Or would you like to register?

Author: | Kid |
Title: | The Beaches Of Hell |
Download: | beach1.zip (3150a74864ea63283beab445d97e5e6a) |
Filesize: | 220 Kilobytes |
Release date: | 28.07.1997 |
Homepage: | |
Additional Links: | Crash's • Geniac's Playlist • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
beach.txt | 4 KB | 28.07.1997 |
beach.bsp | 527 KB | 28.07.1997 |
beach.map | 34 KB | 28.07.1997 |
beach1.zip
The Beaches Of Hell
Outdoor lava level, themed like an infernal beach.Tags: small, wizard, lava, fullbright, source, trap, dire
Editor's Rating: Crap
User Rating:
1.3/5 with 25 ratings
You can NOT add ratings
if you are not logged in.
You can NOT add ratings
if you are not logged in.
That was truly terrible in every single way.
Ok, I get that you did not like this map and I respect your assessment even if I disagree -- but was it really necessary to add the tag "dire", MikeTaylor? Surely the comment and rating system should suffice for expressing your opinion.
Unless I am mistaken, tags should provide some fairly objective descriptions (map type, texture set, technical characteristics, etc.) and facilitate better search results. No-one is going to search for "dire" -- if you want to play a low-rated map, you just order your search results by rating.
Besides, if we all start adding evaluative tags, pretty soon there will be at least one map simultaneously tagged "masterpiece" and "rubbish", for instance, which would just be absurd and counter-productive.
For what it's worth, my take on the map:
Yes, the readme is a little arrogant and naïve, but then again the author was rather young at the time. The map itself is incredibly ugly and poor overall, but playable. There are two very easy secrets and an additional unmarked secret (or trap, depending on how you play), which is kind of clever.
Yep, you're right -- I was wrong to add the "dire" tag. Spirit, if you can easily remove it, I'd appreciate that.
This map is dire in every meaning of the word.
The map is truly dire, and pointless. The "trap" consists in getting teleported into molten lava, but you can survive that if you pick up a Pentagram of Protection which is right there. You then get to kill some fishes while in the lava which is the only way to get a complete monster kill count.
But seriously, don't play this.
The map is truly dire, and pointless. The "trap" consists in getting teleported into molten lava, but you can survive that if you pick up a Pentagram of Protection which is right there. You then get to kill some fishes while in the lava which is the only way to get a complete monster kill count.
But seriously, don't play this.
Unlike the lower-ranked levels, this one has an exit and more stuff to kill. It also has a secret. Unfortunately, the secret contains a poorly constructed teleporter that teleports you into the lava. Sorry for giving away the surprise!
Ubiquitous, are you deliberately playing all the worst maps? :-)
Yes.
There is something fascinating about the scientific rigour with which quaddicted catalogues every known, released Quake map, no matter how bad.
They are often very short and I was able to get through a bunch of them in an hour, which was kind of relaxing.
There is something fulfilling about trying to look for the positives in even the worst maps. Admittedly, some authors make this quite hard work.
:-)
This is BAD.
Yeah this map was pretty boring and unfinished. I would not recommend downloading this map as i give it a one out of five rating.
Awesome.
Not sure if anyone will read this, but... yeah, this is a bad map. It was made in a generation when surprise deaths were supposed to increase difficulty. It's short, stupid, poorly designed, and... I was 13 years old when I made it.
Of course, this is no excuse for its terrible quality. I was teaching myself with WorldCraft and certainly didn't understand the intricacies of non-rectangular brushes. I won't say my artistic skills have improved, but at least I no longer subject the world to my lack thereof.
And if anyone who previously posted reads this, your comments are all spot on; but I still appreciate there is an audience for it 22 years down the line. Long live Quake.
Kid,
I'm glad you can take all the criticism in stride. Your map, despite its flaws, is still probably better than anything I would have made at age 13...
Indeed, and better that any map I have ever made.
Its very cool that the creator of the map speaks in quaddicted after more than 20 years, the map is still terrible.
At least it´s better than any of onetruepurple´s maps
That's not how you type out an apostrophe.
Post a Comment
Your comment will be parsed with Markdown!Keep the comments on topic and do not post nonsense.
Did you read the file's readme?