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Author: | Lord Asaki |
Title: | BSQM Safe |
Download: | bsqmsafe.zip (2084d8810eeb85b8afbbc960bdf713bd) |
Filesize: | 6723 Kilobytes |
Release date: | 01.04.2021 |
Homepage: | |
Additional Links: | Func_Msgboard • |
Type: | Partial conversion |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
autoexec.cfg | 1 KB | 16.09.2020 |
bsqmsafe.txt | 2 KB | 01.04.2021 |
go.bat | 1 KB | 01.04.2021 |
godp.bat | 1 KB | 01.04.2021 |
gofte.bat | 1 KB | 01.04.2021 |
goqbism.bat | 1 KB | 01.04.2021 |
maps/heylow01.bsp | 1031 KB | 18.01.2011 |
maps/heylow02.bsp | 152 KB | 18.01.2011 |
maps/start.bsp | 2899 KB | 01.04.2021 |
progs.dat | 395 KB | 01.04.2021 |
progs/boss.mdl | 207 KB | 05.09.2020 |
progs/demon.mdl | 100 KB | 05.09.2020 |
progs/dog.mdl | 274 KB | 23.10.2020 |
progs/enforcer.mdl | 157 KB | 05.09.2020 |
progs/fish.mdl | 80 KB | 05.09.2020 |
progs/hknight.mdl | 215 KB | 05.09.2020 |
progs/knight.mdl | 100 KB | 05.09.2020 |
progs/ogre.mdl | 911 KB | 26.10.2020 |
progs/oldone.mdl | 86 KB | 05.09.2020 |
progs/player.mdl | 186 KB | 05.09.2020 |
progs/shalrath.mdl | 79 KB | 05.09.2020 |
progs/shambler.mdl | 97 KB | 05.09.2020 |
progs/soldier.mdl | 697 KB | 23.10.2020 |
progs/tarbaby.mdl | 98 KB | 05.09.2020 |
progs/v_light.mdl | 50 KB | 10.09.2020 |
progs/v_nail.mdl | 39 KB | 10.09.2020 |
progs/v_nail2.mdl | 35 KB | 10.09.2020 |
progs/v_rock.mdl | 47 KB | 10.09.2020 |
progs/v_rock2.mdl | 40 KB | 10.09.2020 |
progs/v_shot.mdl | 32 KB | 10.09.2020 |
progs/v_shot2.mdl | 33 KB | 10.09.2020 |
progs/wizard.mdl | 63 KB | 05.09.2020 |
progs/zombie.mdl | 189 KB | 05.09.2020 |
sound/Ranger/Death1.wav | 90 KB | 23.03.2021 |
sound/Ranger/Death2.wav | 73 KB | 23.03.2021 |
sound/Ranger/Jump1.wav | 35 KB | 23.03.2021 |
sound/Ranger/Jump2.wav | 39 KB | 23.03.2021 |
sound/Ranger/Land.wav | 34 KB | 23.03.2021 |
sound/Ranger/Oof.wav | 23 KB | 23.03.2021 |
sound/Ranger/Pain025.wav | 32 KB | 23.03.2021 |
sound/Ranger/Pain050.wav | 30 KB | 23.03.2021 |
sound/Ranger/Pain075.wav | 21 KB | 23.03.2021 |
sound/Ranger/Pain100.wav | 18 KB | 23.03.2021 |
sound/Ranger/Step0.wav | 15 KB | 23.03.2021 |
sound/Ranger/Step1.wav | 14 KB | 23.03.2021 |
sound/Ranger/Step2.wav | 16 KB | 23.03.2021 |
sound/Ranger/Step3.wav | 13 KB | 23.03.2021 |
sound/Ranger/Step4.wav | 14 KB | 23.03.2021 |
sound/Ranger/Step5.wav | 14 KB | 23.03.2021 |
sound/Ranger/Step6.wav | 12 KB | 23.03.2021 |
sound/Ranger/Step7.wav | 14 KB | 23.03.2021 |
sound/Ranger/Step8.wav | 11 KB | 23.03.2021 |
sound/Ranger/Step9.wav | 15 KB | 23.03.2021 |
sound/Ranger/Stomp.wav | 15 KB | 23.03.2021 |
sound/Ranger/vo/bigdmg1.wav | 44 KB | 24.03.2021 |
sound/Ranger/vo/bigdmg2.wav | 59 KB | 24.03.2021 |
sound/Ranger/vo/bigdmg3.wav | 83 KB | 24.03.2021 |
sound/Ranger/vo/bonus0.wav | 51 KB | 24.03.2021 |
sound/Ranger/vo/bonus1.wav | 80 KB | 24.03.2021 |
sound/Ranger/vo/bonus2_.wav | 37 KB | 24.03.2021 |
sound/Ranger/vo/bonus3.wav | 42 KB | 24.03.2021 |
sound/Ranger/vo/bonus4.wav | 48 KB | 24.03.2021 |
sound/Ranger/vo/bonus5.wav | 50 KB | 24.03.2021 |
sound/Ranger/vo/bonus9.wav | 110 KB | 24.03.2021 |
sound/Ranger/vo/chat0.wav | 110 KB | 24.03.2021 |
sound/Ranger/vo/chat1.wav | 123 KB | 24.03.2021 |
