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Author: | Andrew 'than' Palmer |
Title: | Geophobia |
Download: | dm7rmx.zip (55abb249bc483f2c131fe7598b39ccf6) |
Filesize: | 1756 Kilobytes |
Release date: | 07.05.2012 |
Homepage: | http://than.quaddicted.com |
Additional Links: | |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
dm7rmx.bsp | 3252 KB | 07.05.2012 |
dm7rmx.map | 1791 KB | 07.05.2012 |
dm7rmx.rmf | 7485 KB | 07.05.2012 |
dm7rmx.txt | 14 KB | 07.05.2012 |
dm7rmx.zip
Geophobia
Professional remake of Quake's semi-stock map DM7: A small to medium-sized medieval fortress inside a canyon. The map source (in standard and WC format) is included.Tags: remix, dm7, terracotta, red, outdoor, castle, medieval, canyon, source, medium
Editor's Rating: Excellent
User Rating:
4.5/5 with 46 ratings
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I tried lowering the analysis and frames but still the same
I run quake injector alpha 2 on WIN7 with ATI 3970 on darkplaces. I've never had a similar problem qith other levels.
Any ideas?
ossM, but i didn't find any secrets. :-(
One of my favourites small maps ever. In fact, not so small.. I usually do not take very seriously these kind of maps because they heavily rely on respawning enemies in very short spaces, with little to no sense of progression and often are based in a good idea with little developement and less exproration. But this is not the case.
Geophobia is a masterclass on how to deal with this limitation, action developement in close distances, perfect balance of the tactical approach and the strategic thinking, and well tempered respawn. Or not so tempered, sometimes it goes full overdrive but that's fine.
So when a little one takes time, monsters and interest compatible as a medium-large map, you know you have something special at hand. You always will be wanting some more and that's great.
The only thing to be noted as somehow weak is the few secrets and the improbable-to-find super-secret, which does nothing to improve the game. If there is something to discourage the exploration is to know that all monsters all over ..
But overall thinking is a great experience worth to play that deserve the top 5/5. Cheers!
I can't believe I never played this before, despite being a big fan on Than's other SP maps. This is a perfect example of how a physically small map can provide a real challenge, with waves of monsters appearing in response to satisfying progression, in ways that are very hard (on hard) but fair. I found no secrets, which meant that for much of the time I was very low on ammo — but somehow that added to the challenge rather than being merely irritating. Really good work all round.
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Did you read the file's readme?