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| Author: | Jeff Popplewell |
| Title: | The Alpha Project |
| Download: | alpha001.zip (16fd8658453c33c2413251f506053eb6) |
| Filesize: | 669 Kilobytes |
| Release date: | 21.10.1997 |
| Homepage: | |
| Additional Links: | TEAMShambler • |
| Type: | Single BSP File(s) |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| alpha001.txt | 2 KB | 21.10.1997 |
| alpha001_quaddictedrepack.txt | 1 KB | 28.04.2009 |
| alpha001.bsp | 1546 KB | 21.10.1997 |
alpha001.zip - The Alpha Project
Small Base map. Around id quality (=many unaligned textures).This file was repackaged by Spirit. You can find the original .zip in the trash
Tags: small, base, slime
Editor's Rating: Average
User Rating: 2.6/5 with 8 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
This IS a small map indeed. Done in less than 2 minutes. It's ok, nothing special.
Short, but relatively sweet. Perhaps I have a soft-spot for the base enemies, but I did enjoy the gameplay this level provided. Mostly. Giving the player the run-around after they get the golden key was kind of annoying, although it was a relatively brief annoyance considering the map's length. It would have been nice to see more content in that area rather than a single enforcer.
Competent, but very tiny.
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