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Screenshot of elden1
Author:Ludovic Texier
Title:EldenCross
Download:elden1.zip (1c6cb36cd3b2861eca617767e77769c6)
Filesize:362 Kilobytes
Release date:03.10.1996
Homepage:
Additional Links: Crash's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive:
File Size Date
elden1.bsp776 KB02.10.1996
elden1.txt2 KB03.10.1996

elden1.zip - EldenCross

Small Metal map.

Tags: small, metal

Editor's Rating: Average
User Rating: 2.1/5 with 12 ratings
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Fr3n Registered, rated this a 2 5 December 2012, 5:58
tiny and boring
xDDGx Registered, rated this a 2 12 June 2014, 23:22

This level could be better, but stupid mistakes spoiled it. At first, the author forgot (or he just didn't know about it?) to set Gold Key and Silver Key flags in doors properties. At second, there is annoying platform in the level end that by some strange reason can move up and down constantly. Also, before map starts, console shows errors in entities: the author made typo and created a couple of light_flouro instead light_fluoro.
Although, that all fixable, and if you want, you can download the fixed map (though, I don't know what to do with that func_plat, so this problem still remain). I've done it using "ripent" from Zoner's Half-Life Tools (this utility doesn't work with BSP v.29 (1D), but you can change version using any HEX editor).
What about map itself... Well, design is OK, there are interesting things, e.g. some kind of ladder and strange big construction under ceiling in the last room. Gameplay is less interesting, the level is just too small and you can done it in about minute if you ignore sideways.

ArrrCee Registered, rated this a 2 4 August 2014, 3:26

This is a huge improvement over his last map Keep it Dark. Watch me play it here: EldenCross on The Quake Grave

JellyGal Registered, rated this a 2 3 December 2014, 22:31

Yeah, F3rn explained this perfectly, it's tiny and boring. The gameplay is very average and the visuals aren't very interesting apart from the last room. Not really worth playing.

TheInsaneMilkman Registered, rated this a 2 6 January 2015, 14:00

There's some nice architecture in this map and it has some decent battles but overall it's too small. The last room is a bit irritating to get through. The doors also open way too slowly. Not really worth playing. 2/5

Noxat Registered, rated this a 2 10 July 2015, 3:03

This map has a few nifty rooms and a few tricks like air tunnel gimmicks and an early attempt at a ladder, but it lacks challenge and seems a bit wonky and broken in spots.

NewHouse Registered, rated this a 2 22 May 2016, 20:22

Liked the beginning, it was something I don't see very often.. needed more zombie battles. No unlockable doors? Felt very tiny - and misses something important.. Rating 2.25/5

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