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Screenshot of doom2_07
Author:Swen Klemund
Title:Dead Simple (Doom2-Map07) (9e664d15991138a6ae47f487d5e69ebc)
Filesize:142 Kilobytes
Release date:20.04.1997
Additional Links: Crash'sGeniac's Playlist
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
07.BSP393 KB19.04.1997
DOOM2_07.TXT3 KB20.04.1997

Dead Simple (Doom2-Map07)

Doom2 - Map07 converted for Quake with original textures.

Tags: small, doom2, textures, conversion

Editor's Rating: Average
User Rating:
2.9/5 with 9 ratings
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Esrael Registered 3 March 2019, 9:34

As far as monster selection goes in this one particular adaptation, I guess it's pretty appropriate. I was wondering if death knights would be a more appropriate substitution for the mancubi when it comes to weaponry, but ogres definitely look the part. xD

I guess my biggest gripe about the map would be the balance. For one, the player can just jump to the middle pedestal to exit right at the beginning, but besides that I think the Quad damage (that replaces the berserk powerup) makes things too easy. A megahealth could've perhaps been a more suitable option, while still somewhat fitting the original powerup.

Or maybe Dead Simple just doesn't quite adapt to Quake that well... dead simple.

(I'll show myself out the door...)

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