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Author: | Chris "Drannerz" Dransfield |
Title: | Death waits |
Download: | dranzsp1.zip (cc53100082b7b1b20df17c2f0ec15b8e) |
Filesize: | 560 Kilobytes |
Release date: | 13.05.2000 |
Homepage: | |
Additional Links: | |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
DRANZSP1.bsp | 1348 KB | 13.05.2000 |
Dranzsp1.txt | 2 KB | 13.05.2000 |
dranzsp1.zip
Death waits
Medium sized zerstyle base/metal map. Quite hard.Tags: base, metal, medium, zer, daz, hard, traps
Editor's Rating: Nice
User Rating:
3/5 with 15 ratings
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Quite brutal and rather unfair map. You have to save every few steps if you don't know it.
Hrm...Dranz's DM maps are actually quite good, surprised the SP got such poor reviews.
Alright map, it's mostly hard near the beginning due to a severe ammo shortage vs. some nasty surprises. It's quite difficult to get much farther than the first few areas even on skill 1, but it ends up being one of those maps that gets slightly easier as you go along and pick up more resources.
Visually it's pretty basic, channeling the first map of the original zer mod. Progression is also pretty basic, maybe over-reliant on teleports.
Not bad, but not one of the better maps for the mod. Skill 2/3 would maybe be recommended for challenge-seekers.
It's comical how humble this mapper is in his Read Me file ("This level rocks!").
Like Lane states above, it's alright. I do appreciate some of the things that he throws at you, like having to shoot a vore on land while submerged underwater or deal with a vore and 2 spawns in an enclosed room.
However, spawning chainsaw wielding ogres or 1-hit-kill fiends directly behind you while doling out zero health most of the time is not exactly great gameplay. You basically have to do a lot of save scumming. You die, reload (now knowing where enemies spawn in), kill, advance to the next room, and repeat. It not overly enjoyable. The leap-of-faith bridge is rather buggy too. On one try I ended up stuck inside the bridge.
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Did you read the file's readme?