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Author: | Naitelveni |
Title: | Curse of the Golden Skull Key |
Download: | curseofthegoldenskullkey_repack.zip (f25a2f43b5af133b890957a3d74abf87) |
Filesize: | 3672 Kilobytes |
Release date: | 19.03.2017 |
Homepage: | |
Additional Links: | Func_Msgboard • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Download | Skill | Length | Player | Protocol | Date |
---|---|---|---|---|---|
complete | Nightmare | 0h10m06s | ArcaneFiend | 666 | 2019-12-01 |
Full completion of the map. |
Files in the ZIP archive
File | Size | Date |
---|---|---|
CurseOfTheGoldenSkullKey_README.txt | 2 KB | 19.03.2017 |
curseofgoldenkey_poster.jpg | 437 KB | 19.03.2017 |
goldenskull.bsp | 6917 KB | 19.03.2017 |
goldenskull.lit | 3050 KB | 19.03.2017 |
quaddicted_repack.txt | 1 KB | 18.03.2018 |
curseofthegoldenskullkey_repack.zip
Curse of the Golden Skull Key
Large Wizard-themed level with big open water areas. A promotional poster is included.Note: This map requires a source port with increased limits and BSP2 support.
[repacked for Quaddicted]
Tags: large, wizard, limits, bsp2
Editor's Rating: Nice
User Rating:
4.3/5 with 19 ratings
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I've played this twice now -- I think I must have broken down and got it from func_msgboard back when Quaddicted was not getting updated. (BTW., kudos to you guys for getting it humming again!)
Anyway, It's really solidly constructed, and a lot of fun. I have some quibbles, but they really are only quibbles.
Every time I fell back down into the central swamp, it felt like a chore to have to schlep all the way back around to the teleporter. It would have been nice to have a shortcut teleporter open up.
When you're on the platforms above the central swamp, there are some cloisters visible above you. It's a shame that you never get to work your way up to there.
The arena fight felt too easy to me: it sufficed to move out of the way of the initial fiend assault, then run round in big circles for a while. But I'd rather that than it be too hard.
But these pithering points aside, CotGSK is really nice.
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Did you read the file's readme?