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| Author: | sock |
| Title: | Fallen from Grace (the castle) |
| Download: | fallen1c.zip (faace038ff5b545a5587c34b574e5731) |
| Filesize: | 4488 Kilobytes |
| Release date: | 29.11.2014 |
| Homepage: | http://www.simonoc.com |
| Additional Links: | |
| Type: | Partial conversion |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| fallen1c_readme.txt | 4 KB | 29.11.2014 |
| pak0.pak | 25845 KB | 29.11.2014 |
| pak1.pak | 717 KB | 29.11.2014 |
fallen1c.zip - Fallen from Grace (the castle)
Small medieval map, set in a courtyard and surrounding buildings.An expanded version of Sock's map from Retro Jam 1, featuring bug fixes, a skill selection section, additional areas and gameplay, and more secrets than the original version of the map.
Tags: small, medieval, traps, skybox, retro jam, retrojam
Editor's Rating: Excellent
User Rating: 4.7/5 with 18 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
Very good, found 8/10 secrets in the first run. I liked that some good jumping is needed for some otherwise rather obvious secrets.
Really, really nice this. I felt the original map from the jam was just a little too short and the ending a bit abrupt, but this is about perfect. Liked the additional secrets and areas added. Great flow throughout, even though it's a somewhat smaller map compared to sock's other works.
This version is much better, though it would be better if we could explore wall roofs without noclip.
..Another release ? Please mappers stop creating so many new maps so fast.. I really cannot to stay on pace ! ps: I'm joking :)
A welcome expansion of Sock's retrojam1 map, which was arguably already the best one in that pack. Having played the original, the new areas did feel a bit grafted on. But I think that's just history speaking: anyone playing this version fresh would have no idea what was and wasn't in the original. Some very satisfying secrets, and nice opportunities to let infighting thin the ranks. 4/5.
Video with commentary
I really enjoyed this. Wondering why no DM starts except in the exit room. I may use the map source to make a DM friendly version with Sock's blessing of course. :)
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Did you read the file's readme?