sound/Ranger/vo/chat2.wav | 100 KB | 24.03.2021 |
sound/Ranger/vo/chat3.wav | 113 KB | 24.03.2021 |
sound/Ranger/vo/chat4.wav | 153 KB | 24.03.2021 |
sound/Ranger/vo/chat5.wav | 176 KB | 24.03.2021 |
sound/Ranger/vo/chat5a.wav | 172 KB | 24.03.2021 |
sound/Ranger/vo/chat6.wav | 87 KB | 24.03.2021 |
sound/Ranger/vo/chat7.wav | 151 KB | 24.03.2021 |
sound/Ranger/vo/chat8.wav | 147 KB | 24.03.2021 |
sound/Ranger/vo/chat9.wav | 117 KB | 24.03.2021 |
sound/Ranger/vo/chat9a.wav | 122 KB | 24.03.2021 |
sound/Ranger/vo/frag0.wav | 99 KB | 24.03.2021 |
sound/Ranger/vo/frag0a.wav | 110 KB | 24.03.2021 |
sound/Ranger/vo/frag1.wav | 87 KB | 24.03.2021 |
sound/Ranger/vo/frag2.wav | 170 KB | 24.03.2021 |
sound/Ranger/vo/frag3.wav | 135 KB | 24.03.2021 |
sound/Ranger/vo/frag4.wav | 119 KB | 24.03.2021 |
sound/Ranger/vo/frag5.wav | 82 KB | 24.03.2021 |
sound/Ranger/vo/frag6.wav | 60 KB | 24.03.2021 |
sound/Ranger/vo/frag7.wav | 203 KB | 24.03.2021 |
sound/Ranger/vo/frag8.wav | 128 KB | 24.03.2021 |
sound/Ranger/vo/frag8a.wav | 165 KB | 24.03.2021 |
sound/Ranger/vo/frag9.wav | 88 KB | 24.03.2021 |
sound/Ranger/vo/help1.wav | 55 KB | 24.03.2021 |
sound/Ranger/vo/help2.wav | 64 KB | 24.03.2021 |
sound/Ranger/vo/help3.wav | 51 KB | 24.03.2021 |
sound/Ranger/vo/lowhp1.wav | 51 KB | 24.03.2021 |
sound/Ranger/vo/lowhp2.wav | 38 KB | 24.03.2021 |
sound/Ranger/vo/lowhp3.wav | 98 KB | 24.03.2021 |
sound/Ranger/vo/lowhp3a.wav | 51 KB | 24.03.2021 |
sound/Ranger/vo/spawn0.wav | 152 KB | 24.03.2021 |
sound/Ranger/vo/spawn1.wav | 163 KB | 24.03.2021 |
sound/Ranger/vo/spawn1a.wav | 99 KB | 24.03.2021 |
sound/Ranger/vo/spawn2.wav | 142 KB | 24.03.2021 |
sound/Ranger/vo/spawn3.wav | 113 KB | 24.03.2021 |
sound/Ranger/vo/spawn4.wav | 181 KB | 24.03.2021 |
sound/Ranger/vo/spawn5.wav | 178 KB | 24.03.2021 |
sound/Ranger/vo/spawn6.wav | 156 KB | 24.03.2021 |
sound/Ranger/vo/spawn7.wav | 118 KB | 24.03.2021 |
sound/Ranger/vo/spawn8.wav | 215 KB | 24.03.2021 |
sound/Ranger/vo/spawn9.wav | 100 KB | 24.03.2021 |
sound/Ranger/vo/taunt1.wav | 137 KB | 24.03.2021 |
sound/Ranger/vo/taunt2.wav | 88 KB | 24.03.2021 |
sound/Ranger/vo/taunt3.wav | 102 KB | 24.03.2021 |
sound/Ranger/vo/taunt4_.wav | 119 KB | 24.03.2021 |
sound/Ranger/vo/taunt5_.wav | 261 KB | 24.03.2021 |
sound/Ranger/vo/taunt6.wav | 64 KB | 24.03.2021 |
sound/Ranger/vo/taunt7.wav | 100 KB | 24.03.2021 |
sound/Ranger/vo/taunt8_.wav | 29 KB | 24.03.2021 |
sound/Ranger/vo/taunt9_.wav | 47 KB | 24.03.2021 |
sound/Ranger/vo/taunt9a_.wav | 41 KB | 24.03.2021 |
sound/Ranger/vo/taunt9b_.wav | 50 KB | 24.03.2021 |
v101qc/ai.qc | 15 KB | 20.11.2020 |
v101qc/boss.qc | 13 KB | 28.10.2020 |
v101qc/buttons.qc | 3 KB | 25.07.1996 |
v101qc/champ.qc | 9 KB | 26.03.2021 |
v101qc/client.qc | 34 KB | 26.03.2021 |
v101qc/combat.qc | 10 KB | 01.04.2021 |
v101qc/defs.qc | 18 KB | 26.03.2021 |
v101qc/demon.qc | 11 KB | 03.02.2021 |
v101qc/dog.qc | 9 KB | 22.11.2020 |
v101qc/doors.qc | 17 KB | 25.07.1996 |
v101qc/enforcer.qc | 12 KB | 22.11.2020 |
v101qc/fight.qc | 8 KB | 20.11.2020 |
v101qc/fish.qc | 9 KB | 22.11.2020 |
v101qc/floater.qc | 10 KB | 22.11.2020 |
v101qc/fte.bat | 1 KB | 14.05.2017 |
v101qc/fteqcc.exe | 267 KB | 25.06.2011 |
v101qc/fteqcc.log | 6 KB | 01.04.2021 |
