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Screenshot of azspq1
Author:Greg Watters
Title:Inferno, The Plains of Purgatory (ab5cf40ee106432323ed96aae83d6373)
Filesize:1107 Kilobytes
Release date:14.01.2002
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
AZSPQ1.TXT5 KB14.01.2002
AZSPQ2.BSP676 KB10.01.2002
AZSPQ1.BSP1858 KB07.01.2002

Inferno, The Plains of Purgatory

A small "two-mappack". The first map is very alike Azure Agony, long corridors, blueish textures and slightly ugly brushwork. However it's fun to play (don't miss the hint about going back to the start!). The second map is ugly, badly designed and boring.

Tags: small, blue, azure

Editor's Rating: Average
User Rating: 3/5 with 8 ratings
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negke 29 May 2010, 18:09
By no means good maps, but still better than "poor".
Spirit Registered, rated this a 3 23 June 2014, 18:44

Hm, nothing special but a good waste of time. I did not find the second map to be worse.

etb Guest 19 May 2018, 0:28

The first map is quite nice, small, and story driven.

As the editor said, I agree the second is not very good. It is a single room and you can shoot down most enemies with impunity; the only surprise is the Spawn secret that can easily kill you.

brunomiwa Registered, rated this a 4 22 January 2019, 1:57

I liked the first map.

I like maps where the author tries to go beyond of just creating a map and he tries to put some narrative. There were some issues, but at the very first secret you notice that there has to be an attention to details. Not like the AD map where you have to break some grates to find that it was all an experiment, but fun nonetheless. I like the attempt to make like a quest "kill the three elemental beasts"

The second map was a little dull, more to the serious sam style but without hordes of monsters.

The balance is average.

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