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| Author: | czg |
| Title: | Tower of obscurity |
| Download: | czg00.zip (aa89159b001107c35e4f8a4112646785) |
| Filesize: | 110 Kilobytes |
| Release date: | 22.12.1999 |
| Homepage: | |
| Additional Links: | |
| Type: | Single BSP File(s) |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| czg00.txt | 3 KB | 22.12.1999 |
| czg00.bsp | 278 KB | 22.12.1999 |
czg00.zip - Tower of obscurity
Small plain tower. A nostalgia remake of czg's very first map (in Thred!).Tags: oldskool, small, tower, 333, thred3d, vertical
Editor's Rating: Poor
User Rating: 2.7/5 with 11 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
Well its a czg, one of the first maps he ever made. Unschuldig.
A pretty nice vertical map, actually, albeit somewhat primitive in terms of looks (the readme provides a good explanation for this). I would go so far as to say that in terms of map progression, it rivals at least some of the maps in the 768_pack.
This is really good for a first map I thought, it's going to be fun playing the rest of CZGs maps since I haven't played them yet. You can watch me play this one here: http://www.youtube.com/watch?v=SvHXzs3IYzs
I like the environment on this level, and some of the combat is decent, but there are some problems. Most obviously, it's really, really short (like one and a half minutes short). Secondly, there are no secrets. Thirdly, while there is some decent combat, a lot of it is just rooms crammed with enemies. This on's just a nitpick, but an ogre was stuck in the air. So, I don't really think it's worth playing.
For a first map, this was fun to play...crazy where everyone started out. It gives inspiration for upcoming mappers that they to one day can possible at least come 10% to czg's level.
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Did you read the file's readme?