Team Fortress Classic | TFC Tech | Other Questions

TFC Tech: Other Questions

Are there any bots available for TFC that I can play against offline, similar to the bots available for Deathmatch?

Originally, it was not possible for bots to be released for TFC, as it would require Valve to do the bot work themselves (instead of working on other things, like TF2) or relase the source code, which would allow for hacks galore.

Thankfully, this has changed. Botman has discovered how to insert bots into any Half-Life mod without the source code. We have a page dedicated to all the TFC Bots avaliable if you want to know more.

When I try to connect to a server, I sometimes get the message "cdkey in use, please try again later". Why does this happen and what can I do about it?

There are generally 3 causes for this sort of problem:

  1. a bug in the in-game server browser may occasionally cause problems like this. Though I haven't heard of this problem happening after the most recent patch, it still may occur. So, if you're using the in-game browser, try using GameSpy, and if it still occurs, go on to 2 or 3

  2. problems with Won.net could occasionally cause things like this to happen. If it happens only after you've just left a game or have been disconnected from the internet suddenly, you may need to wait as much as 30 minutes for Won.net to drop your key from 'in use' status.

  3. someone actually is using your CDkey.

If it comes down to #3, you can get a new CDKey from Sierra. Contact information for Sierra's tech support is in your readme.txt file or at Sierra's web site.

Where do I put the maps I've downloaded? Sometimes I put the unzipped files into the maps folder and the server says I don't have the map, what's going on?

Some maps come with a lot of extra files, like .wad files and .wav files, which need to be put elsewhere. Usually the places the files need to be put are listed in a text file that comes with the map, or the zip file unzips into the proper directory structure, and you just have to move it over. For instance, if you unzip a map and it gives you a TFC folder, with a file or two, a maps folder, and a sound folder inside, you can just copy that into your Halflife folder, and it will put everything in the correct place for you. If all that is in the zip file is a .bsp file and one or two .txt files, then you can put those straight into the maps folder in your tfc folder, and they should work fine.

Every time i try to connect to a game, it says: 'could not load library tfc\cl_dlls\client.dll' How can I fix this?

What you need to do is go into your tfc folder and find the folder called cl_dlls. Once in that folder, rename the client.dll file to client.dll.bak (you may need to do this in a DOS window). Try starting the game up. If the error went away, you can delete client.dll.bak. Just make sure you do this in the TFC folder, and NOT in the valve folder.

Every time I try to connect to a TFC server I get an error that says my client.dll differs from the server's. What can I do?

Look in your tfc folder for a folder called cl_dlls, the client.dll file should be in there. Rename the file to client.bak and then try again. You should be able to delete the file, but renaming it ensures that you still have it in case you need it for some reason. The game should work fine without the cl_dlls folder, as it was not supposed to be there at all (note:this only applies to the cl_dlls folder in the TFC folder, the cl_dlls folder in the valve folder is needed for you to be able to play Half-life (and TFC) and must not be deleted or modified). (Yes, I know this looks similar to the one above it, they really are different errors, but with the same cause.




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