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Screenshot of badland2
Author:Chris Spain
Title:BadLand2 : Countdown (c7cc119f8844e9220aa325e6d9244671)
Filesize:627 Kilobytes
Release date:10.06.1997
Additional Links: Crash's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Walkthrough demos:

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
badland2.bsp1431 KB10.06.1997
badland2.txt2 KB08.06.1997

BadLand2 : Countdown

Part of the BadLands series: Small military base with an underground rocket depot.

Tags: small, base, mixtex, realism, coop

Editor's Rating: Average
User Rating:
3.8/5 with 16 ratings
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Spirit Registered 23 June 2014, 19:22

Impressive machinery and "story".

kewlsnake Registered 12 December 2015, 22:28

What a cool level. You infiltrate an enemy base, stuff like bunks and armory are very clearly designated. There's a tank that drives outside, there's a missile launch sequence that you need to abort. Lots of interesting stuff!

Dymitry Guest 16 January 2016, 6:28

Very creative and amusing level for 1997, what the base levels that shipped with the game should have been more like.

brunomiwa Registered 26 January 2019, 14:26

great to see some mechanics implemented in the map. Had a cool story to it too.

zapdog Registered 10 June 2021, 10:48

effort was put into this and it shows!! awesome! ฅ^•ﻌ•^ฅ

Johnny Law Registered 19 May 2022, 21:28

Rough construction (but not bad for mid-97) and quite easy, BUT the author was clearly having fun with some neat ideas -- making recognizable things out of brushes, putting together setpieces with timers and triggers, printing messages describing events...

It's a pleasant little blast-from-the-past thing to roll through. Makes me want to check out his other releases!

Esrael Registered 29 May 2022, 12:32

This map is just awesome! It transcends a traditional Quake map into its own thing with its own style and a narrative.

Memorable scenes include a fight with an armored personnel carrier and, as mentioned by previous commenters, a frantic time-limited scene, where you have to abort a missile launch. The map is just so enjoyable to explore that I don't even care if the combat itself isn't that special. I just wanted see the next scene the author had designed for me to enjoy.

And as I had stated in my review of the previous map by the same author, it's really impressive that he had done it all with a text editor!

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