|
Bold
Design, pleasing lines.
|
![](abel1.jpg) |
Light
and shadow from the open roof top.
|
![](abel4.jpg) |
Light
and shadow add depth.
|
![](abel2.jpg) |
Again,
dramatic use of light and yep...shadow.
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![](abeltit.jpg) |
Brendon
Chung's 'efficient and economical hit-man' Citizen Abel is back for more
action in 'Bargin-Bin Savior', a made for Quake 2 action set piece. |
'Bargin
Bin
Savior' is a different experience than your usual map pak shootem'
up affair. Brendon has crafted an ambitious almost movie like experience
with cut scenes, in game 'text narration' and a liberal sense of good humor.
While the final product may not quite live up to Brendon's grand plan,
the honest effort is so original and refreshing that you can't help but
get sucked into the fast paced fun. |
Of particular
note is the excellent play of light and shadow that Brendon has created.
Citing the shadowy game 'THIEF' as inspiration, Brendon has gone on to
create a wondrous and at times beautiful interplay of shadow and light,
perhaps the best I have yet seen in Quake 2. How is it that other Quake
2 maps have not taken advantage of this technique? This use of light and
shadow really adds drama, depth and a sense of a world and atmosphere beyond
the confines of the players limited view. |
Cutscenes are
a nice idea but are a bit disorienting since your weapon and hand are still
included on the screen. Brendon mentions this shortcoming in his included
read-me file. Gameplay is good, with health running on the short supply
side if you are not careful with the amount of damage you take. The onboard
shoot-the-beams out-to-release-your-get-away-ship sequence was difficult
with a seemingly never ending supply of spawning Strogg opponents to hamper
your task. Overwhelming? For some it may be. |
Kudos
to Brendon for his ambitious undertaking. 'Bargin-Bin Savior' is
big on character and a whole lot of action hero fun. |
|
|
TITLE:
Bargin-Bin
Savior [Citizen Abel 2] |
AUTHOR:
Brendon
Chung |
DATE:
November
1999 |
FILE SIZE:
1.76 MB |
DOWNLOAD:
Fileplanet |
![](nuts.gif) |
H
I G H S:
Spectacular
lighting effects, great text narration, wonderful humor. |
L
O W S:
Cutscene weapon
and hand inclusion, spawning strogg. |
N
U T S H E L L:
Ambitious
original level production highlighted by beautiful lighting and movie like
narration. |
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