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Screenshot of czg00
Title:Tower of Obscurity (aa89159b001107c35e4f8a4112646785)
Filesize:110 Kilobytes
Release date:22.12.1999
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
czg00.txt3 KB22.12.1999
czg00.bsp278 KB22.12.1999

Tower of Obscurity

Small plain tower. A nostalgia remake of czg's very first map (in Thred!).

Tags: oldskool, small, tower, 333, thred3d, vertical

Editor's Rating: Poor
User Rating:
2.5/5 with 22 ratings
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mfx Registered 30 April 2013, 3:11

Well its a czg, one of the first maps he ever made. Unschuldig.

Icantthinkofanickname Registered 25 December 2013, 22:32

A pretty nice vertical map, actually, albeit somewhat primitive in terms of looks (the readme provides a good explanation for this). I would go so far as to say that in terms of map progression, it rivals at least some of the maps in the 768_pack.

ArrrCee Registered 21 February 2014, 23:31

This is really good for a first map I thought, it's going to be fun playing the rest of CZGs maps since I haven't played them yet. You can watch me play this one here:

JellyGal Registered 12 August 2014, 19:43

I like the environment on this level, and some of the combat is decent, but there are some problems. Most obviously, it's really, really short (like one and a half minutes short). Secondly, there are no secrets. Thirdly, while there is some decent combat, a lot of it is just rooms crammed with enemies. This on's just a nitpick, but an ogre was stuck in the air. So, I don't really think it's worth playing.

Bloughsburgh Registered 25 August 2016, 12:12

For a first map, this was fun to play...crazy where everyone started out. It gives inspiration for upcoming mappers that they to one day can possible at least come 10% to czg's level.

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