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Author: | RickyT23 |
Title: | Catatonic Fits of Despair |
Download: | catatonic.zip (61d17df77337ec7ac6f713f74a50996b) |
Filesize: | 2629 Kilobytes |
Release date: | 17.08.2012 |
Homepage: | http://www.rickyt23.com |
Additional Links: | |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
catatonic.bsp | 4511 KB | 17.08.2012 |
catatonic.lit | 3635 KB | 17.08.2012 |
catatonic.txt | 1 KB | 17.08.2012 |
catatonic.zip
Catatonic Fits of Despair
Medium-sized spacious metal/runic-style fortress.Note: This map requires an engine port with increased limits (fog support recommended).
Tags: medium, metal, fog, dark, big, hordes
Editor's Rating: Average
User Rating:
3.8/5 with 31 ratings
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Btw, when you first go to the gold door you are teleported to the same place and it give me an error, but it doesn't affect the game-play.
I'll play it asap..
Well, I've thoroughly enjoyed this map every time I've played it -- at least three times now. It's always fun to blast through hordes of enemies when ammo and armour are plentiful -- though it would have been even more fun if I'd had explosives earlier. I never did find a rocket launcher, and the grenades came only very late in the game, after the silver key. Mind you, I only found two secrets out of six, so I assume they're probably there to be had by more observant players.
My only real gameplay gripe is that this map suffers more than most from the problem of running out of ammo at the start and having way more than you need later on. It's a real shame: it makes the start a grind, and the ending a cruise.
For that reason, and because as others have noted the building is a bit blocky, I can't award it a full five stars. But it's certainly among my favourite four-star maps.
Very fun map. Thanks Ricky, I needed to kill a lot of monsters :)
Mappers like Kell and necros regularly get 5* and well deserved, they are world class mappers. IMO, RickyT23 is up there with them and it annoys me when people give him 3* and 4* regularly. I think he is the most underrated mapper here. What astounds me about this level is that he did it having "bit of fun making it for a couple of weeks this summer". Yes some people may be bothered by the regular melées, personally I like a well balanced intelligently arranged melée. Gameplay flows in a way nobody else's does. I really don't like maps where you have to waste time, none of that cr@p here. Progression is almost flawless. And there is a sense of fun lacking in more polished maps. So few mappers get these important things right. The atmosphere is second to none. Right up there with honey, I think. Bar one, the secrets are a bit too cryptic, but this is a minor gripe. 5*
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Did you read the file's readme?