v101qc/go.bat | 1 KB | 14.05.2017 |
v101qc/hknight.qc | 19 KB | 03.02.2021 |
v101qc/items.qc | 31 KB | 26.03.2021 |
v101qc/knight.qc | 11 KB | 03.02.2021 |
v101qc/misc.qc | 17 KB | 13.09.2020 |
v101qc/monsters.qc | 8 KB | 22.11.2020 |
v101qc/ogre.qc | 15 KB | 03.02.2021 |
v101qc/oldone.qc | 10 KB | 25.07.1996 |
v101qc/plats.qc | 8 KB | 25.07.1996 |
v101qc/player.qc | 22 KB | 01.04.2021 |
v101qc/progs.src | 1 KB | 24.03.2021 |
v101qc/shalrath.qc | 9 KB | 03.02.2021 |
v101qc/shambler.qc | 14 KB | 03.02.2021 |
v101qc/soldier.qc | 10 KB | 22.11.2020 |
v101qc/subs.qc | 6 KB | 25.07.1996 |
v101qc/tarbaby.qc | 8 KB | 26.10.2020 |
v101qc/triggers.qc | 14 KB | 25.07.1996 |
v101qc/weapons.qc | 28 KB | 03.02.2021 |
v101qc/wizard.qc | 12 KB | 03.02.2021 |
v101qc/world.qc | 15 KB | 24.03.2021 |
v101qc/zombie.qc | 21 KB | 22.11.2020 |
bsqmsafe.zip
BSQM Safe
Large April's fools level: long corridors with over 400 enemies, a rapid-fire shotgun, kickable gibs and Ranger voice-overs from Quake Champions. The qc source files are included.Tags: large, base, bricks, mixtex, april, joke, gibs, ranger, qc, quakechampions, sounds, weapons, source
Editor's Rating: no rating (yet)
User Rating:
3/5 with 21 ratings
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The kickable gibs were a real hoot and reminded me of Headhunters for Quake! I haven't checked to see if there is one already, but I'd bet this code would make a funny Quake soccer mod.
Nice map thanks for the effort...
Actually quite fun, but got old half-way through. If it were shorter it would have been better. Could have used more variety in the areas. Too maze-like.
Lots of little neat things really: Bumping into the gibs to knock them around was hilarious. Liked the walkable corpses that you could also axe. Shambler lightning knockback was neat. Not sure why the death knights were broken but liked that they did the overhead chop. I think I saw my rocket destoy armor and health packs once?
I had more fun just using the single shot gun, which was odd. The doublebarrel could have packed more punch.
Worst map I've ever seen. I'd rather play Halo.
Hey there, some of us read the txt file :)
And some of us use Linux, so pay attention to the filename case, it matters in Linux. The custom sounds could not be loaded because of this.
Other than that, very fun and entertaining map.
Well, this is weird. At first I really enjoyed the uncomplicated slaughterfest, but as it stretched out through more and more indistinguishable tunnels and rooms -- and especially as I wandered through all the even more indistinguishable upper-floor rooms with all the Death Knights -- I began to weary of it. In the end, I stumbled across the final arena from above, and unable to find the proper entrance to, instead I dropped down then ran away through the passage that should have been my entrance. In this way I was able to get up to 449/454 kills before returning and exiting, but I am 100% out of patience for tracking down those last five bad guys.
Certainly unique, but could have been much better with only relatively minor tweaks, such as coloured lighting to distinguish otherwise identical areas.
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Did you read the file's readme?