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Author: | Matt Joiner |
Title: | Erkle's Domain |
Download: | erkle.zip (38eb2c780fa591736a8279f5b7b59d35) |
Filesize: | 175 Kilobytes |
Release date: | 21.08.1996 |
Homepage: | |
Additional Links: | Crash's • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
erkle9.bsp | 408 KB | 20.08.1996 |
erkle.txt | 4 KB | 21.08.1996 |
erkle.zip
Erkle's Domain
Very small and very bad/pointless Wizard map.Tags: small, wizard
Editor's Rating: Poor
User Rating:
1.4/5 with 22 ratings
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too hard :(
Wow, this is REALLY close quarters combat. I can't really recommend it but hey, you can watch me play it here: Erkle's Domain on The Quake Grave
A tiny, pointless map of 15 enemies, all clumped together in small rooms. Looks really bad, too. The ending is really stupid and confusing, too. Also, who would ever put a lightning gun right next to water? I accidentally killed myself three times with that! Don't bother playing this one, it's freaking horrible.
Awful. There's nothing redeeming about this at all. The visuals are horrible, the combat is unfair and the ending is a horrible idea (if you screw up even slightly you're forced to swim through acid). This is just terrible, don't play it. 1/5
This felt like a super early version of a Quake speedmap. Just a bunch of enemies in a fairly tight and sparsely-detailed jumble. Honestly though, for all the hate it receives, I had a decent time fighting through to the end, since it only took a few moments per death. I suppose it's worth 5 minutes of your time.
I kind of liked the tightly-packed action, with its interesting mix of enemies. I was able to beat it on my first playthrough. I did have some luck, though: There was monster infighting involved, where the Enforcer was surprisingly able to beat the Vore.
terrible, don't waist your time playing this map
Way too cramped for Quake's combat. Unfair design decisions made that turn the map into a cover shooter and micromanaging your health way more than should be necessary for Quake.
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