Or would you like to register?
| Author: | Erik Robson |
| Title: | Electric Company |
| Download: | electric.zip (21aaff454f306110f624553ed190b003) |
| Filesize: | 1719 Kilobytes |
| Release date: | 19.11.1997 |
| Homepage: | |
| Additional Links: | |
| Type: | Partial conversion |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| essay.txt | 7 KB | 19.11.1997 |
| electric.txt | 3 KB | 19.11.1997 |
| PAK0.PAK | 4600 KB | 19.11.1997 |
electric.zip - Electric Company
Large, kind of plain realistic map: an eletric company infested by fast dogs and evil spiders.Tags: large, realism, monsters
Editor's Rating: Nice
User Rating: 2.6/5 with 5 ratings
You can NOT add ratings if you are not logged in.
You can NOT add ratings if you are not logged in.

Easily install and launch Quake maps with the cross-platform
• PAK:
whatever makes the dogs fast applies to the monsters in regular quake in E1M8, perhaps in the rest of Quake, too.
I can appreciate that the author was trying to do some interesting things here, and some of it works. The creaky doors and falling pipe are nice, as are the gib-able eggs (although it would have been even nicer if they could hatch), and I can imagine what kind of atmosphere all of it was supposed to create...
... but in practice it is very plain, and some of the modifications (such as the fast dogs) just come across as silly. The pace is overly slow and the layout is for the most part fairly two-dimensional. I get the feeling it could have worked better if it were scaled down considerably: at about a quarter of the size, this might have been an enjoyable quirky level, despite its flaws.
dBAudio: indeed, and one of the spiders replaces the regular Quake Grunt -- so if you were extremely bored, you could play all of Quake within this mod and it would basically be a slightly different game (you could do the same with any mod that modifies the existing Quake monsters).
Post a Comment
Your comment will be parsed with Markdown!Keep the comments on topic and do not post nonsense.
Did you read the file's readme?