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| Author: | Mike Melzer |
| Title: | The Catacombs |
| Download: | catacomb.zip (6d37a3ba75704910d5f66fcd40fd2e5d) |
| Filesize: | 550 Kilobytes |
| Release date: | 17.10.1996 |
| Homepage: | |
| Additional Links: | Crash's • |
| Type: | Single BSP File(s) |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| catacomb.bsp | 1251 KB | 17.10.1996 |
| catacomb.txt | 5 KB | 17.10.1996 |
catacomb.zip - The Catacombs
Small mine/catacombs/rooms map with mixed texture themes. Barely average.Tags: small, mixtex, mine, catacombs
Editor's Rating: Average
User Rating: 1.9/5 with 10 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
There is interesting idea with invisible teleports. Design is OK.
While it was interesting in design (The catacombs area was cool, though tiny), entirely playable and decently put together, I'm not into maps where you have to arbitrarily find secrets to finish them. Or maps where you can hear annoying lasers from beginning to end. PEW! PEW! PEW! PEW! Watch me play it here: The Catacombs On The Quake Grave
There's some decent combat in this level, and I like the messages it gives you (I've always been a fan of those). Otherwise, I don't think it's very good. The main problem (apart from the constant laser sounds) is that you apparently have to find a secret to finish the map... I couldn't find it and noclipped, and I don't feel bad about it at all because that's bad design. The invisible teleporter also kinda annoyed me. 2/5
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Did you read the file's readme?