgun: ./quake/morph: ./quake/morph/pics: ./quake/morph/progs: ./quake/movement: ./quake/mqwcl: ./quake/mqwcl/bin: ./quake/mqwcl/bin/win32: ./quake/mqwcl/doc: ./quake/mqwcl/gfx: ./quake/mqwcl/loc: ./quake/mqwcl/sb: ./quake/mqwcl/users: ./quake/mtf: ./quake/mtf/locs: ./quake/mtf/maps: ./quake/mtf/sound: ./quake/mtf/sound/misc: ./quake/murphy: ./quake/murphy/maps: ./quake/myqw: ./quake/myqw/src: ./quake/n3sp2: ./quake/n3sp2/gfx: ./quake/n3sp2/gfx/env: ./quake/n3sp2/glquake: ./quake/n3sp2/maps: ./quake/n3sp2/music: ./quake/n3sp2/progs: ./quake/n3sp2/scripts: ./quake/n3sp2/shots: ./quake/n3sp2/sound: ./quake/n3sp2/sound/ambience: ./quake/n3sp2/sound/ambient: ./quake/n3sp2/sound/buttons: ./quake/n3sp2/sound/doors: ./quake/n3sp2/sound/misc: ./quake/n3sp2/sound/plats: ./quake/n3sp2/sound/shams: ./quake/n3sp2/textures: ./quake/namek: ./quake/namek/f: ./quake/namek/gfx: ./quake/namek/maps: ./quake/namek/progs: ./quake/namek/sound: ./quake/namek/sound/player: ./quake/namek/sound/soldier: ./quake/namek/sound/weapons: ./quake/natas: ./quake/natas/gfx: ./quake/natas/gfx/env: ./quake/natas/gfx/menu: ./quake/natas/gfx/sbar: ./quake/natas/gfx/sprites: ./quake/natas/glquake: ./quake/natas/maps: ./quake/natas/models: ./quake/natas/models/monsters: ./quake/natas/models/monsters/gunner: ./quake/natas/progs: ./quake/natas/sound: ./quake/natas/sound/misc: ./quake/natas/sound/weapons: ./quake/natas/sound/weapons/9mm: ./quake/natas/sound/weapons/ak47: ./quake/natas/sound/weapons/misc: ./quake/natas/sound/weapons/snipe: ./quake/nehahra: ./quake/nehahra/SOUND: ./quake/nehahra/SOUND/WALL: ./quake/nehahra/SOUND/ambience: ./quake/nehahra/SOUND/ambient: ./quake/nehahra/SOUND/archg: ./quake/nehahra/SOUND/baron: ./quake/nehahra/SOUND/boss3: ./quake/nehahra/SOUND/buttons: ./quake/nehahra/SOUND/cook: ./quake/nehahra/SOUND/cuts1: ./quake/nehahra/SOUND/cuts10: ./quake/nehahra/SOUND/cuts11: ./quake/nehahra/SOUND/cuts12: ./quake/nehahra/SOUND/cuts13: ./quake/nehahra/SOUND/cuts14: ./quake/nehahra/SOUND/cuts2: ./quake/nehahra/SOUND/cuts3: ./quake/nehahra/SOUND/cuts4: ./quake/nehahra/SOUND/cuts5: ./quake/nehahra/SOUND/cuts6: ./quake/nehahra/SOUND/cuts7: ./quake/nehahra/SOUND/cuts8: ./quake/nehahra/SOUND/cuts9: ./quake/nehahra/SOUND/demon: ./quake/nehahra/SOUND/drone: ./quake/nehahra/SOUND/force: ./quake/nehahra/SOUND/gaunt: ./quake/nehahra/SOUND/guard: ./quake/nehahra/SOUND/knight: ./quake/nehahra/SOUND/machine: ./quake/nehahra/SOUND/me: ./quake/nehahra/SOUND/misc: ./quake/nehahra/SOUND/quake: ./quake/nehahra/SOUND/sets: ./quake/nehahra/SOUND/vondur: ./quake/nehahra/SOUND/weapons: ./quake/nehahra/SOUND/wraith: ./quake/nehahra/devkit: ./quake/nehahra/devkit/gfx: ./quake/nehahra/devkit/maps: ./quake/nehahra/devkit/progs: ./quake/nehahra/devkit/screenies: ./quake/nehahra/devkit/shots: ./quake/nehahra/devkit/sound: ./quake/nehahra/devkit/sound/ambience: ./quake/nehahra/devkit/sound/ambient: ./quake/nehahra/devkit/sound/drone: ./quake/nehahra/devkit/sound/force: ./quake/nehahra/devkit/sound/guard: ./quake/nehahra/devkit/sound/knight: ./quake/nehahra/devkit/sound/me: ./quake/nehahra/devkit/sound/misc: ./quake/nehahra/devkit/sound/weapons: ./quake/nehahra/gfx: ./quake/nehahra/maps: ./quake/nehahra/progs: ./quake/nehahra/screenies: ./quake/nehahra/shots: ./quake/netchild: ./quake/netchild/gfx: ./quake/netchild/gfx/Caustics: ./quake/netchild/gfx/particles: ./quake/netchild/gfx/wad: ./quake/netchild/glquake: ./quake/new7: ./quake/new7/locs: ./quake/new7/maps: ./quake/new7/scr_con: ./quake/new7/sound: ./quake/new7/src_fx: ./quake/new7/src_uml: ./quake/new7/textures: ./quake/newmodels: ./quake/newmodels/progs: ./quake/newmodels/progs/Qtesselated: ./quake/newpak: ./quake/newpak/textures: ./quake/newpak/textures/models: ./quake/nex: ./quake/nex/gfx: ./quake/nex/maps: ./quake/nex/progs: ./quake/nex/sound: ./quake/nex/sound/misc: ./quake/nex/sound/weapons: ./quake/nex/textures: ./quake/nihil: ./quake/nike: ./quake/ninja: ./quake/ninja/gfx: ./quake/ninja/maps: ./quake/ninja/ninja: ./quake/ninja/progs: ./quake/ninja/sound: ./quake/ninja/sound/items: ./quake/ninja/sound/misc: ./quake/ninja/sound/player: ./quake/ninja/sound/weapons: ./quake/noreel: ./quake/nukes: ./quake/oldexe: ./quake/oldexezip: ./quake/oldtelejano: ./quake/oldtelejano/capture: ./quake/oldtelejano/clhud: ./quake/oldtelejano/clogic: ./quake/oldtelejano/docs: ./quake/oldtelejano/gfx: ./quake/oldtelejano/locs: ./quake/oldtelejano/maps: ./quake/oldtelejano/maps/cfgs: ./quake/oldtelejano/oshots: ./quake/oldtelejano/pics: ./quake/oldtelejano/progs: ./quake/oldtelejano/scripts: ./quake/oldtelejano/shots: ./quake/oldtelejano/sound: ./quake/oldtelejano/sound/weapons: ./quake/oldtelejano/soundtrack: ./quake/oldtelejano/src_con: ./quake/oldtelejano/src_fx: ./quake/oldtelejano/textures: ./quake/oldtelejano/textures/Nueva carpeta: ./quake/oldtelejano/textures/crosshairs: ./quake/oldtelejano/textures/particle: ./quake/oum: ./quake/oum/gfx: ./quake/oum/maps: ./quake/oum/progs: ./quake/oum/screenies: ./quake/oum/shots: ./quake/oum/sound: ./quake/oum/sound/ambience: ./quake/oum/sound/ambient: ./quake/oum/sound/drone: ./quake/oum/sound/force: ./quake/oum/sound/guard: ./quake/oum/sound/knight: ./quake/oum/sound/me: ./quake/oum/sound/misc: ./quake/oum/sound/weapons: ./quake/ovo: ./quake/ovo/gfx: ./quake/ovo/sound: ./quake/ovo/sound/O_o: ./quake/ovo/src: ./quake/pain: ./quake/painkeep: ./quake/painkeep/gfx: ./quake/painkeep/maps: ./quake/painkeep/progs: ./quake/painkeep/sound: ./quake/painkeep/sound/ambience: ./quake/painkeep/sound/ambient: ./quake/painkeep/sound/items: ./quake/painkeep/sound/misc: ./quake/painkeep/sound/misc/ambient: ./quake/painkeep/sound/misc/drip: ./quake/painkeep/sound/misc/grav: ./quake/painkeep/sound/misc/pickup: ./quake/painkeep/sound/misc/spark: ./quake/painkeep/sound/misc/teleport: ./quake/painkeep/sound/misc/thunder: ./quake/painkeep/sound/misc/zombie: ./quake/painkeep/sound/player: ./quake/painkeep/sound/random: ./quake/painkeep/sound/random/bird: ./quake/painkeep/sound/random/cygnus: ./quake/painkeep/sound/random/growl: ./quake/painkeep/sound/random/metal: ./quake/painkeep/sound/random/moans: ./quake/painkeep/sound/random/pain: ./quake/painkeep/sound/random/swamp: ./quake/painkeep/sound/random/thump: ./quake/painkeep/sound/weapons: ./quake/painkeep/sound/weapons/airfist: ./quake/painkeep/sound/weapons/btrap: ./quake/painkeep/sound/weapons/clight: ./quake/painkeep/sound/weapons/copb: ./quake/painkeep/sound/weapons/explode: ./quake/painkeep/sound/weapons/grapple: ./quake/painkeep/sound/weapons/pulse: ./quake/painkeep/sound/weapons/sentry: ./quake/paqman: ./quake/paqman/sound: ./quake/parox: ./quake/parox/docs: ./quake/parox/linux: ./quake/parox/pox: ./quake/parox/qwhud: ./quake/platformer: ./quake/platformer/maps: ./quake/platformer/not included: ./quake/platformer/not included/items: ./quake/platformer/not included/monsters: ./quake/platformer/not included/no use: ./quake/platformer/not included/possible monsters: ./quake/platformer/progs: ./quake/platformer/progs/characters: ./quake/platformer/progs/items: ./quake/platformer/progs/map_obj: ./quake/platformer/progs/monsters: ./quake/platformer/progs/no use: ./quake/platformer/progs/possible monsters: ./quake/platformer/src: ./quake/platformer/src/ENTITIES: ./quake/polypop: ./quake/polypop/map: ./quake/polypop/progs: ./quake/polypop/sound: ./quake/polypop/sound/polyp: ./quake/pong: ./quake/pox: ./quake/pox/docs: ./quake/pox/linux: ./quake/pox/qwhud: ./quake/preditor: ./quake/prodigy: ./quake/prodigy/GFX: ./quake/prodigy/Quake: ./quake/prodigy/Quake/prodigy: ./quake/prodigy/progs: ./quake/prodigy/sound: ./quake/prodigy/sound/weapons: ./quake/prodigyse: ./quake/prox: ./quake/prox/env: ./quake/prox/maps: ./quake/prox/progs: ./quake/prox/prox: ./quake/prox/sound: ./quake/prox/sound/ambience: ./quake/prox/sound/feedback: ./quake/prox/sound/player: ./quake/prydon: ./quake/prydon/gfx: ./quake/prydon/glquake: ./quake/prydon/maps: ./quake/prydon/maps/maps: ./quake/prydon/progs: ./quake/prydon/screenies: ./quake/prydon/sound: ./quake/prydon/sound/ambience: ./quake/prydon/sound/demon: ./quake/prydon/sound/doors: ./quake/prydon/sound/horror: ./quake/prydon/sound/items: ./quake/prydon/sound/misc: ./quake/prydon/sound/music: ./quake/prydon/sound/player: ./quake/prydon/sound/skuttler: ./quake/prydon/sound/spells: ./quake/prydon/textures: ./quake/prydon2: ./quake/prydon2/Copia de code: ./quake/prydon2/Copia de code/items: ./quake/prydon2/Copia de code/map: ./quake/prydon2/Copia de code/menu: ./quake/prydon2/Copia de code/monster: ./quake/prydon2/Copia de code/player: ./quake/prydon2/Copia de code/screens: ./quake/prydon2/Copia de code/skills: ./quake/prydon2/Copia de code/spells: ./quake/prydon2/Copia de code/subs: ./quake/prydon2/Copia de code/system: ./quake/prydon2/code: ./quake/prydon2/code/items: ./quake/prydon2/code/map: ./quake/prydon2/code/menu: ./quake/prydon2/code/monster: ./quake/prydon2/code/player: ./quake/prydon2/code/screens: ./quake/prydon2/code/skills: ./quake/prydon2/code/spells: ./quake/prydon2/code/subs: ./quake/prydon2/code/system: ./quake/prydon2/data: ./quake/prydon2/gfx: ./quake/prydon2/maps: ./quake/prydon2/progs: ./quake/prydon2/prydon: ./quake/prydon2/shots: ./quake/prydon2/sound: ./quake/prydon2/sound/ambience: ./quake/prydon2/sound/demon: ./quake/prydon2/sound/doors: ./quake/prydon2/sound/horror: ./quake/prydon2/sound/items: ./quake/prydon2/sound/kor: ./quake/prydon2/sound/misc: ./quake/prydon2/sound/music: ./quake/prydon2/sound/player: ./quake/prydon2/sound/scorp: ./quake/prydon2/sound/skuttler: ./quake/prydon2/sound/spells: ./quake/prydon2/src: ./quake/prydon2/src/devkit: ./quake/prydon2/textures: ./quake/prydon3: ./quake/prydon3/Copia de code: ./quake/prydon3/Copia de code/items: ./quake/prydon3/Copia de code/map: ./quake/prydon3/Copia de code/menu: ./quake/prydon3/Copia de code/monster: ./quake/prydon3/Copia de code/player: ./quake/prydon3/Copia de code/screens: ./quake/prydon3/Copia de code/skills: ./quake/prydon3/Copia de code/spells: ./quake/prydon3/Copia de code/subs: ./quake/prydon3/Copia de code/system: ./quake/prydon3/code: ./quake/prydon3/code/class: ./quake/prydon3/code/items: ./quake/prydon3/code/map: ./quake/prydon3/code/menu: ./quake/prydon3/code/monster: ./quake/prydon3/code/player: ./quake/prydon3/code/screens: ./quake/prydon3/code/skills: ./quake/prydon3/code/spells: ./quake/prydon3/code/stats: ./quake/prydon3/code/subs: ./quake/prydon3/code/system: ./quake/prydon3/data: ./quake/prydon3/gfx: ./quake/prydon3/maps: ./quake/prydon3/progs: ./quake/prydon3/prydon: ./quake/prydon3/sound: ./quake/prydon3/sound/ambience: ./quake/prydon3/sound/demon: ./quake/prydon3/sound/doors: ./quake/prydon3/sound/horror: ./quake/prydon3/sound/items: ./quake/prydon3/sound/kor: ./quake/prydon3/sound/misc: ./quake/prydon3/sound/music: ./quake/prydon3/sound/player: ./quake/prydon3/sound/scorp: ./quake/prydon3/sound/skuttler: ./quake/prydon3/sound/spells: ./quake/prydon3/src: ./quake/prydon3/src/devkit: ./quake/prydon3/textures: ./quake/prydon4: ./quake/prydon4/Copia de code: ./quake/prydon4/Copia de code/items: ./quake/prydon4/Copia de code/map: ./quake/prydon4/Copia de code/menu: ./quake/prydon4/Copia de code/monster: ./quake/prydon4/Copia de code/player: ./quake/prydon4/Copia de code/screens: ./quake/prydon4/Copia de code/skills: ./quake/prydon4/Copia de code/spells: ./quake/prydon4/Copia de code/subs: ./quake/prydon4/Copia de code/system: ./quake/prydon4/code: ./quake/prydon4/code/class: ./quake/prydon4/code/items: ./quake/prydon4/code/map: ./quake/prydon4/code/menu: ./quake/prydon4/code/monster: ./quake/prydon4/code/player: ./quake/prydon4/code/screens: ./quake/prydon4/code/skills: ./quake/prydon4/code/spells: ./quake/prydon4/code/stats: ./quake/prydon4/code/subs: ./quake/prydon4/code/system: ./quake/prydon4/data: ./quake/prydon4/gfx: ./quake/prydon4/glquake: ./quake/prydon4/maps: ./quake/prydon4/pg: ./quake/prydon4/pg/tei prydon character: ./quake/prydon4/progs: ./quake/prydon4/prydon: ./quake/prydon4/save: ./quake/prydon4/sound: ./quake/prydon4/sound/ambience: ./quake/prydon4/sound/demon: ./quake/prydon4/sound/doors: ./quake/prydon4/sound/horror: ./quake/prydon4/sound/items: ./quake/prydon4/sound/kor: ./quake/prydon4/sound/misc: ./quake/prydon4/sound/music: ./quake/prydon4/sound/player: ./quake/prydon4/sound/scorp: ./quake/prydon4/sound/skuttler: ./quake/prydon4/sound/spells: ./quake/prydon4/src: ./quake/prydon4/src/devkit: ./quake/prydon4/textures: ./quake/prydonx: ./quake/prydonx/Copia de code: ./quake/prydonx/Copia de code/items: ./quake/prydonx/Copia de code/map: ./quake/prydonx/Copia de code/menu: ./quake/prydonx/Copia de code/monster: ./quake/prydonx/Copia de code/player: ./quake/prydonx/Copia de code/screens: ./quake/prydonx/Copia de code/skills: ./quake/prydonx/Copia de code/spells: ./quake/prydonx/Copia de code/subs: ./quake/prydonx/Copia de code/system: ./quake/prydonx/code: ./quake/prydonx/code/class: ./quake/prydonx/code/items: ./quake/prydonx/code/map: ./quake/prydonx/code/menu: ./quake/prydonx/code/monster: ./quake/prydonx/code/player: ./quake/prydonx/code/screens: ./quake/prydonx/code/skills: ./quake/prydonx/code/spells: ./quake/prydonx/code/stats: ./quake/prydonx/code/subs: ./quake/prydonx/code/system: ./quake/prydonx/data: ./quake/prydonx/gfx: ./quake/prydonx/glquake: ./quake/prydonx/maps: ./quake/prydonx/pg: ./quake/prydonx/pg/tei prydon character: ./quake/prydonx/progs: ./quake/prydonx/prydon: ./quake/prydonx/save: ./quake/prydonx/sound: ./quake/prydonx/sound/ambience: ./quake/prydonx/sound/demon: ./quake/prydonx/sound/doors: ./quake/prydonx/sound/horror: ./quake/prydonx/sound/items: ./quake/prydonx/sound/kor: ./quake/prydonx/sound/misc: ./quake/prydonx/sound/music: ./quake/prydonx/sound/player: ./quake/prydonx/sound/scorp: ./quake/prydonx/sound/skuttler: ./quake/prydonx/sound/spells: ./quake/prydonx/src: ./quake/prydonx/src/devkit: ./quake/prydonx/textures: ./quake/python: ./quake/q1a: ./quake/q1a/MODELS: ./quake/q1a/MODELS/ammo: ./quake/q1a/Nueva carpeta: ./quake/q1a/gfx: ./quake/q1a/gfx/crosshairs: ./quake/q1a/gfx/particles: ./quake/q1a/gfx/pics: ./quake/q1a/gfx/textures: ./quake/q1a/glquake: ./quake/q1a/maps: ./quake/q1a/music: ./quake/q1a/progs: ./quake/q1a/screenies: ./quake/q1a/shots: ./quake/q1a/sound: ./quake/q1a/src: ./quake/q1a/temp: ./quake/q1a/textures: ./quake/q3alike: ./quake/q3alike/gfx: ./quake/q3alike/gfx/wad: ./quake/q3alike/textures: ./quake/q3alike/textures/models: ./quake/q3mods: ./quake/q3mods/progs: ./quake/qbot: ./quake/qbot/progs: ./quake/qbot/sound: ./quake/qbot/sound/demon: ./quake/qbot/sound/player: ./quake/qbot/sound/weapons: ./quake/qc: ./quake/qc/shot1: ./quake/qc/shot2: ./quake/qc/shot3: ./quake/qcraft: ./quake/qcraft/progs: ./quake/qcraft/sound: ./quake/qcraft/sound/marine: ./quake/qcraft/sound/select: ./quake/qcraft/sound/worker: ./quake/qcraft/v106qc: ./quake/qdquad: ./quake/qe1: ./quake/qe1/capture: ./quake/qe1/glquake: ./quake/qe1/shots: ./quake/qe1/textures: ./quake/qetris: ./quake/qintro: ./quake/qintro/progs: ./quake/qintro/shots: ./quake/qintro/sound: ./quake/qintro/sound/ambience: ./quake/qintro/sound/misc: ./quake/qintro/sound/weapons: ./quake/qintro/sound/wizard: ./quake/qintro/textures: ./quake/qintro/textures/old: ./quake/qmb: ./quake/qmb/gfx: ./quake/qmb/glquake: ./quake/qmb/maps: ./quake/qmb/progs: ./quake/qmb/sound: ./quake/qmb/sound/items: ./quake/qmb/sound/movement: ./quake/qmb/sound/player: ./quake/qmb/sound/weapons: ./quake/qmb/textures: ./quake/qmb/textures/crosshairs: ./quake/qmb/textures/particles: ./quake/qmb/textures/wad: ./quake/qmon: ./quake/qmon/glquake: ./quake/qmon/maps: ./quake/qmon/oldstuff: ./quake/qmon/progs: ./quake/qmon/progs/monsters: ./quake/qmon/sound: ./quake/qmon/sound/attacks: ./quake/qmon/src: ./quake/qmon/src/env: ./quake/qmon/src/lp: ./quake/qmon/src/mon_ai: ./quake/qmon/src/monsters: ./quake/qq: ./quake/qq/V101qc: ./quake/qq/maps: ./quake/qsnake: ./quake/qtactic: ./quake/qtactic/maps: ./quake/qtactic/progs: ./quake/qtactic/src: ./quake/qtactic/src/lp: ./quake/qtactic/src/mn: ./quake/qtank10: ./quake/qtank10/gfx: ./quake/qtank10/maps: ./quake/qtank10/progs: ./quake/qtank10/qcqtank: ./quake/qtank10/screenies: ./quake/qtank10/sound: ./quake/qtank10/sound/demon: ./quake/qtank10/sound/items: ./quake/qtank10/sound/misc: ./quake/qtank10/sound/player: ./quake/qtank10/sound/tank: ./quake/qtank10/sound/weapons: ./quake/qtest: ./quake/quakeforge: ./quake/quakeforge-0.5.5-win32: ./quake/quakeforge-0.5.5-win32/bin: ./quake/qure: ./quake/qview50: ./quake/qw: ./quake/qw/Nueva carpeta: ./quake/qw/addons: ./quake/qw/client: ./quake/qw/crosshairs: ./quake/qw/data: ./quake/qw/env: ./quake/qw/gfx: ./quake/qw/glquake: ./quake/qw/lits: ./quake/qw/locs: ./quake/qw/maps: ./quake/qw/models: ./quake/qw/models/players: ./quake/qw/models/players/ranger: ./quake/qw/models/weapons2: ./quake/qw/models/weapons2/bfg: ./quake/qw/progs: ./quake/qw/qizmo: ./quake/qw/scripts: ./quake/qw/skins: ./quake/qw/sound: ./quake/qw/sound/common: ./quake/qw/sound/footsteps: ./quake/qw/sound/misc: ./quake/qw/sound/player: ./quake/qw/sound/voices: ./quake/qw/sound/weapons: ./quake/qw/src: ./quake/qw/textures: ./quake/qw/textures/bmodels: ./quake/qw/textures/bsp: ./quake/qw/textures/charsets: ./quake/qw/textures/dm2: ./quake/qw/textures/dm3: ./quake/qw/textures/dm4: ./quake/qw/textures/dm6: ./quake/qw/textures/exmy: ./quake/qw/textures/gfx: ./quake/qw/textures/models: ./quake/qw/textures/particle: ./quake/qw/textures/particles: ./quake/qw/textures/sprites: ./quake/qw/textures/wad: ./quake/qw/vm: ./quake/rad: ./quake/random: ./quake/random/gfx: ./quake/random/gfx/wad: ./quake/random/q1m1: ./quake/random/scripts: ./quake/random/shots: ./quake/random/textures: ./quake/random/textures/missing: ./quake/random/texturesz: ./quake/ranger: ./quake/ranger/maps: ./quake/ranger/progs: ./quake/ranger/qcsrc: ./quake/rap2: ./quake/rap2/gfx: ./quake/rap2/gfx/env: ./quake/rap2/maps: ./quake/rap2/progs: ./quake/rap2/sound: ./quake/rap2/sound/ambience: ./quake/rap2/sound/rapa: ./quake/rap2/sound/rapb: ./quake/rap2/sound/rapc: ./quake/rap2/sound/rapd: ./quake/rap2/sound/rapf: ./quake/rap2/sound/rapg: ./quake/rap2lurk: ./quake/rap2lurk/gfx: ./quake/rap2lurk/gfx/env: ./quake/rap2lurk/maps: ./quake/rap2lurk/progs: ./quake/rap2lurk/sound: ./quake/rap2lurk/sound/ambience: ./quake/rap2lurk/sound/rapa: ./quake/rap2lurk/sound/rapb: ./quake/rap2lurk/sound/rapc: ./quake/rap2lurk/sound/rapd: ./quake/rap2lurk/sound/rapf: ./quake/rap2lurk/sound/rapg: ./quake/raptor: ./quake/rare1: ./quake/rawmeat: ./quake/rawmeat/gfx: ./quake/rawmeat/glquake: ./quake/rawmeat/maps: ./quake/rawmeat/progs: ./quake/rawmeat/screenies: ./quake/rawmeat/sound: ./quake/rawmeat/sound/item: ./quake/rawmeat/sound/monster: ./quake/rawmeat/sound/weapons: ./quake/rawtextures: ./quake/rawtextures/textures: ./quake/rdefull: ./quake/reality: ./quake/reaper: ./quake/reaper/maps: ./quake/reaper/progs: ./quake/reaper/screenies: ./quake/reaper/src: ./quake/red: ./quake/red/MAPS: ./quake/red/PROGS: ./quake/red/SOUND: ./quake/red/SOUND/AMBIENCE: ./quake/red/SRC: ./quake/reds: ./quake/reds/progs: ./quake/reds/sound: ./quake/reds/sound/ambience: ./quake/reds/sound/player: ./quake/reds/sound/weapons: ./quake/regtextures: ./quake/regtextures/textures: ./quake/relwep13: ./quake/requit: ./quake/requit/Requiem: ./quake/requit/progs: ./quake/requit/progs/unused: ./quake/requit/sound: ./quake/requit/sound/attack: ./quake/requit/sound/attack/toadd: ./quake/requit/sound/kills: ./quake/requit/sound/kills new: ./quake/requit/sound/misc: ./quake/requit/sound/weapons: ./quake/requit/src: ./quake/requit/src/frikbot: ./quake/requit/src/lp: ./quake/requit/src/mapway: ./quake/requit/src/mn: ./quake/revel: ./quake/revel/progs: ./quake/revel/qc: ./quake/revel/qc/frikbot: ./quake/revel/sound: ./quake/revel/sound/feedback: ./quake/rgb3: ./quake/rgm: ./quake/roids: ./quake/roids/gfx: ./quake/roids/maps: ./quake/roids/progs: ./quake/roids/sound: ./quake/run: ./quake/runaway: ./quake/runaway/maps: ./quake/runaway/progs: ./quake/runaway/screenies: ./quake/runaway/sound: ./quake/runaway/sound/demon: ./quake/runaway/sound/fox: ./quake/runaway/src: ./quake/runebot: ./quake/runebot/5-21-03_source: ./quake/runebot/5-21-03_source/bots: ./quake/runebot/5-21-03_source/monsters: ./quake/runebot/5-21-03_source/nonprog: ./quake/runebot/5-21-03_source/progs: ./quake/runebot/5-21-03_source/runes: ./quake/runebot/5-21-03_source/settings: ./quake/runebot/5-21-03_source/weapons: ./quake/runebot/maps: ./quake/runebot/progs: ./quake/runebot/ways: ./quake/ryu: ./quake/sagdoll: ./quake/sagdoll/progs: ./quake/seb: ./quake/seb/frikbot: ./quake/seb/gfx: ./quake/seb/gfx/env: ./quake/seb/gfx/mapshots: ./quake/seb/gfx/wad: ./quake/seb/maps: ./quake/seb/progs: ./quake/seb/scripts: ./quake/seb/shots: ./quake/seb/sound: ./quake/seb/sound/ambience: ./quake/seb/sound/ambient: ./quake/seb/sound/doors: ./quake/seb/sound/duke: ./quake/seb/sound/enforcer: ./quake/seb/sound/hipitems: ./quake/seb/sound/hipweap: ./quake/seb/sound/misc: ./quake/seb/sound/music: ./quake/seb/sound/player: ./quake/seb/sound/ridicule: ./quake/seb/sound/soldier: ./quake/seb/sound/sspeech: ./quake/seb/sound/voice: ./quake/seb/sound/weapons: ./quake/seb/textures: ./quake/seb/textures/gfx: ./quake/severed2: ./quake/severed2/progs: ./quake/severed2/sound: ./quake/severed2/sound/limb: ./quake/severed2/sound/player: ./quake/severed2/sound/saw: ./quake/severed2/sound/severed: ./quake/severed2/sound/suicide: ./quake/sfalc2: ./quake/sfalc2/QC: ./quake/sfalc2/glquake: ./quake/sfq: ./quake/sfq/GFX: ./quake/sfq/MAPS: ./quake/sfq/PROGS: ./quake/sfq/SOUND: ./quake/sfq/SOUND/ENFORCER: ./quake/sfq/SOUND/HKNIGHT: ./quake/sfq/SOUND/MISC: ./quake/sfq/SOUND/SHAMBLER: ./quake/sfq/SOUND/SOLDIER: ./quake/sfq/SOUND/WEAPONS: ./quake/sfq/SOUND/WIZARD: ./quake/shooter: ./quake/shooter/QC: ./quake/shooter/maps: ./quake/shooter/maps/src: ./quake/shooter/models: ./quake/shooter/models/gnat: ./quake/shooter/models/gnat/src: ./quake/shooter/models/player: ./quake/shooter/models/src: ./quake/shooter/models/turret: ./quake/shooter/models/wasp: ./quake/shooter/models/wasp/src: ./quake/shooter/oldQC: ./quake/shooter/sound: ./quake/shooter/sound/wasp: ./quake/shubfw1: ./quake/shubfw1/glquake: ./quake/shubfw1/progs: ./quake/shubfw1/sound: ./quake/shubfw1/sound/attack: ./quake/shubfw1/src106: ./quake/shubfw1/src106/frikbot: ./quake/shubfw1/src106/frikbot/maps: ./quake/shubfw1/src106/lp: ./quake/shubfw1/src106/mn: ./quake/sim: ./quake/sim/maps: ./quake/sim/progs: ./quake/sim/src: ./quake/sim/src/frikbot: ./quake/simmer: ./quake/simmer/maps: ./quake/simple: ./quake/skinpack: ./quake/skinpack/progs: ./quake/slide1: ./quake/sm00_randy: ./quake/sm00_randy/maps: ./quake/sm00_randy/progs: ./quake/sm61: ./quake/sm61/maps: ./quake/snowed: ./quake/soe: ./quake/soe/gfx: ./quake/soe/maps: ./quake/soe/progs: ./quake/soe/screenies: ./quake/soe/soe_readme: ./quake/soe/soe_readme/html: ./quake/soe/soe_readme/html/img: ./quake/soe/soe_readme/html/img/dh: ./quake/soe/soe_readme/html/img/m: ./quake/soe/sound: ./quake/soe/sound/ambience: ./quake/soe/sound/axeman: ./quake/soe/sound/bishop: ./quake/soe/sound/dragon: ./quake/soe/sound/enforcer: ./quake/soe/sound/fwiz: ./quake/soe/sound/hipitems: ./quake/soe/sound/hknight: ./quake/soe/sound/knight: ./quake/soe/sound/lord: ./quake/soe/sound/misc: ./quake/soe/sound/ra: ./quake/soe/sound/random: ./quake/soe/sound/random/thump: ./quake/soe/sound/shade: ./quake/soe/sound/soldier: ./quake/soe/sound/trog: ./quake/soldat: ./quake/soldat/gfx: ./quake/soldat/gfx/env: ./quake/soldat/maps: ./quake/soldat/progs: ./quake/soldat/sound: ./quake/soldat/sound/attack: ./quake/soldat/sound/demon: ./quake/soldat/sound/hook: ./quake/soldat/sound/player: ./quake/soldat/src: ./quake/soldat/src/lp: ./quake/soldat/src/mn: ./quake/soldier: ./quake/soldier/docs: ./quake/soldier/gfx: ./quake/soldier/glquake: ./quake/soldier/maps: ./quake/soldier/progs: ./quake/soldier/scripts: ./quake/soldier/shots: ./quake/soldier/sound: ./quake/soldier/sound/bug1: ./quake/soldier/sound/bug2: ./quake/soldier/sound/player: ./quake/soldier/sound/weapons: ./quake/soldier/sound/weapons/units: ./quake/soldier/src: ./quake/soldier/textures: ./quake/sound: ./quake/sp: ./quake/sp/PROGS: ./quake/sp/shots: ./quake/space: ./quake/space/Clean: ./quake/space/Clean/dxsdk: ./quake/space/Clean/dxsdk/SDK: ./quake/space/Clean/dxsdk/SDK/INC: ./quake/space/Clean/dxsdk/SDK/LIB: ./quake/space/Clean/release_gl: ./quake/space/gfx: ./quake/space/glquake: ./quake/space/key src: ./quake/space/maps: ./quake/space/models: ./quake/space/recode: ./quake/space/recode/client: ./quake/space/recode/crap: ./quake/space/recode/ents: ./quake/space/recode/main: ./quake/space/recode/system: ./quake/space/sound: ./quake/space/sound/demon: ./quake/space/sound/engines: ./quake/space/sound/misc: ./quake/space/sound/music: ./quake/space/sound/r2: ./quake/space/sound/radio: ./quake/space/sound/radio/stuff: ./quake/space/sound/radio/stuff1: ./quake/space/sound/ships: ./quake/space/sound/weapons: ./quake/space/spacex: ./quake/space/spacex/dxsdk: ./quake/space/spacex/dxsdk/SDK: ./quake/space/spacex/dxsdk/SDK/INC: ./quake/space/spacex/dxsdk/SDK/LIB: ./quake/space/spacex/glbot: ./quake/space/spacex/release_gl: ./quake/space/sprites: ./quake/space/src: ./quake/space/swqbsp: ./quake/space/textures: ./quake/speed1: ./quake/speed1/maps: ./quake/speedy: ./quake/speedy/maps: ./quake/spiderfiend: ./quake/spiderfiend/gfx: ./quake/spiderfiend/gfx/desert: ./quake/spiderfiend/gfx/desert/hires: ./quake/spiderfiend/gfx/earth: ./quake/spiderfiend/gfx/hills: ./quake/spiderfiend/gfx/hills/hires: ./quake/spiderfiend/gfx/mars: ./quake/spiderfiend/gfx/mount: ./quake/spiderfiend/gfx/mount/hires: ./quake/spiderfiend/gfx/ocean: ./quake/spiderfiend/gfx/ocean/hires: ./quake/spiderfiend/maps: ./quake/spiderfiend/particles: ./quake/spiderfiend/progs: ./quake/spiderfiend/scripts: ./quake/spiderfiend/sound: ./quake/spiderfiend/sound/ambience: ./quake/spiderfiend/sound/cop: ./quake/spiderfiend/sound/misc: ./quake/spiderfiend/sound/player: ./quake/spiderfiend/sound/weapons: ./quake/spiderfiend/src: ./quake/splitscreen_hack: ./quake/squake: ./quake/squake/screenies: ./quake/srat: ./quake/srat/gfx: ./quake/srat/maps: ./quake/srat/progs: ./quake/srat/sound: ./quake/srat/sound/ambience: ./quake/srat/sound/buttons: ./quake/srat/sound/doors: ./quake/srat/sound/gorok: ./quake/srat/sound/items: ./quake/srat/sound/misc: ./quake/srat/sound/ohmi: ./quake/srat/sound/plats: ./quake/srat/sound/player: ./quake/srat/sound/ruckus: ./quake/srat/sound/scorp: ./quake/srat/sound/spider: ./quake/srat/sound/viscor: ./quake/srat/sound/weapons: ./quake/srat/sound/zed: ./quake/ssiege: ./quake/ssiege/shots: ./quake/ssiege/sm36_source: ./quake/stalker1: ./quake/stalker1/models: ./quake/stalker1/models/weaphits: ./quake/stalker1/particles: ./quake/stalker1/progs: ./quake/stalker1/sound: ./quake/stalker1/sound/ctf: ./quake/stalker1/sound/items: ./quake/stalker1/sound/misc: ./quake/stalker1/sound/misc/New Folder: ./quake/stalker1/sound/tank: ./quake/stalker1/sound/weapons: ./quake/stalker1/sound/wizard: ./quake/starshp2: ./quake/stlk: ./quake/stlk/gfx: ./quake/stlk/maps: ./quake/stlk/progs: ./quake/stlk/screenies: ./quake/stlk/scripts: ./quake/stlk/sound: ./quake/stlk/sound/items: ./quake/stlk/sound/misc: ./quake/stlk/sound/tank: ./quake/stlk/sound/weapons: ./quake/stlk/starwars: ./quake/stlk/starwars/gfx: ./quake/stlk/starwars/maps: ./quake/stlk/starwars/progs: ./quake/stlk/starwars/sound: ./quake/stlk/starwars/sound/Dog: ./quake/stlk/starwars/sound/Jedi: ./quake/stlk/starwars/sound/Soldier: ./quake/stlk/starwars/sound/Wizard: ./quake/stlk/starwars/sound/ambient: ./quake/stlk/starwars/sound/buzz: ./quake/stlk/starwars/sound/hipweap: ./quake/stlk/starwars/sound/hook: ./quake/stlk/starwars/sound/misc: ./quake/stlk/starwars/sound/music: ./quake/stlk/starwars/sound/pendulum: ./quake/stlk/starwars/sound/player: ./quake/stlk/starwars/sound/weapons: ./quake/stlk/textures: ./quake/sui: ./quake/sui/maps: ./quake/sui/progs: ./quake/supa: ./quake/supa/progs: ./quake/supa/src: ./quake/supa/src/frikbot: ./quake/supa/tm_supa: ./quake/swars: ./quake/swars/GFX: ./quake/swars/PROGS: ./quake/swars/SOUND: ./quake/swars/SOUND/WEAPONS: ./quake/swctf: ./quake/swctf/docs: ./quake/swctf/gfx: ./quake/swctf/maps: ./quake/swctf/progs: ./quake/swctf/skins: ./quake/swctf/sound: ./quake/swctf/sound/ambience: ./quake/swctf/sound/misc: ./quake/swctf/sound/player: ./quake/swctf/sound/rune: ./quake/swctf/sound/swctf: ./quake/swctf/sound/tw: ./quake/swctf/sound/weapons: ./quake/swctf/src: ./quake/swd: ./quake/swd/gfx: ./quake/swd/key src: ./quake/swd/maps: ./quake/swd/models: ./quake/swd/recode: ./quake/swd/recode/client: ./quake/swd/recode/crap: ./quake/swd/recode/ents: ./quake/swd/recode/main: ./quake/swd/recode/system: ./quake/swd/screenies: ./quake/swd/sound: ./quake/swd/sound/demon: ./quake/swd/sound/engines: ./quake/swd/sound/misc: ./quake/swd/sound/music: ./quake/swd/sound/r2: ./quake/swd/sound/radio: ./quake/swd/sound/radio/stuff: ./quake/swd/sound/radio/stuff1: ./quake/swd/sound/ships: ./quake/swd/sound/weapons: ./quake/swd/sprites: ./quake/swd/src: ./quake/swd/swqbsp: ./quake/swd/swqbsp/Debug: ./quake/swd/textures: ./quake/taedemo: ./quake/taedemo/gfx: ./quake/taedemo/gfx/wad: ./quake/taedemo/maps: ./quake/taedemo/progs: ./quake/taedemo/progs/baseq2: ./quake/taedemo/progs/baseq2/cop: ./quake/taedemo/progs/baseq2/cop/skin: ./quake/taedemo/progs/baseq2/v_shot2: ./quake/taedemo/skin: ./quake/taedemo/sound: ./quake/taedemo/sound/BAZOOKA: ./quake/taedemo/sound/Raptor: ./quake/taedemo/sound/bossman: ./quake/taedemo/sound/cluber: ./quake/taedemo/sound/enforcer: ./quake/taedemo/sound/grforcer: ./quake/taedemo/sound/knight: ./quake/taedemo/sound/player: ./quake/taedemo/sound/raptor2: ./quake/taedemo/sound/swat2: ./quake/taedemo/sound/wall: ./quake/taedemo/sound/weapons: ./quake/tanx2: ./quake/tanx2/glquake: ./quake/tanx2/maps: ./quake/tanx2/maps/src: ./quake/tanx2/progs: ./quake/tanx2/progs/body: ./quake/tanx2/progs/body/src: ./quake/tanx2/progs/dead: ./quake/tanx2/progs/imports: ./quake/tanx2/progs/turret: ./quake/tanx2/progs/turret/src: ./quake/tanx2/progs/weapons: ./quake/tanx2/progs/weapons/src: ./quake/tanx2/progs/wheels: ./quake/tanx2/progs/wheels/src: ./quake/tanx2/qc: ./quake/tanx2/qc/fbx: ./quake/tanx2/renders: ./quake/tanx2/sound: ./quake/tanx2/sound/dead: ./quake/tanx2/sound/weapons: ./quake/tanx2/sound/weapons/old: ./quake/tanx206: ./quake/tanx206/maps: ./quake/tanx206/maps/src: ./quake/tanx206/progs: ./quake/tanx206/progs/body: ./quake/tanx206/progs/body/src: ./quake/tanx206/progs/dead: ./quake/tanx206/progs/imports: ./quake/tanx206/progs/structure: ./quake/tanx206/progs/structure/src: ./quake/tanx206/progs/turret: ./quake/tanx206/progs/turret/src: ./quake/tanx206/progs/weapons: ./quake/tanx206/progs/weapons/src: ./quake/tanx206/progs/wheels: ./quake/tanx206/progs/wheels/src: ./quake/tanx206/qc: ./quake/tanx206/qc/fbx: ./quake/tanx206/renders: ./quake/tanx206/sound: ./quake/tanx206/sound/dead: ./quake/tanx206/sound/engines: ./quake/tanx206/sound/weapons: ./quake/tanx206/sound/weapons/old: ./quake/tanx2a4: ./quake/tanx2a4/maps: ./quake/tanx2a4/maps/src: ./quake/tanx2a4/progs: ./quake/tanx2a4/progs/body: ./quake/tanx2a4/progs/body/src: ./quake/tanx2a4/progs/dead: ./quake/tanx2a4/progs/imports: ./quake/tanx2a4/progs/structure: ./quake/tanx2a4/progs/turret: ./quake/tanx2a4/progs/turret/src: ./quake/tanx2a4/progs/weapons: ./quake/tanx2a4/progs/weapons/src: ./quake/tanx2a4/progs/wheels: ./quake/tanx2a4/progs/wheels/src: ./quake/tanx2a4/qc: ./quake/tanx2a4/qc/fbx: ./quake/tanx2a4/renders: ./quake/tanx2a4/sound: ./quake/tanx2a4/sound/dead: ./quake/tanx2a4/sound/engines: ./quake/tanx2a4/sound/weapons: ./quake/tanx2a4/sound/weapons/old: ./quake/tanx4: ./quake/tanx4/maps: ./quake/tanx4/maps/src: ./quake/tanx4/progs: ./quake/tanx4/progs/body: ./quake/tanx4/progs/body/src: ./quake/tanx4/progs/dead: ./quake/tanx4/progs/imports: ./quake/tanx4/progs/turret: ./quake/tanx4/progs/turret/src: ./quake/tanx4/progs/weapons: ./quake/tanx4/progs/weapons/src: ./quake/tanx4/progs/wheels: ./quake/tanx4/progs/wheels/src: ./quake/tanx4/qc: ./quake/tanx4/qc/fbx: ./quake/tanx4/renders: ./quake/tanx4/sound: ./quake/tanx4/sound/dead: ./quake/tanx4/sound/weapons: ./quake/tanx4/sound/weapons/old: ./quake/tc: ./quake/tc/gfx: ./quake/tc/gfx/crosshairs: ./quake/tc/gfx/env: ./quake/tc/gfx/mech: ./quake/tc/gfx/wad: ./quake/tc/maps: ./quake/tc/maps/cfgs: ./quake/tc/progs: ./quake/tc/progs/skin: ./quake/tc/rc: ./quake/tc/screenies: ./quake/tc/scripts: ./quake/tc/skin: ./quake/tc/sound: ./quake/tc/sound/com: ./quake/tc/sound/fx: ./quake/tc/sound/spider: ./quake/tc/sound/weap: ./quake/tc/src: ./quake/tc/test: ./quake/tc/test/progs: ./quake/tc/textures: ./quake/td2: ./quake/td2/maps: ./quake/td2/sound: ./quake/tdk11: ./quake/tech7: ./quake/tech7/locs: ./quake/tech7/pics: ./quake/tech7/src_con: ./quake/tech7/src_engine: ./quake/tech7/src_fx: ./quake/tech7/src_uml: ./quake/tech7/zmaps: ./quake/tech7/zsound: ./quake/tech7/ztextures: ./quake/tecx: ./quake/tecx/glquake: ./quake/telejano: ./quake/telejano/docs: ./quake/telejano/docs/telejano_docs: ./quake/telejano/docs/tomazquake_docs: ./quake/telejano/gfx: ./quake/telejano/gfx/env: ./quake/telejano/gfx/wad: ./quake/telejano/progs: ./quake/telejano/scripts: ./quake/telejano/sound: ./quake/telejano/textures: ./quake/telejano/textures/crosshairs: ./quake/telejano/textures/particle: ./quake/telejanolite: ./quake/tenebrae: ./quake/tenebrae/Nueva carpeta: ./quake/tenebrae/Nueva carpeta/cubemaps: ./quake/tenebrae/Nueva carpeta/maps: ./quake/tenebrae/Nueva carpeta/models: ./quake/tenebrae/Nueva carpeta/models/mapobjects: ./quake/tenebrae/Nueva carpeta/override: ./quake/tenebrae/Nueva carpeta/sound: ./quake/tenebrae/cubemaps: ./quake/tenebrae/glquake: ./quake/tenebrae/maps: ./quake/tenebrae/override: ./quake/tenebrae/override/progs: ./quake/tenebrae/particles: ./quake/tenebrae/penta: ./quake/tenebrae/progs: ./quake/tenebrae/screenshots: ./quake/tenebrae/textures: ./quake/test: ./quake/test/maps: ./quake/tetris: ./quake/tetris/sound: ./quake/tetris/src: ./quake/tex: ./quake/tex/textures: ./quake/text files: ./quake/texturepack: ./quake/texturepack/textures: ./quake/texturepack/textures/dm2: ./quake/textures: ./quake/textures/base_button: ./quake/textures/base_floor: ./quake/textures/base_wall: ./quake/textures/common: ./quake/textures/ctf: ./quake/textures/debello: ./quake/textures/gfx: ./quake/textures/gfx/wad: ./quake/textures/gothic_block: ./quake/textures/gothic_ceiling: ./quake/textures/gothic_door: ./quake/textures/gothic_floor: ./quake/textures/gothic_light: ./quake/textures/gothic_trim: ./quake/textures/gothic_wall: ./quake/textures/liquids: ./quake/textures/radiant: ./quake/textures/sfx: ./quake/textures/skies: ./quake/tfmd3: ./quake/tj515: ./quake/tj515/(515)_v055_src: ./quake/tj515/(515)_v055_src/515bot: ./quake/tj515/(515)_v055_src/frikbot: ./quake/tj515/(515)_v055_src/i515i: ./quake/tj515/(515)_v055_src/i515i/gametypes: ./quake/tj515/515: ./quake/tj515/515bot: ./quake/tj515/data: ./quake/tj515/data/ents: ./quake/tj515/data/foots: ./quake/tj515/data/ways: ./quake/tj515/frikbot: ./quake/tj515/gfx: ./quake/tj515/gfx/chars: ./quake/tj515/gfx/env: ./quake/tj515/gfx/hud: ./quake/tj515/gfx/hud/ammo: ./quake/tj515/gfx/hud/feedback: ./quake/tj515/gfx/hud/items: ./quake/tj515/gfx/menu: ./quake/tj515/gfx/numbers: ./quake/tj515/gfx/numbers_small: ./quake/tj515/gfx/radiomenus: ./quake/tj515/i515i: ./quake/tj515/i515i/gametypes: ./quake/tj515/maps: ./quake/tj515/maps/cfgs: ./quake/tj515/progs: ./quake/tj515/progs/ctf: ./quake/tj515/progs/dom: ./quake/tj515/progs/dtc: ./quake/tj515/progs/harv: ./quake/tj515/progs/items: ./quake/tj515/progs/misc: ./quake/tj515/progs/qgibs: ./quake/tj515/scripts: ./quake/tj515/sound: ./quake/tj515/sound/515: ./quake/tj515/sound/amb: ./quake/tj515/sound/ambience: ./quake/tj515/sound/ctf: ./quake/tj515/sound/dom: ./quake/tj515/sound/feedback: ./quake/tj515/sound/feedback/win: ./quake/tj515/sound/footsteps: ./quake/tj515/sound/malevoice: ./quake/tj515/sound/misc: ./quake/tj515/sound/misc/count: ./quake/tj515/sound/radio: ./quake/tj515/sound/radio/male2: ./quake/tj515/sound/radio/male2/kill: ./quake/tj515/sound/radio/male2/team1: ./quake/tj515/sound/vox: ./quake/tj515/sound/weapons: ./quake/tj515/sound/weapons/machinegun: ./quake/tj515/sound/weapons/nailgun: ./quake/tj515/sound/weapons/pistol: ./quake/tj515/sound/weapons/plasmagun: ./quake/tj515/sound/weapons/rocket_launcher: ./quake/tj515/sound/weapons/shotgun: ./quake/tj515/sound/weapons/sniperrifle: ./quake/tj515/src2: ./quake/tj515/src2/515bot: ./quake/tj515/src2/frikbot: ./quake/tj515/src2/i515i: ./quake/tj515/src2/i515i/gametypes: ./quake/tj515/ways: ./quake/tmpQuArK: ./quake/tmpQuArK/gfx: ./quake/tmpQuArK/maps: ./quake/toast: ./quake/toast/gfx: ./quake/toast/progs: ./quake/toast/sound: ./quake/toast/sound/demon: ./quake/toast/sound/dog: ./quake/toast/sound/enforcer: ./quake/toast/sound/items: ./quake/toast/sound/knight: ./quake/toast/sound/misc: ./quake/toast/sound/ogre: ./quake/toast/sound/player: ./quake/toast/sound/shambler: ./quake/toast/sound/soldier: ./quake/toast/sound/weapons: ./quake/toast/sound/wizard: ./quake/toast/sound/zombie: ./quake/tomaz: ./quake/tomaz/gfx: ./quake/tomaz/gfx/wad: ./quake/tomaz/progs: ./quake/tomaz/source: ./quake/tomaz/source/frikbot: ./quake/tq: ./quake/tq/gfx: ./quake/tq/gfx/crosshairs: ./quake/tq/gfx/env: ./quake/tq/gfx/mapshots: ./quake/tq/maps: ./quake/tq/progs: ./quake/tq/screenies: ./quake/tq/scripts: ./quake/tq/textures: ./quake/tq/textures/md3boxes: ./quake/tq/textures/md3skins: ./quake/tq/textures/particles: ./quake/tq/textures/shader: ./quake/treefart: ./quake/treefart/music: ./quake/treefart/progs: ./quake/treefart/sound: ./quake/treefart/sound/weapons: ./quake/treefart/source: ./quake/trohnqb2: ./quake/tronqb2: ./quake/tsoa: ./quake/ttt: ./quake/tty: ./quake/tur: ./quake/tur/maps: ./quake/twxfinal: ./quake/twxfinal/maps: ./quake/udm15: ./quake/udm15/PROGS: ./quake/udm15/SOUND: ./quake/udm15/SOUND/BOSS1: ./quake/udm15/SOUND/BUTTONS: ./quake/udm15/SOUND/DEMON: ./quake/udm15/SOUND/DOORS: ./quake/udm15/SOUND/ITEMS: ./quake/udm15/SOUND/LASER: ./quake/udm15/SOUND/MINI: ./quake/udm15/SOUND/MISC: ./quake/udm15/SOUND/MISC/TELEPORT: ./quake/udm15/SOUND/PLASMA: ./quake/udm15/SOUND/PLAYER: ./quake/udm15/SOUND/RUNE: ./quake/udm15/SOUND/WEAPONS: ./quake/udm15/SOUND/WEAPONS/CLIGHT: ./quake/udm15/SOUND/WEAPONS/EXPLODE: ./quake/udm15/SOUND/WEAPONS/PULSE: ./quake/udm15/SOUND/extra: ./quake/udm15/glquake: ./quake/udm15/maps: ./quake/uglybig: ./quake/uglybig/maps: ./quake/uglybig/screenshots: ./quake/uglybig/textures: ./quake/ultdet: ./quake/um2: ./quake/um2/progs: ./quake/um2/sound: ./quake/um2/sound/hknight: ./quake/um2/sound/isc: ./quake/um2/sound/items: ./quake/um2/sound/knight: ./quake/um2/sound/mage: ./quake/um2/sound/misc: ./quake/um2/sound/ogre: ./quake/um2/sound/player: ./quake/um2/sound/shambler: ./quake/um2/sound/soldier: ./quake/um2/sound/talk: ./quake/um2/sound/weapons: ./quake/um2/sound/zombie: ./quake/um2/src: ./quake/um2/src/frikbot: ./quake/umach: ./quake/umach/SOUND: ./quake/umach/SOUND/Ambience: ./quake/umach/SOUND/Player: ./quake/umach/SOUND/Talk: ./quake/umach/SOUND/Taunt: ./quake/umach/SOUND/Taunt/Borg: ./quake/umach/SOUND/Taunt/Brak: ./quake/umach/SOUND/Taunt/Data: ./quake/umach/SOUND/Taunt/Klingon: ./quake/umach/SOUND/Taunt/Picard: ./quake/umach/SOUND/Taunt/Player: ./quake/umach/SOUND/Taunt/Riker: ./quake/umach/SOUND/Taunt/Sg: ./quake/umach/SOUND/Taunt/Solo: ./quake/umach/SOUND/Taunt/Worf: ./quake/umach/SOUND/Taunt/commando: ./quake/umach/SOUND/Taunt/storm: ./quake/umach/SOUND/Taunt/storm2: ./quake/umach/SOUND/WEAPONS: ./quake/umach/SOUND/borg: ./quake/umach/SOUND/demon: ./quake/umach/SOUND/doors: ./quake/umach/SOUND/items: ./quake/umach/SOUND/klingon: ./quake/umach/SOUND/misc: ./quake/umach/SOUND/picard: ./quake/umach/SOUND/sg: ./quake/umach/SOUND/stormtr2: ./quake/umach/SOUND/stormtrp: ./quake/umach/gfx: ./quake/umach/maps: ./quake/umach/movies: ./quake/umach/progs: ./quake/umach/progs/back: ./quake/umarine: ./quake/umarine/marine: ./quake/update: ./quake/uweap: ./quake/uzul: ./quake/uzul/maps: ./quake/uzul/progs: ./quake/uzul/screenshots: ./quake/vag: ./quake/vag/progs: ./quake/vag/src106: ./quake/vag/src106/lp: ./quake/vag/src106/mn: ./quake/val: ./quake/vertigo: ./quake/vertigo/gfx: ./quake/vertigo/gfx/wad: ./quake/vertigo/source: ./quake/vertigo/source/frikbot: ./quake/viejo: ./quake/vile: ./quake/vile/maps: ./quake/vile/progs: ./quake/vile/screenies: ./quake/vile/scripts: ./quake/vile/shots: ./quake/vile/sound: ./quake/vile/sound/ambience: ./quake/vile/sound/demon: ./quake/vile/sound/grem: ./quake/vile/sound/misc: ./quake/vile/sound/music: ./quake/vile/sound/pistol: ./quake/vile/sound/player: ./quake/vile/sound/shotgun: ./quake/vile/sound/weapons: ./quake/vile/textures: ./quake/violate: ./quake/violate/gfx: ./quake/violate/gfx/wad: ./quake/violate/glquake: ./quake/violate/maps: ./quake/violate/models: ./quake/violate/models/weapons: ./quake/violate/models/weapons/v_dual: ./quake/violate/models/weapons/v_pistol: ./quake/violate/progs: ./quake/violate/sound: ./quake/violate/source: ./quake/violate/source/frikbot: ./quake/violate/source/old: ./quake/violate/violate: ./quake/violate/violate/models: ./quake/violate/violate/models/weapons: ./quake/violate/violate/models/weapons/v_dual: ./quake/void: ./quake/void/docs: ./quake/void/glquake: ./quake/void/maps: ./quake/void/progs: ./quake/void/progs/turret: ./quake/void/sound: ./quake/void/sound/weapons: ./quake/void/src: ./quake/void/src/ctf: ./quake/void/src/ents: ./quake/void/src/frikbot: ./quake/void/src/lp: ./quake/void/src/monsters: ./quake/voidents: ./quake/vquake: ./quake/vquake/src: ./quake/vquake/vquake: ./quake/vquake/vquake/src: ./quake/vtm: ./quake/vtm/glquake: ./quake/vtm/maps: ./quake/vtm/progs: ./quake/vtm/sound: ./quake/vtm/sound/weapons: ./quake/wall: ./quake/wall/V101qc: ./quake/war2: ./quake/war2/gfx: ./quake/war2/progs: ./quake/war2/progs/ammopack: ./quake/war2/progs/entities: ./quake/war2/progs/old: ./quake/war2/sound: ./quake/war2/sound/ambience: ./quake/war2/sound/elite: ./quake/war2/sound/enforcer: ./quake/war2/sound/gunner: ./quake/war2/sound/weapons: ./quake/war2/sound/weapons/reload: ./quake/war2/sound/wizard: ./quake/waste: ./quake/waste/glquake: ./quake/waste/progs: ./quake/waste/sound: ./quake/waste/sound/ambience: ./quake/waste/sound/doors: ./quake/waste/sound/dragon: ./quake/waste/sound/misc: ./quake/waste/sound/plats: ./quake/waste/sound/player: ./quake/waste/sound/weapons: ./quake/wave: ./quake/wave/gfx: ./quake/wave/maps: ./quake/wave/misc: ./quake/wave/qwsrc: ./quake/wave/sound: ./quake/wave/sound/rune: ./quake/wave/src: ./quake/wee2: ./quake/wee2/maps: ./quake/wee2/progs: ./quake/wee2/sound: ./quake/wee2/sound/howler: ./quake/wee2/sound/music: ./quake/wee2/src: ./quake/wfx: ./quake/wfx/gfx: ./quake/wfx/maps: ./quake/wfx/screenies: ./quake/wfx/textures: ./quake/wick: ./quake/wick/PROGS: ./quake/winter: ./quake/winter/scripts: ./quake/winter/shots: ./quake/www.geocities.com: ./quake/www.geocities.com/dxlab: ./quake/xpics: ./quake/xpics2: ./quake/xpics2/screenies: ./quake/xtelejano: ./quake/xtelejano/hardcore: ./quake/xtelejano/telejano: ./quake/xtelejano/telejano/docs: ./quake/xtelejano/telejano/docs/telejano_docs: ./quake/xtelejano/telejano/docs/tomazquake_docs: ./quake/xtelejano/telejano/gfx: ./quake/xtelejano/telejano/gfx/env: ./quake/xtelejano/telejano/gfx/wad: ./quake/xtelejano/telejano/progs: ./quake/xtelejano/telejano/scripts: ./quake/xtelejano/telejano/textures: ./quake/xtelejano/telejano/textures/crosshairs: ./quake/xtelejano/winter: ./quake/xtelejano/winter/scripts: ./quake/xwar: ./quake/xwar/GFX: ./quake/xwar/GFX/ENV: ./quake/xwar/GFX/MAPSHOTS: ./quake/xwar/GFX/WAD: ./quake/xwar/MAPS: ./quake/xwar/MODELS: ./quake/xwar/MODELS/MONSTERS: ./quake/xwar/MODELS/MONSTERS/BAT: ./quake/xwar/PROGS: ./quake/xwar/PROGS/RIP: ./quake/xwar/PROGS/SHELLS: ./quake/xwar/PROGS/SPRITES: ./quake/xwar/PROGS/WALL_EXP: ./quake/xwar/PROGS/glass_exp: ./quake/xwar/SOUND: ./quake/xwar/SOUND/AMBIENCE: ./quake/xwar/SOUND/BAT: ./quake/xwar/SOUND/E_GLASS: ./quake/xwar/SOUND/E_wall: ./quake/xwar/SOUND/FOOT: ./quake/xwar/SOUND/HIP: ./quake/xwar/SOUND/MISC: ./quake/xwar/SOUND/PLAYER: ./quake/xwar/SOUND/WEAPONS: ./quake/xwar/SOUND/WORLD: ./quake/xwar/SOUND/buttons: ./quake/xwar/SOUND/doors: ./quake/xwar/SOUND/items: ./quake/xwar/SOUND/nes_misc: ./quake/xwar/SOUND/plats: ./quake/xwar/SOUND/soldier: ./quake/xwar/TEXTURES: ./quake/xwar/TEXTURES/CAUSTICS: ./quake/xwar/XWAR_README: ./quake/xwar/glquake: ./quake/xwar/src: ./quake/xxx: ./quake/zbot: ./quake/zbot/PROGS: ./quake/zeb: ./quake/zeb/PROGS: ./quake/zer: ./quake/zes: ./quake/zes/SRC: ./quake/zes/SRCQW: ./quake/zes/screenies: ./quake/zestorer: ./quake/zestorer/DEVKIT: ./quake/zestorer/DEVKIT/SRC: ./quake/zestorer/DEVKIT/SRCQW: ./quake/zestorer/glquake: ./quake/zeus: ./quake/zeus2: ./quake/zeus2/SOURCE: ./quake/zeus2/progs: ./quake/zeus2/screenshots: ./quake/zeus2/sound: ./quake/zeus2/sound/demon: ./quake/zeus2/sound/plasma: ./quake/zeus2/sound/player: ./quake/zeus2/src: ./quake/zeus2/src2: ./quake/zeus2/src3: ./quake/zpry: ./quake/zpry/gfx: ./quake/zpry/maps: ./quake/zpry/progs: ./quake/zpry/screenies: ./quake/zpry/sound: ./quake/zpry/sound/ambience: ./quake/zpry/sound/demon: ./quake/zpry/sound/doors: ./quake/zpry/sound/horror: ./quake/zpry/sound/items: ./quake/zpry/sound/misc: ./quake/zpry/sound/music: ./quake/zpry/sound/player: ./quake/zpry/sound/skuttler: ./quake/zpry/sound/spells: ./quake/zpry/system: ./quake/zpry/textures: ./quake/zq_manual: ./quake/zq_manual/eng: ./quake/zq_manual/hun: ./quake/zq_manual/images: ./quake/zq_manual/rus: ./quake/zulu: ./quake/zulu/Source: ./quake/zulu/Source/frikbot: ./quake/zulu/gfx: ./quake/zulu/gfx/wad: ./quake/zulu/gfx/wad/pics: ./quake/zulu/maps: ./quake/zulu/pics: ./quake/zulu/progs: ./quake/zulu/progs2: ./quake/zulu/shots: ./quakex: ./quakex/ID1: ./quakex/ID1/ID1: ./quakex/ID1/ID1/textures: ./quakex/ID1/MODELS: ./quakex/ID1/MODELS/ammo: ./quakex/ID1/Nueva carpeta: ./quakex/ID1/bots: ./quakex/ID1/gfx: ./quakex/ID1/gfx/crosshairs: ./quakex/ID1/gfx/env: ./quakex/ID1/gfx/mapshots: ./quakex/ID1/gfx/particles: ./quakex/ID1/gfx/qure: ./quakex/ID1/gfx/qure/crosshairs: ./quakex/ID1/gfx/qure/particles: ./quakex/ID1/gfx/terra: ./quakex/ID1/gfx/terra/crosshairs: ./quakex/ID1/gfx/terra/particles: ./quakex/ID1/glquake: ./quakex/ID1/maps: ./quakex/ID1/maps/Nueva carpeta: ./quakex/ID1/old: ./quakex/ID1/oldata: ./quakex/ID1/penta: ./quakex/ID1/pics: ./quakex/ID1/progs: ./quakex/ID1/progx: ./quakex/ID1/progx/old: ./quakex/ID1/save: ./quakex/ID1/scr_con: ./quakex/ID1/screenies: ./quakex/ID1/scripts: ./quakex/ID1/shots: ./quakex/ID1/skins: ./quakex/ID1/sound: ./quakex/ID1/sound/ambience: ./quakex/ID1/sound/ambient: ./quakex/ID1/sound/artifact: ./quakex/ID1/sound/blob: ./quakex/ID1/sound/boss1: ./quakex/ID1/sound/boss2: ./quakex/ID1/sound/buttons: ./quakex/ID1/sound/demon: ./quakex/ID1/sound/dog: ./quakex/ID1/sound/doors: ./quakex/ID1/sound/effects: ./quakex/ID1/sound/enforcer: ./quakex/ID1/sound/fish: ./quakex/ID1/sound/hknight: ./quakex/ID1/sound/items: ./quakex/ID1/sound/knight: ./quakex/ID1/sound/misc: ./quakex/ID1/sound/ogre: ./quakex/ID1/sound/plats: ./quakex/ID1/sound/player: ./quakex/ID1/sound/shalrath: ./quakex/ID1/sound/shambler: ./quakex/ID1/sound/soldier: ./quakex/ID1/sound/turret: ./quakex/ID1/sound/weapons: ./quakex/ID1/sound/wizard: ./quakex/ID1/sound/zombie: ./quakex/ID1/sprites: ./quakex/ID1/src: ./quakex/ID1/src_fx: ./quakex/ID1/temp: ./quakex/ID1/test: ./quakex/ID1/textures: ./quakex/ID1/textures/Copia (2) de particle: ./quakex/ID1/textures/Copia de particle: ./quakex/ID1/textures/zcrosshairs: ./quakex/ID1/textures/zparticle: ./quakex/ID1/z: ./quakex/ID1/zprogs: ./quakex/ID1/zscripts: ./quakex/Medieval: ./quakex/Medieval/maps: ./quakex/Medieval/progs: ./quakex/Medieval/sound: ./quakex/Medieval/sound/player: ./quakex/Quake: ./quakex/RPG4: ./quakex/RPG4/glquake: ./quakex/RPG4/maps: ./quakex/RPG4/models: ./quakex/RPG4/models/objects: ./quakex/RPG4/models/objects/swq_laser: ./quakex/RPG4/models/vehicles: ./quakex/RPG4/models/vehicles/Airspeeder: ./quakex/RPG4/shots: ./quakex/RPG4/sound: ./quakex/RPG4/terra: ./quakex/RPG4/terra/particles: ./quakex/airq24: ./quakex/airq24/GFX: ./quakex/airq24/MAPS: ./quakex/airq24/progs: ./quakex/airq24/textures: ./quakex/airq24/texturesz: ./quakex/blah: ./quakex/blah/gfx: ./quakex/blah/glquake: ./quakex/blah/maps: ./quakex/blah/progs: ./quakex/blah/sound: ./quakex/blah/sound/boss: ./quakex/blah/sound/mov: ./quakex/blah/sounds: ./quakex/blah/textures: ./quakex/bondo: ./quakex/bondo/bondo30src: ./quakex/bondo/maps: ./quakex/docs: ./quakex/docs/Telejano: ./quakex/docs/console-docs: ./quakex/fear: ./quakex/fear/GFX: ./quakex/fear/PROGS: ./quakex/fear/SOUND: ./quakex/fear/SOUND/BFG: ./quakex/fear/SOUND/BLAZE: ./quakex/fear/SOUND/PLAYER: ./quakex/fear/SOUND/WEAPONS: ./quakex/fear/SOUND/YELL: ./quakex/fh1: ./quakex/fh1/fh1: ./quakex/fh1/gfx: ./quakex/fh1/gfx/desert: ./quakex/fh1/gfx/desert/hires: ./quakex/fh1/gfx/earth: ./quakex/fh1/gfx/hills: ./quakex/fh1/gfx/hills/hires: ./quakex/fh1/gfx/mars: ./quakex/fh1/gfx/mount: ./quakex/fh1/gfx/mount/hires: ./quakex/fh1/gfx/ocean: ./quakex/fh1/gfx/ocean/hires: ./quakex/fh1/glquake: ./quakex/fh1/maps: ./quakex/fh1/maps/cfgs: ./quakex/fh1/particles: ./quakex/fh1/progs: ./quakex/fh1/saveout: ./quakex/fh1/sound: ./quakex/fh1/sound/misc: ./quakex/fh1/sound/player: ./quakex/fh1/sound/save: ./quakex/fh1/sound/weapons: ./quakex/fh1/textures: ./quakex/fortress: ./quakex/fuhquake: ./quakex/fuhquake/configs: ./quakex/fuhquake/temp: ./quakex/hipnotic: ./quakex/hipnotic/docs: ./quakex/hipnotic/gfx: ./quakex/hipnotic/gfx/env: ./quakex/hipnotic/gfx/mapshots: ./quakex/hipnotic/gfx/wad: ./quakex/hipnotic/progs: ./quakex/hipnotic/scripts: ./quakex/hipnotic/shots: ./quakex/hipnotic/sound: ./quakex/hipnotic/sound/ambience: ./quakex/hipnotic/sound/ambient: ./quakex/hipnotic/sound/doors: ./quakex/hipnotic/sound/duke: ./quakex/hipnotic/sound/enforcer: ./quakex/hipnotic/sound/hipitems: ./quakex/hipnotic/sound/hipweap: ./quakex/hipnotic/sound/misc: ./quakex/hipnotic/sound/music: ./quakex/hipnotic/sound/player: ./quakex/hipnotic/sound/ridicule: ./quakex/hipnotic/sound/soldier: ./quakex/hipnotic/sound/sspeech: ./quakex/hipnotic/sound/voice: ./quakex/hipnotic/sound/weapons: ./quakex/hipnotic/textures: ./quakex/hipnotic/textures/gfx: ./quakex/industri: ./quakex/joequake: ./quakex/joequake/glquake: ./quakex/maps: ./quakex/maps/botfiles: ./quakex/maps/env: ./quakex/maps/flame: ./quakex/maps/fonts: ./quakex/maps/fonts/gen: ./quakex/maps/gfx: ./quakex/maps/gfx/2d: ./quakex/maps/gfx/2d/numbers: ./quakex/maps/gfx/atmosphere: ./quakex/maps/gfx/damage: ./quakex/maps/gfx/misc: ./quakex/maps/icons: ./quakex/maps/icons/Doom: ./quakex/maps/icons/Earth: ./quakex/maps/icons/Slipgate: ./quakex/maps/icons/Strogg: ./quakex/maps/levelshots: ./quakex/maps/maps: ./quakex/maps/menu: ./quakex/maps/menu/art: ./quakex/maps/models: ./quakex/maps/models/ammo: ./quakex/maps/models/ammo/rocket: ./quakex/maps/models/ammo/soul: ./quakex/maps/models/backpack: ./quakex/maps/models/effects: ./quakex/maps/models/flags: ./quakex/maps/models/laser: ./quakex/maps/models/mapobjects: ./quakex/maps/models/mapobjects/banner: ./quakex/maps/models/mapobjects/el_gen: ./quakex/maps/models/mapobjects/pipe: ./quakex/maps/models/mapobjects/podium: ./quakex/maps/models/mapobjects/wallhead: ./quakex/maps/models/objects: ./quakex/maps/models/particle: ./quakex/maps/models/players: ./quakex/maps/models/players/alien: ./quakex/maps/models/players/anarki: ./quakex/maps/models/players/biker: ./quakex/maps/models/players/bitterman: ./quakex/maps/models/players/bones: ./quakex/maps/models/players/crash: ./quakex/maps/models/players/doom: ./quakex/maps/models/players/grunt: ./quakex/maps/models/players/hunter: ./quakex/maps/models/players/keel: ./quakex/maps/models/players/klesk: ./quakex/maps/models/players/lucy: ./quakex/maps/models/players/major: ./quakex/maps/models/players/mynx: ./quakex/maps/models/players/nrk: ./quakex/maps/models/players/orbb: ./quakex/maps/models/players/ranger: ./quakex/maps/models/players/razor: ./quakex/maps/models/players/sarge: ./quakex/maps/models/players/sarge/sarge: ./quakex/maps/models/players/slash: ./quakex/maps/models/players/sorlag: ./quakex/maps/models/players/tankjr: ./quakex/maps/models/players/uriel: ./quakex/maps/models/players/visor: ./quakex/maps/models/players/xaero: ./quakex/maps/models/powerups: ./quakex/maps/models/powerups/ammo: ./quakex/maps/models/powerups/armor: ./quakex/maps/models/powerups/eyes: ./quakex/maps/models/powerups/flags: ./quakex/maps/models/powerups/health: ./quakex/maps/models/powerups/holdable: ./quakex/maps/models/powerups/instant: ./quakex/maps/models/techs: ./quakex/maps/models/weaphits: ./quakex/maps/models/weaphits/bfg10k: ./quakex/maps/models/weaphits/bfg9000: ./quakex/maps/models/weaphits/blasterbolt: ./quakex/maps/models/weaphits/bolt: ./quakex/maps/models/weaphits/nail: ./quakex/maps/models/weaphits/napalm: ./quakex/maps/models/weaphits/plasma: ./quakex/maps/models/weaphits/rocket: ./quakex/maps/models/weapons2: ./quakex/maps/models/weapons2/bfg: ./quakex/maps/models/weapons2/boomstick: ./quakex/maps/models/weapons2/gauntlet: ./quakex/maps/models/weapons2/grapple: ./quakex/maps/models/weapons2/grenadel: ./quakex/maps/models/weapons2/grenades: ./quakex/maps/models/weapons2/lightning: ./quakex/maps/models/weapons2/machinegun: ./quakex/maps/models/weapons2/pistol: ./quakex/maps/models/weapons2/plasma: ./quakex/maps/models/weapons2/railgun: ./quakex/maps/models/weapons2/rocketl: ./quakex/maps/models/weapons2/shotgun: ./quakex/maps/music: ./quakex/maps/powerups: ./quakex/maps/scripts: ./quakex/maps/sound: ./quakex/maps/sound/InvTower: ./quakex/maps/sound/atmosphere: ./quakex/maps/sound/feedback: ./quakex/maps/sound/feedback/female: ./quakex/maps/sound/feedback/male: ./quakex/maps/sound/invasion: ./quakex/maps/sound/invasion/quake2: ./quakex/maps/sound/invasion/quake2/doors: ./quakex/maps/sound/invasion/quake2/rotate: ./quakex/maps/sound/invasion/quake2/world: ./quakex/maps/sound/items: ./quakex/maps/sound/items/holdable: ./quakex/maps/sound/laser: ./quakex/maps/sound/misc: ./quakex/maps/sound/movers: ./quakex/maps/sound/movers/plats: ./quakex/maps/sound/player: ./quakex/maps/sound/player/alien: ./quakex/maps/sound/player/bitterman: ./quakex/maps/sound/player/crash: ./quakex/maps/sound/player/nrk: ./quakex/maps/sound/teamplay: ./quakex/maps/sound/teamplay/female: ./quakex/maps/sound/teamplay/male: ./quakex/maps/sound/techs: ./quakex/maps/sound/weapons: ./quakex/maps/sound/weapons/Bfg: ./quakex/maps/sound/weapons/Grenades: ./quakex/maps/sound/weapons/axe: ./quakex/maps/sound/weapons/boomstick: ./quakex/maps/sound/weapons/flamethrower: ./quakex/maps/sound/weapons/grapple: ./quakex/maps/sound/weapons/grenade: ./quakex/maps/sound/weapons/knife: ./quakex/maps/sound/weapons/lightning: ./quakex/maps/sound/weapons/machinegun: ./quakex/maps/sound/weapons/melee: ./quakex/maps/sound/weapons/mortar: ./quakex/maps/sound/weapons/pistol: ./quakex/maps/sound/weapons/plasma: ./quakex/maps/sound/weapons/railgun: ./quakex/maps/sound/weapons/rocket: ./quakex/maps/sound/weapons/rocketl: ./quakex/maps/sound/weapons/shotgun: ./quakex/maps/sound/world: ./quakex/maps/sprites: ./quakex/maps/sprites/strogg: ./quakex/maps/textures: ./quakex/maps/textures/KIT-CARSONra3: ./quakex/maps/textures/alistar: ./quakex/maps/textures/base_button: ./quakex/maps/textures/base_floor: ./quakex/maps/textures/base_support: ./quakex/maps/textures/base_wall: ./quakex/maps/textures/bfp_earth: ./quakex/maps/textures/bigtoof: ./quakex/maps/textures/bmkami: ./quakex/maps/textures/common: ./quakex/maps/textures/convulsion: ./quakex/maps/textures/ctf: ./quakex/maps/textures/ctf2: ./quakex/maps/textures/dacity: ./quakex/maps/textures/dakamis: ./quakex/maps/textures/danamekw: ./quakex/maps/textures/dnamek: ./quakex/maps/textures/effects: ./quakex/maps/textures/effects/weaponAttacks: ./quakex/maps/textures/effects2: ./quakex/maps/textures/engineering: ./quakex/maps/textures/gothic_block: ./quakex/maps/textures/gothic_ceiling: ./quakex/maps/textures/gothic_door: ./quakex/maps/textures/gothic_floor: ./quakex/maps/textures/gothic_light: ./quakex/maps/textures/gothic_trim: ./quakex/maps/textures/gothic_wall: ./quakex/maps/textures/gpcave: ./quakex/maps/textures/gpcell: ./quakex/maps/textures/gpcity: ./quakex/maps/textures/gpnamek: ./quakex/maps/textures/graphtallica_2: ./quakex/maps/textures/graphtallica_7: ./quakex/maps/textures/graphtallica_8: ./quakex/maps/textures/icon: ./quakex/maps/textures/ik_concrete: ./quakex/maps/textures/ik_floor: ./quakex/maps/textures/ik_light: ./quakex/maps/textures/ik_metal: ./quakex/maps/textures/ik_trim: ./quakex/maps/textures/ikbase_floor: ./quakex/maps/textures/inv_common: ./quakex/maps/textures/inv_lab: ./quakex/maps/textures/inv_mbase: ./quakex/maps/textures/kit_namek: ./quakex/maps/textures/kit_room: ./quakex/maps/textures/kit_room/env: ./quakex/maps/textures/kit_room/env/io: ./quakex/maps/textures/kit_st: ./quakex/maps/textures/liquids: ./quakex/maps/textures/lundesert: ./quakex/maps/textures/manutoo: ./quakex/maps/textures/meat: ./quakex/maps/textures/misc_pak1: ./quakex/maps/textures/misc_pak2: ./quakex/maps/textures/miscpacks: ./quakex/maps/textures/mrcleantex_1: ./quakex/maps/textures/namek: ./quakex/maps/textures/nnk4: ./quakex/maps/textures/nunuk: ./quakex/maps/textures/organics: ./quakex/maps/textures/radiant: ./quakex/maps/textures/rusted: ./quakex/maps/textures/sfx: ./quakex/maps/textures/sfx2: ./quakex/maps/textures/skies: ./quakex/maps/textures/skies2: ./quakex/maps/textures/skin: ./quakex/maps/textures/snakeway: ./quakex/maps/textures/stone: ./quakex/maps/textures/than_industrial: ./quakex/maps/textures/too23: ./quakex/maps/textures/vault13: ./quakex/maps/textures/vrmagazine: ./quakex/maps/textures/yng_sky: ./quakex/maps/textures2: ./quakex/maps/textures2/a2: ./quakex/maps/textures2/dakyne: ./quakex/maps/textures2/dm4: ./quakex/maps/textures2/dm6: ./quakex/maps/textures2/gfx: ./quakex/maps/textures2/povdmm4: ./quakex/maps/ui: ./quakex/maps/ui/assets: ./quakex/maps/ui/assets/statusbar: ./quakex/maps/video: ./quakex/maps/vm: ./quakex/maps/weapons: ./quakex/maps/weapons/flamethrower: ./quakex/modelpack: ./quakex/modelpack/maps: ./quakex/modelpack/progs: ./quakex/modelpack/scripts: ./quakex/modelpack/sound: ./quakex/modelpack/sound/weapons: ./quakex/nehahra: ./quakex/nehahra/SOUND: ./quakex/nehahra/SOUND/WALL: ./quakex/nehahra/SOUND/ambience: ./quakex/nehahra/SOUND/ambient: ./quakex/nehahra/SOUND/archg: ./quakex/nehahra/SOUND/baron: ./quakex/nehahra/SOUND/boss3: ./quakex/nehahra/SOUND/buttons: ./quakex/nehahra/SOUND/cook: ./quakex/nehahra/SOUND/cuts1: ./quakex/nehahra/SOUND/cuts10: ./quakex/nehahra/SOUND/cuts11: ./quakex/nehahra/SOUND/cuts12: ./quakex/nehahra/SOUND/cuts13: ./quakex/nehahra/SOUND/cuts14: ./quakex/nehahra/SOUND/cuts2: ./quakex/nehahra/SOUND/cuts3: ./quakex/nehahra/SOUND/cuts4: ./quakex/nehahra/SOUND/cuts5: ./quakex/nehahra/SOUND/cuts6: ./quakex/nehahra/SOUND/cuts7: ./quakex/nehahra/SOUND/cuts8: ./quakex/nehahra/SOUND/cuts9: ./quakex/nehahra/SOUND/demon: ./quakex/nehahra/SOUND/drone: ./quakex/nehahra/SOUND/force: ./quakex/nehahra/SOUND/gaunt: ./quakex/nehahra/SOUND/guard: ./quakex/nehahra/SOUND/knight: ./quakex/nehahra/SOUND/machine: ./quakex/nehahra/SOUND/me: ./quakex/nehahra/SOUND/misc: ./quakex/nehahra/SOUND/quake: ./quakex/nehahra/SOUND/sets: ./quakex/nehahra/SOUND/vondur: ./quakex/nehahra/SOUND/weapons: ./quakex/nehahra/SOUND/wraith: ./quakex/nehahra/devkit: ./quakex/nehahra/devkit/gfx: ./quakex/nehahra/devkit/maps: ./quakex/nehahra/devkit/progs: ./quakex/nehahra/devkit/screenies: ./quakex/nehahra/devkit/shots: ./quakex/nehahra/devkit/sound: ./quakex/nehahra/devkit/sound/ambience: ./quakex/nehahra/devkit/sound/ambient: ./quakex/nehahra/devkit/sound/drone: ./quakex/nehahra/devkit/sound/force: ./quakex/nehahra/devkit/sound/guard: ./quakex/nehahra/devkit/sound/knight: ./quakex/nehahra/devkit/sound/me: ./quakex/nehahra/devkit/sound/misc: ./quakex/nehahra/devkit/sound/weapons: ./quakex/nehahra/gfx: ./quakex/nehahra/maps: ./quakex/nehahra/progs: ./quakex/nehahra/screenies: ./quakex/nehahra/shots: ./quakex/newpak: ./quakex/newpak/textures: ./quakex/newpak/textures/models: ./quakex/prydon4: ./quakex/prydon4/Copia de code: ./quakex/prydon4/Copia de code/items: ./quakex/prydon4/Copia de code/map: ./quakex/prydon4/Copia de code/menu: ./quakex/prydon4/Copia de code/monster: ./quakex/prydon4/Copia de code/player: ./quakex/prydon4/Copia de code/screens: ./quakex/prydon4/Copia de code/skills: ./quakex/prydon4/Copia de code/spells: ./quakex/prydon4/Copia de code/subs: ./quakex/prydon4/Copia de code/system: ./quakex/prydon4/code: ./quakex/prydon4/code/class: ./quakex/prydon4/code/items: ./quakex/prydon4/code/map: ./quakex/prydon4/code/menu: ./quakex/prydon4/code/monster: ./quakex/prydon4/code/player: ./quakex/prydon4/code/screens: ./quakex/prydon4/code/skills: ./quakex/prydon4/code/spells: ./quakex/prydon4/code/stats: ./quakex/prydon4/code/subs: ./quakex/prydon4/code/system: ./quakex/prydon4/data: ./quakex/prydon4/gfx: ./quakex/prydon4/maps: ./quakex/prydon4/progs: ./quakex/prydon4/prydon: ./quakex/prydon4/sound: ./quakex/prydon4/sound/ambience: ./quakex/prydon4/sound/demon: ./quakex/prydon4/sound/doors: ./quakex/prydon4/sound/horror: ./quakex/prydon4/sound/items: ./quakex/prydon4/sound/kor: ./quakex/prydon4/sound/misc: ./quakex/prydon4/sound/music: ./quakex/prydon4/sound/player: ./quakex/prydon4/sound/scorp: ./quakex/prydon4/sound/skuttler: ./quakex/prydon4/sound/spells: ./quakex/prydon4/src: ./quakex/prydon4/src/devkit: ./quakex/prydon4/textures: ./quakex/qmb: ./quakex/qmb/gfx: ./quakex/qmb/glquake: ./quakex/qmb/maps: ./quakex/qmb/new: ./quakex/qmb/progs: ./quakex/qmb/sound: ./quakex/qmb/sound/items: ./quakex/qmb/sound/movement: ./quakex/qmb/sound/player: ./quakex/qmb/sound/weapons: ./quakex/qmb/textures: ./quakex/qmb/textures/crosshairs: ./quakex/qmb/textures/particles: ./quakex/qw: ./quakex/rogue: ./quakex/rogue/progs: ./quakex/rogue/textures: ./quakex/tc: ./quakex/tc/gfx: ./quakex/tc/gfx/crosshairs: ./quakex/tc/gfx/env: ./quakex/tc/gfx/mech: ./quakex/tc/gfx/wad: ./quakex/tc/maps: ./quakex/tc/maps/cfgs: ./quakex/tc/progs: ./quakex/tc/progs/skin: ./quakex/tc/rc: ./quakex/tc/screenies: ./quakex/tc/scripts: ./quakex/tc/skin: ./quakex/tc/sound: ./quakex/tc/sound/com: ./quakex/tc/sound/fx: ./quakex/tc/sound/spider: ./quakex/tc/sound/weap: ./quakex/tc/src: ./quakex/tc/textures: ./quakex/test2: ./quakex/texturepack: ./quakex/texturepack/textures: ./quakex/texturepack/textures/bmodels: ./quakex/texturepack/textures/dm2: ./quakex/texturepack/textures/dm3: ./quakex/texturepack/textures/dm4: ./quakex/texturepack/textures/dm6: ./quakex/texturepack/textures/exmy: ./quakex/tmpQuArK: ./quakex/tmpQuArK/gfx: ./quakex/tmpQuArK/gfx/env: ./quakex/tmpQuArK/maps: ./quakex/tmpQuArK/models: ./quakex/tmpQuArK/models/mapobjects: ./quakex/tmpQuArK/progs: ./quakex/tmpQuArK/scripts: ./quakex/tmpQuArK/shots: ./quakex/tmpQuArK/sound: ./quakex/tmpQuArK/textures: ./quakex/tmpQuArK/textures/invade4a: ./quakex/tmpQuArK/texturesz: ./shots: ./tf: ./tf/ID1: ./tf/estar: ./tf/estar/maps: ./tf/estar/progs: ./tf/estar/skins: ./tf/estar/sound: ./tf/estar/sound/footsteps: ./tf/estar/sound/misc: ./tf/estar/sound/speech: ./tf/estar/sound/weapons: ./tf/ezquake: ./tf/ezquake/cfg: ./tf/ezquake/configs: ./tf/ezquake/gfx: ./tf/ezquake/temp: ./tf/ezquake/textures: ./tf/ezquake/textures/charsets: ./tf/ezquake/textures/particles: ./tf/qw: ./tfcrap: ./tfcrap/SWD_Src: ./tfcrap/SWD_Src/dxsdk: ./tfcrap/SWD_Src/dxsdk/SDK: ./tfcrap/SWD_Src/dxsdk/SDK/INC: ./tfcrap/SWD_Src/dxsdk/SDK/LIB: ./tfcrap/SWD_Src/release_gl: ./tfcrap/org_ezquake: ./tfcrap/org_ezquake/cfg: ./tfcrap/org_ezquake/docs: ./tfcrap/org_ezquake/docs/fuhquake: ./tfcrap/org_ezquake/gfx: ./tfcrap/org_ezquake/sb: ./tfcrap/org_ezquake/sb/cache: ./tfcrap/org_ezquake/temp: ./tfcrap/org_ezquake/textures: ./tfcrap/org_ezquake/textures/particles: ./tfcrap/swd: ./tfcrap/swd/gfx: ./tfcrap/swd/key src: ./tfcrap/swd/maps: ./tfcrap/swd/models: ./tfcrap/swd/recode: ./tfcrap/swd/recode/client: ./tfcrap/swd/recode/crap: ./tfcrap/swd/recode/ents: ./tfcrap/swd/recode/main: ./tfcrap/swd/recode/system: ./tfcrap/swd/sound: ./tfcrap/swd/sound/demon: ./tfcrap/swd/sound/engines: ./tfcrap/swd/sound/misc: ./tfcrap/swd/sound/music: ./tfcrap/swd/sound/r2: ./tfcrap/swd/sound/radio: ./tfcrap/swd/sound/radio/stuff: ./tfcrap/swd/sound/radio/stuff1: ./tfcrap/swd/sound/ships: ./tfcrap/swd/sound/weapons: ./tfcrap/swd/sprites: ./tfcrap/swd/src: ./tfcrap/swd/swqbsp: ./tfcrap/swd/textures: ./tfcrap/tf2004: ./tfcrap/tf2004/csrc: ./tfcrap/tf2004/csrc/CVS: ./tfcrap/tf2004/csrc/Release: ./tfcrap/tf2004/csrc/TG_Debug: ./tfcrap/tf2004/csrc/VM: ./tfcrap/tf2004/csrc/include: ./tfcrap/tf2004/csrc/include/CVS: ./tfcrap/tf2004/csrc/src: ./tfcrap/tf2004/csrc/src/CVS: ./tfcrap/tf2004/qcsrc: ./tfserver: ./tfserver/ID1: ./tfserver/estar: ./tfserver/estar/ALTPROGS: ./tfserver/estar/gfx: ./tfserver/estar/maps: ./tfserver/estar/progs: ./tfserver/estar/qcsrc: ./tfserver/estar/skins: ./tfserver/estar/sound: ./tfserver/estar/sound/ambience: ./tfserver/estar/sound/misc: ./tfserver/estar/sound/speech: ./tfserver/estar/sound/weapons: ./tfserver/estar/src: ./tfserver/estar/src2: ./tfserver/estar/tf29src: ./tfserver/ezquake: ./tfserver/ezquake/temp: ./tfserver/qw: ./wsinst: ./wsinst/data: