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| Author: | Dennis Katsonis |
| Title: | Astrus Base |
| Download: | astrus.zip (a8133ee84fb3bbe89bdfbcf983152e30) |
| Filesize: | 723 Kilobytes |
| Release date: | 28.11.1997 |
| Homepage: | |
| Additional Links: | |
| Type: | Single BSP File(s) |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| Download | Skill | Length | Player | Protocol | Date |
|---|---|---|---|---|---|
| astrus | Nightmare | khreathor | 666 | 2016-09-02 | |
| Speedrun! ;) | |||||
| File | Size | Date |
|---|---|---|
| ASTRUS.BSP | 1718 KB | 28.11.1997 |
| ASTRUS.TXT | 5 KB | 28.11.1997 |
astrus.zip - Astrus Base
Large, dark, mostly Wizard map with outdoor areas. Barely OK.Tags: large, wizard, dark, outdoor, poor, simple
Editor's Rating: Average
User Rating: 1.3/5 with 6 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
Cocerello is too kind...this is simply awful: my main gripe is that there's absolutely no thought to anything; big empty too-dark rooms that are haphazardly laid-out...the author just drew out some boxes and said 'done!'
Worst part of this map is that you can bypass few doors you shouldn't be able to... You can finish it in 20 sec: playthrough It has so many weird design choices, I wasn't able to force myself to play it "properly" as author intended.
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Did you read the file's readme?