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Author: | Marc Roussel |
Title: | Enter the bloodfest DRUNK |
Download: | drunk.zip (aae6aedecdc9fa7cfc1f934d9cf41ea0) |
Filesize: | 959 Kilobytes |
Release date: | 16.11.1996 |
Homepage: | |
Additional Links: | |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
DRUNK.DEM | 925 KB | 16.11.1996 |
DRUNK.TXT | 2 KB | 16.11.1996 |
DRUNK.LOG | 2 KB | 16.11.1996 |
DRUNK.BSP | 1501 KB | 16.11.1996 |
DRUNK.MAP | 591 KB | 15.11.1996 |
drunk.zip
Enter the bloodfest DRUNK
A small to medium deathmatch map with one monster... Map source and a demo are included.Tags: small, dm, source, demo
Editor's Rating: Average
User Rating:
2.1/5 with 14 ratings
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Vis completed successfully. Elapsed time: 235:53:05
OH SHI~
Eeeh... When i've seen this screenshot I thought we can drive the car on this map. Disappointing. Anyway, good design, interesting layout. +1 point for included source.
Almost forgot... This is not an SP map in any way, it's deathmatch-only. Having map source it's easily possible to add more than one monster, but I don't see any point, this map just wasn't designed for SP game.
P.S. For that time it was highly-detailed level, r_speeds > 1000! I've seen some strange glitches in software mode: far walls are disappearing in grey void.
Pretty-looking, but not a SP map, why is it even here?
I'd say the best part about the package was the demo with the Reaper bots. It was quite entertaining to watch and made me want to try the map in DM myself. Not a bad idea for any DM map.
I give the map 2/5, because the geometry is pretty nice for its time and the layout is interesting. If there were more monsters or more modifications for single player mode, I'd rank it higher.
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Did you read the file's readme?