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Screenshot of czg02s1
Title:Sky Palace 01 (9099fc373b415954fdab25dbf5c3a358)
Filesize:755 Kilobytes
Release date:11.09.1999
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
czg02s1.txt6 KB11.09.1999
czg02s1.bsp2157 KB20.08.1999

Sky Palace 01

Small floating palace with a unique texture theme. The player must reach the exit in only 1:30 and has to fulfill certain tasks to proceed. OK.

Tags: oldskool, silly, small

Editor's Rating: Average
User Rating:
3/5 with 17 ratings
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Drew 15 August 2012, 3:22
Not a good screenshot of this map.
A good idea for a series of maps.
As just the one it is perhaps too short for the average player. But Quake/CZG enthusiasts should definitely not miss it. Despite the uglyish textures there are some really nice bits too - the beginning and ending basey sections, for example, and the big, rounded areas which are to be found after this screenshot.
JellyGal Registered 14 August 2014, 20:10

On one hand, I love the level itself. It has good combat and great visuals. On the other hand, I hate the mechanic of having to beat the level in one and a half minutes. It's irritating and unnecessary. In fact, on my second playthrough, I noclipped past the area that triggers the limit and had a lot more fun with the level, although ammo is a bit tight. So, if you don't mind the time limit, certainly play it, but if you do, I still think you should play it, but play it like I did and noclip past the first door of the level. It has a great unique texture theme and atmosphere to it and some pretty nice combat here and there.

Bloughsburgh Registered 25 August 2016, 12:13

Unique gimmick to hurry, but I am not sure if Quake really is suited for that. I like to explore in Quake and this one discourages that due to the impending time limit over your head.

Always important to experiment however!

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