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Screenshot of distractions
Author:Mikko Sandt
Title:MSQ1: Distractions (407f4e0d57a00823991d58d6ddfb05ba)
Filesize:1312 Kilobytes
Release date:22.09.2007
Additional Links: erc's QualityUnderworldfan's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
distract.bsp3335 KB22.09.2007
Distractions.txt11 KB22.09.2007

MSQ1: Distractions

Moody (ik)base map with outdoor parts.

Tags: ikbase, base, medium

Editor's Rating: Nice
User Rating:
3.9/5 with 18 ratings
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spacey Guest 26 May 2014, 11:32

I thought this level too hard, the final battle was unnecessary. The layout is nice, though.

Cocerello Registered 4 January 2015, 17:48

Skill 3, all enemies killed, 1/3 secrets.

Decent map. Blocky but decent brushwork that gets help from IKbase textures and lighting. Linear layout with branching, revisiting and backtracking. Straightforward combats, that use well the rooms to place the enemies, a bit higher than ID maps in difficulty, except for the combats with the shamblers, which are very unforgiving, the moody lighting helps to add to the difficulty of the map, and to the ambient. Amount of ammo is lower than ID maps but more than enough (exited with 2x shells 10x nails and 24 explosives), health is OK if we don't count the shamblers.

4- because of the shamblers.

Greenwood Guest 9 January 2020, 5:16

I concur with Cocerello's review. Besides the unbalanced shambler ending, this was quite nice.

Too bad Sandt didn't do more maps!

dwere Registered 9 January 2020, 12:14

This perfectly rectangular rock is killing me, otherwise nice.

Fiends are super unpleasant here.

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