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Screenshot of basetunn
Author:Doug Magee
Title:Basetunnels Vertigo (e8e52b930a5ce801fa1934bbc2e1adc2)
Filesize:515 Kilobytes
Release date:12.05.1997
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Walkthrough demos:
Normal playthrough, 100% completion.

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
Basetunnels.txt1 KB12.05.1997
basetunnel.bsp1211 KB09.02.1997

Basetunnels Vertigo

Small base map with a focus on monster closets.

Tags: small, base, windtunnels, buttons, puzzle

Editor's Rating: Poor
User Rating:
2.3/5 with 16 ratings
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brunomiwa Registered 30 January 2019, 14:45

felt empty, didn't find any nail gun. No secrets

Esrael Registered 28 September 2019, 11:16

This map may not be winning awards for its looks (which, for the time, are decent for what they are), but the gameplay is quite solid in my book. I liked the various neat ideas, like the switching lights that illuminated my path and the setting up for the ambushes. The button hunting puzzles weren't bad, either.

Overall, quite a bit of scripting and care had gone in to this map, which I approve. My biggest gripe would probably have to be the shamblers which weren't really used to their full potential.

I dunno, the map just felt tight and flowed well for me, which is why I feel like rating it 3,5/5.

Greenwood Registered 6 March 2020, 9:52

I agree with Esrael on this one. Quite a bit of scripting and interesting concepts were applied and there was definitely a flow to it & a decent challenge. It's not the typical hallway-room-key-door-repeat setup, which is nice. Yeah, some of the texturing choices are quite odd (like a plywood door) and misaligned, but I think it's far from "poor," especially for an early '97 map.

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