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| Author: | Marc Roussel |
| Title: | Enter the bloodfest DRUNK |
| Download: | drunk.zip (aae6aedecdc9fa7cfc1f934d9cf41ea0) |
| Filesize: | 959 Kilobytes |
| Release date: | 16.11.1996 |
| Homepage: | |
| Additional Links: | |
| Type: | Single BSP File(s) |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| DRUNK.DEM | 925 KB | 16.11.1996 |
| DRUNK.TXT | 2 KB | 16.11.1996 |
| DRUNK.LOG | 2 KB | 16.11.1996 |
| DRUNK.BSP | 1501 KB | 16.11.1996 |
| DRUNK.MAP | 591 KB | 15.11.1996 |
drunk.zip - Enter the bloodfest DRUNK
A small to medium deathmatch map with one monster... Map source and a demo are included.Tags: small, dm, source
Editor's Rating: Average
User Rating: 2.5/5 with 4 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
Vis completed successfully. Elapsed time: 235:53:05
OH SHI~
Eeeh... When i've seen this screenshot I thought we can drive the car on this map. Disappointing. Anyway, good design, interesting layout. +1 point for included source.
Almost forgot... This is not an SP map in any way, it's deathmatch-only. Having map source it's easily possible to add more than one monster, but I don't see any point, this map just wasn't designed for SP game.
P.S. For that time it was highly-detailed level, r_speeds > 1000! I've seen some strange glitches in software mode: far walls are disappearing in grey void.
Pretty-looking, but not a SP map, why is it even here?
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Did you read the file's readme?