Comments on: Classic Game Postmortem, Tom Hall and John Romero talk about Doom http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/ The greatest Quake 1 Singleplayer site on this planet. Tue, 09 Aug 2011 22:15:18 +0000 hourly 1 By: Ron http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/comment-page-1/#comment-3049 Ron Sat, 30 Apr 2011 05:55:49 +0000 http://www.quaddicted.com/?p=1484#comment-3049 You are right. I watched it again and it is crap. Sorry. You are right.
I watched it again and it is crap.
Sorry.

]]>
By: Spirit http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/comment-page-1/#comment-3048 Spirit Fri, 29 Apr 2011 15:09:17 +0000 http://www.quaddicted.com/?p=1484#comment-3048 The Quake episode of that made me want to beat my head into my desk because it was completely awful and idiotic. So I did not bother watching the others. The Quake episode of that made me want to beat my head into my desk because it was completely awful and idiotic. So I did not bother watching the others.

]]>
By: Ron http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/comment-page-1/#comment-3047 Ron Fri, 29 Apr 2011 14:13:41 +0000 http://www.quaddicted.com/?p=1484#comment-3047 PS If I was as cool as Spirit, my hard drive would have been full years ago ... Hooray for streaming ! ;) PS If I was as cool as Spirit, my hard drive would have been full years ago …
Hooray for streaming !
;)

]]>
By: Ron http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/comment-page-1/#comment-3046 Ron Fri, 29 Apr 2011 14:11:06 +0000 http://www.quaddicted.com/?p=1484#comment-3046 I found a documentary (sort of) about ID software on Youtube. Here's the link to the 1st episode: http://www.youtube.com/watch?v=7YreEwtV7D0 From there you can find the others. It's a very American program, heavy on the drama and all that, be warned ! I found a documentary (sort of) about ID software on Youtube.
Here’s the link to the 1st episode:

http://www.youtube.com/watch?v=7YreEwtV7D0

From there you can find the others.

It’s a very American program, heavy on the drama and all that, be warned !

]]>
By: goddogx http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/comment-page-1/#comment-3045 goddogx Wed, 27 Apr 2011 23:29:23 +0000 http://www.quaddicted.com/?p=1484#comment-3045 it cannot be overemphasized that iD was the well from which all shooters drink! jc and the rest practically invented/transformed nearly every tenet of gameplay, both graphically and soundwise. it was such a shame to watch them fritter away that leadership with poor personnel moves (i.e. steed, mcgee, etc.) and internal strife (carmack vs. carmack on doom 3). the still vibrant wolf, doom and quake communities 15 years on are the proof. play much mario or sonic or ff lately :) it cannot be overemphasized that iD was the well from which all shooters drink! jc and the rest practically invented/transformed nearly every tenet of gameplay, both graphically and soundwise. it was such a shame to watch them fritter away that leadership with poor personnel moves (i.e. steed, mcgee, etc.) and internal strife (carmack vs. carmack on doom 3). the still vibrant wolf, doom and quake communities 15 years on are the proof. play much mario or sonic or ff lately :)

]]>
By: Ron http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/comment-page-1/#comment-3044 Ron Wed, 27 Apr 2011 16:44:52 +0000 http://www.quaddicted.com/?p=1484#comment-3044 Thanks for the link ! Really nice to watch, it makes you appreciate the game even more when you see how much work went into making it. It's a shame not everybody that plays 3d games nowadays realizes the importance of DooM and the great work done by Carmack and the ID software team. Thanks for the link !
Really nice to watch, it makes you appreciate the game even more when you see how much work went into making it.

It’s a shame not everybody that plays 3d games nowadays realizes the importance of DooM and the great work done by Carmack and the ID software team.

]]>
By: Spirit http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/comment-page-1/#comment-3038 Spirit Sun, 24 Apr 2011 15:27:43 +0000 http://www.quaddicted.com/?p=1484#comment-3038 GAAAAAAAAAAAAH! The -- above is two simple dashes. Screw this. GAAAAAAAAAAAAH! The — above is two simple dashes. Screw this.

]]>
By: Spirit http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/comment-page-1/#comment-3037 Spirit Sun, 24 Apr 2011 15:27:06 +0000 http://www.quaddicted.com/?p=1484#comment-3037 Sorry, this abomination of a blog software is to blame. Stupid stupid wordpress. I hate this crap. It is long overdue I ditch it. It turned -- into something fancy and altered the normal doublequotes too. I made a torrent: http://www.quaddicted.com/temp/GDC%20Vault%20-%20Classic-Game-Postmortem,%20Tom%20Hall%20and%20John%20Romero%20(2011).torrent Sorry, this abomination of a blog software is to blame. Stupid stupid wordpress. I hate this crap. It is long overdue I ditch it.

It turned — into something fancy and altered the normal doublequotes too.

I made a torrent: http://www.quaddicted.com/temp/GDC%20Vault%20-%20Classic-Game-Postmortem,%20Tom%20Hall%20and%20John%20Romero%20(2011).torrent

]]>
By: volcane http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/comment-page-1/#comment-3036 volcane Sun, 24 Apr 2011 11:29:40 +0000 http://www.quaddicted.com/?p=1484#comment-3036 Sorry for being a noob but I'm struggling to get the rtmpdump commands above to work. I'm using Windows Vista and I've downloaded a Win32 version of rtmpdump (which seems to work OK) but I'm getting a variety of errors when I try to use the commands/parameters above. I don't suppose that anyone has a copy of the video+slides already downloaded that I could download from them? Alternatively, can any point me towards a Win32 build of rmtpdump and the associated commands that would help me download the Flash content above? TIA! Sorry for being a noob but I’m struggling to get the rtmpdump commands above to work. I’m using Windows Vista and I’ve downloaded a Win32 version of rtmpdump (which seems to work OK) but I’m getting a variety of errors when I try to use the commands/parameters above.

I don’t suppose that anyone has a copy of the video+slides already downloaded that I could download from them?

Alternatively, can any point me towards a Win32 build of rmtpdump and the associated commands that would help me download the Flash content above?

TIA!

]]>
By: Baker http://www.quaddicted.com/quake-nostalgia/classic-game-postmortem-tom-hall-and-john-romero-talk-about-doom/comment-page-1/#comment-3027 Baker Tue, 19 Apr 2011 04:05:56 +0000 http://www.quaddicted.com/?p=1484#comment-3027 Watched the video. All I can say this that Spirit has a really good sense of history in a way that matters in a read "between the lines" kind of way. Sure, the depth of the above comment will be lost on many but I get Spirit's appreciation of project flow, design and intent. At times, I wonder what id Software would have done if Romero didn't leave. Clearly, DooM and Quake had "deep thought" into the design that is not so obvious at first glance. Recently after stripping Quake bare and rebuilding it, I've had a few "Ah ha!" moments. Watched the video. All I can say this that Spirit has a really good sense of history in a way that matters in a read “between the lines” kind of way.

Sure, the depth of the above comment will be lost on many but I get Spirit’s appreciation of project flow, design and intent.

At times, I wonder what id Software would have done if Romero didn’t leave. Clearly, DooM and Quake had “deep thought” into the design that is not so obvious at first glance.

Recently after stripping Quake bare and rebuilding it, I’ve had a few “Ah ha!” moments.

]]>