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| Author: | Tronyn |
| Title: | Arcanum Bonus Maps |
| Download: | arcextra.zip (af84988330bf84a3cd32712b5eb375a1) |
| Filesize: | 24925 Kilobytes |
| Release date: | 06.11.2012 |
| Homepage: | |
| Additional Links: | |
| Type: | Partial conversion |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| arcextra_readme.txt | 2 KB | 06.11.2012 |
| maps/arcextra1.bsp | 3869 KB | 06.11.2012 |
| maps/arcextra2.bsp | 5264 KB | 06.11.2012 |
| pak0.pak | 24465 KB | 12.06.2011 |
| pak1.pak | 11425 KB | 12.06.2011 |
| pak2.pak | 4637 KB | 24.10.2011 |
| progs.dat | 1680 KB | 24.10.2011 |
| sound/music/heretic.wav | 1205 KB | 06.11.2012 |
| sound/music/rogue.wav | 2067 KB | 06.11.2012 |
arcextra.zip - Arcanum Bonus Maps
Two maps originally supposed to be featured as bonus levels in Arcanum. The first one is a small mediaval/fantasy cathedral - a remake of Heretic's E1M6, complete with original textures and music. The second one is a medium-sized arcane industrial complex with a similar vibe as Towers of Wrath from Dissolution of Eternity.Tags: fantasy, medieval, drake, wizard, heretic, small, medium, industrial, textures, monsters, music
Editor's Rating: Nice
User Rating: 4.2/5 with 9 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
arcextra2, Gateway to Earth reaches for higher standards designwise. A well-blended mixture of Wizard and Zerstörer styles, its angular, old-school and overlapping design is a must-see. High diversity in cleverly placed opposition, coupled with well-implemented vertical progression makes this one a joy to fight through.
Overall, another set of great maps from a seasoned author. Thanks Tronyn.
really enjoyed this pak!
Not enough drake maps out there!
A mixed bag here. I found Heretic Cathedral (arcextra1) rather arbitrary and predictable, presumably because it's not an original creation. Perhaps the same reason lies behind its awkwardly garish aesthetics. It was enjoyable enough to blast through, but rarely very interesting.
But Gateway to Earth (arcextra2) is much better: a gloomy, creative, and (on Hard) very difficult partly-vertical progression through sewers and industrial areas. Monster placement makes this tricky -- you spend a lot of time being sniped at, and have to decide whether to burn ammo on taking out the partially concealed snipers or just run through the area, suck up the damage, and hope to encounter the snipers up close and personal later on. It's a war of attrition, but somehow a lot of fun.
Although GTE has fewer monsters than HC, it's a much bigger level, with far more progression and exploration. HC's numbers are rather inflated by lots of low-powered hordes, whereas each of the GTE monsters reall counts.
I'd score HC as a low 3, GTE as a high 4, and the pack as a whole just creeps into five-star territory.
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Did you read the file's readme?